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https://github.com/ParadiseSS13/Paradise.git
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@@ -30,10 +30,6 @@ var/global/list/map_transition_config = MAP_TRANSITION_CONFIG
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Master.Initialize(10, FALSE)
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processScheduler = new
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spawn(1)
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processScheduler.setup()
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#undef RECOMMENDED_VERSION
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@@ -306,7 +302,6 @@ var/world_topic_spam_protect_time = world.timeofday
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log_game("<span class='boldannounce'>Rebooting world. [reason]</span>")
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//kick_clients_in_lobby("<span class='boldannounce'>The round came to an end with you in the lobby.</span>", 1)
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processScheduler.stop()
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Master.Shutdown() //run SS shutdowns
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shutdown_logging() // Past this point, no logging procs can be used, at risk of data loss.
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