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https://github.com/ParadiseSS13/Paradise.git
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Bay/Polaris loadouts
Basics - Allows you to select up to 10 items in the character menu - Saved per-character - The items will be spawned when you join - Some items may have job limitations Included Items - Accessories - Scarf - Black Scarf - Christmas Scarf - Dark Blue Scarf - Green Scarf - Light Blue Scarf - Orange Scarf - Purple Scarf - Red Scarf - Striped Blue Scarf - Striped Green Scarf - Striped Red Scarf - White Scarf - Yellow Scarf - Zebra Scarf - Cosmetics - Blue lipstick - Jade lipstick - Purple lipstick - Red lipstick - General - d20 - Uniforms and Casual Dress - Blue Plaid Skirt - Purple Plaid Skirt - Red Plaid Skirt - Atmospherics Skirt - Black Skirt - Cargo Skirt - Chemist Skirt - CMO Skirt - Engineer Skirt - HOS Skirt - Medical Skirt - QM Skirt - Roboticist Skirt - Scientist Skirt - Security Skirt - Virologist Skirt - Warden Skirt
This commit is contained in:
459
code/modules/client/preference/preferences_mysql.dm
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459
code/modules/client/preference/preferences_mysql.dm
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@@ -0,0 +1,459 @@
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/datum/preferences/proc/load_preferences(client/C)
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var/DBQuery/query = dbcon.NewQuery({"SELECT
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ooccolor,
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UI_style,
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UI_style_color,
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UI_style_alpha,
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be_role,
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default_slot,
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toggles,
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sound,
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randomslot,
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volume,
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nanoui_fancy,
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show_ghostitem_attack
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FROM [format_table_name("player")]
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WHERE ckey='[C.ckey]'"}
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)
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if(!query.Execute())
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var/err = query.ErrorMsg()
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log_game("SQL ERROR during loading player preferences. Error : \[[err]\]\n")
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message_admins("SQL ERROR during loading player preferences. Error : \[[err]\]\n")
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return
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//general preferences
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while(query.NextRow())
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ooccolor = query.item[1]
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UI_style = query.item[2]
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UI_style_color = query.item[3]
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UI_style_alpha = text2num(query.item[4])
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be_special = params2list(query.item[5])
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default_slot = text2num(query.item[6])
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toggles = text2num(query.item[7])
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sound = text2num(query.item[8])
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randomslot = text2num(query.item[9])
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volume = text2num(query.item[10])
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nanoui_fancy = text2num(query.item[11])
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show_ghostitem_attack = text2num(query.item[12])
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//Sanitize
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ooccolor = sanitize_hexcolor(ooccolor, initial(ooccolor))
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// lastchangelog = sanitize_text(lastchangelog, initial(lastchangelog))
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UI_style = sanitize_inlist(UI_style, list("White", "Midnight"), initial(UI_style))
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default_slot = sanitize_integer(default_slot, 1, max_save_slots, initial(default_slot))
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toggles = sanitize_integer(toggles, 0, 65535, initial(toggles))
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sound = sanitize_integer(sound, 0, 65535, initial(sound))
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UI_style_color = sanitize_hexcolor(UI_style_color, initial(UI_style_color))
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UI_style_alpha = sanitize_integer(UI_style_alpha, 0, 255, initial(UI_style_alpha))
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randomslot = sanitize_integer(randomslot, 0, 1, initial(randomslot))
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volume = sanitize_integer(volume, 0, 100, initial(volume))
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nanoui_fancy = sanitize_integer(nanoui_fancy, 0, 1, initial(nanoui_fancy))
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show_ghostitem_attack = sanitize_integer(show_ghostitem_attack, 0, 1, initial(show_ghostitem_attack))
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return 1
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/datum/preferences/proc/save_preferences(client/C)
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// Might as well scrub out any malformed be_special list entries while we're here
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for (var/role in be_special)
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if(!(role in special_roles))
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log_to_dd("[C.key] had a malformed role entry: '[role]'. Removing!")
