Added overdoses to some chemicals. Fixed some gamemode stuff, involving uplinks.

This commit is contained in:
SkyMarshal
2012-02-29 17:17:41 -07:00
parent 3a14201f37
commit e8bd665e76
5 changed files with 86 additions and 11 deletions
+4 -3
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@@ -45,20 +45,21 @@ Stealth and Camouflage Items;
/obj/item/clothing/mask/gas/voice:4:Voice Changer;
/obj/item/clothing/glasses/thermal:4:Thermal Imaging Glasses;
/obj/item/device/chameleon:4:Chameleon-Projector;
/obj/item/device/encryptionkey/traitor:3:Traitor Radio Key;
/obj/item/device/encryptionkey/binary:3:Binary Translator Key;
/obj/item/weapon/stamperaser:1:Stamp Remover;
Whitespace:Seperator;
Devices and Tools;
/obj/item/weapon/card/emag:4:Cryptographic Sequencer (Limited uses, almost full access);
/obj/item/device/hacktool:3:Hacktool (Slow, but stealthy. Unlimited uses);
/obj/item/weapon/storage/toolbox/syndicate:1:Fully Loaded Toolbox;
/obj/item/device/encryptionkey/traitor:3:Traitor Radio Key;
/obj/item/device/encryptionkey/binary:3:Binary Translator Key;
/obj/item/weapon/storage/syndie_kit/space:3:Space Suit;
/obj/item/weapon/aiModule/syndicate:7:Hacked AI Upload Module;
/obj/item/device/radio/headset/traitor:3:Headset with Binary Translator;
/obj/item/weapon/plastique:2:C-4 (Destroys walls);
/obj/item/weapon/syndie/c4explosive:4:Low Power Explosive Charge, with Detonator;
/obj/item/device/powersink:5:Powersink (DANGER!);
/obj/machinery/singularity_beacon/syndicate:7:Singularity Beacon (DANGER!);
/obj/item/weapon/circuitboard/teleporter:20:Teleporter Circuit Board;
Whitespace:Seperator;
Implants;
/obj/item/weapon/storage/syndie_kit/imp_freedom:3:Freedom Implant;
+3
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@@ -4,6 +4,9 @@
required_players = 0
votable = 0
uplink_welcome = "Syndicate Uplink Console:"
uplink_uses = 10
/datum/game_mode/sandbox/announce()
world << "<B>The current game mode is - Sandbox!</B>"
world << "<B>Build your own station with the sandbox-panel command!</B>"
+1
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@@ -349,6 +349,7 @@
T.icon = R.icon
T.w_class = R.w_class
T.icon_state = R.icon_state
T.item_state = R.item_state
T.origradio = R
traitor_mob << "The Syndicate have cunningly disguised a Syndicate Uplink as your [R.name] [loc]. Simply dial the frequency [format_frequency(freq)] to unlock its hidden features."
traitor_mob.mind.store_memory("<B>Radio Freq:</B> [format_frequency(freq)] ([R.name] [loc]).")
+2 -2
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@@ -184,6 +184,7 @@ var/GLOBAL_RADIO_TYPE = 1 // radio type to use
var/obj/item/device/radio/R = src
R.loc = T
T.loc = usr
T.layer = R.layer
R.layer = 0
if (usr.client)
usr.client.screen -= R
@@ -194,7 +195,6 @@ var/GLOBAL_RADIO_TYPE = 1 // radio type to use
usr.u_equip(R)
usr.l_hand = T
R.loc = T
T.layer = 20
T.attack_self(usr)
return
else if (href_list["talk"])
@@ -818,4 +818,4 @@ var/GLOBAL_RADIO_TYPE = 1 // radio type to use
channels = op
for (var/ch_name in op)
secure_radio_connections[ch_name] = radio_controller.add_object(src, radiochannels[ch_name], RADIO_CHAT)
return
return