diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 5a0c4e165f4..b200e224c7c 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -571,7 +571,7 @@ if(!range) button_area.window_tint = !button_area.window_tint for(var/obj/machinery/button/windowtint/B in button_area) - if (B.range || B.id) + if(B.range || B.id) continue B.active = button_area.window_tint B.update_icon()