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be_special -= role
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var/DBQuery/query = dbcon.NewQuery({"UPDATE [format_table_name("player")]
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SET
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ooccolor='[ooccolor]',
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UI_style='[UI_style]',
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UI_style_color='[UI_style_color]',
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UI_style_alpha='[UI_style_alpha]',
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be_role='[list2params(sql_sanitize_text_list(be_special))]',
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default_slot='[default_slot]',
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toggles='[toggles]',
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sound='[sound]',
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randomslot='[randomslot]',
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volume='[volume]',
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nanoui_fancy='[nanoui_fancy]',
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show_ghostitem_attack='[show_ghostitem_attack]'
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WHERE ckey='[C.ckey]'"}
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)
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if(!query.Execute())
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var/err = query.ErrorMsg()
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log_game("SQL ERROR during saving player preferences. Error : \[[err]\]\n")
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message_admins("SQL ERROR during saving player preferences. Error : \[[err]\]\n")
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return
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return 1
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/datum/preferences/proc/load_character(client/C,slot)
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if(!slot) slot = default_slot
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slot = sanitize_integer(slot, 1, max_save_slots, initial(default_slot))
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if(slot != default_slot)
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default_slot = slot
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var/DBQuery/firstquery = dbcon.NewQuery("UPDATE [format_table_name("player")] SET default_slot=[slot] WHERE ckey='[C.ckey]'")
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firstquery.Execute()
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// Let's not have this explode if you sneeze on the DB
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var/DBQuery/query = dbcon.NewQuery({"SELECT
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OOC_Notes,
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real_name,
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name_is_always_random,
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gender,
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age,
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species,
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language,
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hair_red,
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hair_green,
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hair_blue,
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facial_red,
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facial_green,
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facial_blue,
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skin_tone,
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skin_red,
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skin_green,
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skin_blue,
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markings_red,
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markings_green,
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markings_blue,
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head_accessory_red,
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head_accessory_green,
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head_accessory_blue,
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hair_style_name,
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facial_style_name,
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marking_style_name,
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head_accessory_style_name,
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eyes_red,
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eyes_green,
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eyes_blue,
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underwear,
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undershirt,
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backbag,
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b_type,
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alternate_option,
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job_support_high,
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job_support_med,
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job_support_low,
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job_medsci_high,
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job_medsci_med,
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job_medsci_low,
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job_engsec_high,
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job_engsec_med,
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job_engsec_low,
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job_karma_high,
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job_karma_med,
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job_karma_low,
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flavor_text,
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med_record,
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sec_record,
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gen_record,
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disabilities,
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player_alt_titles,
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organ_data,
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rlimb_data,
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nanotrasen_relation,
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speciesprefs,
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socks,
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body_accessory,
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gear
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FROM [format_table_name("characters")] WHERE ckey='[C.ckey]' AND slot='[slot]'"})
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if(!query.Execute())
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var/err = query.ErrorMsg()
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log_game("SQL ERROR during character slot loading. Error : \[[err]\]\n")
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message_admins("SQL ERROR during character slot loading. Error : \[[err]\]\n")
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return
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while(query.NextRow())
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//Character
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metadata = query.item[1]
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real_name = query.item[2]
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be_random_name = text2num(query.item[3])
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gender = query.item[4]
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age = text2num(query.item[5])
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species = query.item[6]
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language = query.item[7]
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//colors to be consolidated into hex strings (requires some work with dna code)
