diff --git a/code/game/objects/items/weapons/stunbaton.dm b/code/game/objects/items/weapons/stunbaton.dm index 70d1c425e49..32099aeb990 100644 --- a/code/game/objects/items/weapons/stunbaton.dm +++ b/code/game/objects/items/weapons/stunbaton.dm @@ -204,6 +204,7 @@ H.Confused(10 SECONDS) H.Jitter(10 SECONDS) H.adjustStaminaLoss(stam_damage) + H.SetStuttering(10 SECONDS) ADD_TRAIT(L, TRAIT_WAS_BATONNED, user_UID) // so one person cannot hit the same person with two separate batons addtimer(CALLBACK(src, PROC_REF(baton_knockdown), L, user_UID, knockdown_duration), knockdown_delay)