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r_hair = text2num(query.item[8])
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g_hair = text2num(query.item[9])
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b_hair = text2num(query.item[10])
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r_facial = text2num(query.item[11])
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g_facial = text2num(query.item[12])
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b_facial = text2num(query.item[13])
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s_tone = text2num(query.item[14])
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r_skin = text2num(query.item[15])
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g_skin = text2num(query.item[16])
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b_skin = text2num(query.item[17])
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r_markings = text2num(query.item[18])
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g_markings = text2num(query.item[19])
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b_markings = text2num(query.item[20])
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r_headacc = text2num(query.item[21])
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g_headacc = text2num(query.item[22])
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b_headacc = text2num(query.item[23])
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h_style = query.item[24]
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f_style = query.item[25]
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m_style = query.item[26]
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ha_style = query.item[27]
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r_eyes = text2num(query.item[28])
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g_eyes = text2num(query.item[29])
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b_eyes = text2num(query.item[30])
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underwear = query.item[31]
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undershirt = query.item[32]
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backbag = text2num(query.item[33])
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b_type = query.item[34]
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//Jobs
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alternate_option = text2num(query.item[35])
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job_support_high = text2num(query.item[36])
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job_support_med = text2num(query.item[37])
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job_support_low = text2num(query.item[38])
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job_medsci_high = text2num(query.item[39])
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job_medsci_med = text2num(query.item[40])
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job_medsci_low = text2num(query.item[41])
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job_engsec_high = text2num(query.item[42])
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job_engsec_med = text2num(query.item[43])
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job_engsec_low = text2num(query.item[44])
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job_karma_high = text2num(query.item[45])
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job_karma_med = text2num(query.item[46])
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job_karma_low = text2num(query.item[47])
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//Miscellaneous
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flavor_text = query.item[48]
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med_record = query.item[49]
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sec_record = query.item[50]
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gen_record = query.item[51]
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disabilities = text2num(query.item[52])
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player_alt_titles = params2list(query.item[53])
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organ_data = params2list(query.item[54])
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rlimb_data = params2list(query.item[55])
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nanotrasen_relation = query.item[56]
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speciesprefs = text2num(query.item[57])
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//socks
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socks = query.item[58]
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body_accessory = query.item[59]
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gear = params2list(query.item[60])
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//Sanitize
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metadata = sanitize_text(metadata, initial(metadata))
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real_name = reject_bad_name(real_name)
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if(isnull(species)) species = "Human"
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if(isnull(language)) language = "None"
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if(isnull(nanotrasen_relation)) nanotrasen_relation = initial(nanotrasen_relation)
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if(isnull(speciesprefs)) speciesprefs = initial(speciesprefs)
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if(!real_name) real_name = random_name(gender,species)
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be_random_name = sanitize_integer(be_random_name, 0, 1, initial(be_random_name))
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gender = sanitize_gender(gender)
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age = sanitize_integer(age, AGE_MIN, AGE_MAX, initial(age))
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r_hair = sanitize_integer(r_hair, 0, 255, initial(r_hair))
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g_hair = sanitize_integer(g_hair, 0, 255, initial(g_hair))
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b_hair = sanitize_integer(b_hair, 0, 255, initial(b_hair))
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r_facial = sanitize_integer(r_facial, 0, 255, initial(r_facial))
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g_facial = sanitize_integer(g_facial, 0, 255, initial(g_facial))
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b_facial = sanitize_integer(b_facial, 0, 255, initial(b_facial))
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s_tone = sanitize_integer(s_tone, -185, 34, initial(s_tone))
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r_skin = sanitize_integer(r_skin, 0, 255, initial(r_skin))
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g_skin = sanitize_integer(g_skin, 0, 255, initial(g_skin))
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b_skin = sanitize_integer(b_skin, 0, 255, initial(b_skin))
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r_markings = sanitize_integer(r_markings, 0, 255, initial(r_markings))
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g_markings = sanitize_integer(g_markings, 0, 255, initial(g_markings))
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b_markings = sanitize_integer(b_markings, 0, 255, initial(b_markings))
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r_headacc = sanitize_integer(r_headacc, 0, 255, initial(r_headacc))
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g_headacc = sanitize_integer(g_headacc, 0, 255, initial(g_headacc))
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b_headacc = sanitize_integer(b_headacc, 0, 255, initial(b_headacc))
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h_style = sanitize_inlist(h_style, hair_styles_list, initial(h_style))
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f_style = sanitize_inlist(f_style, facial_hair_styles_list, initial(f_style))
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m_style = sanitize_inlist(m_style, marking_styles_list, initial(m_style))
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ha_style = sanitize_inlist(ha_style, head_accessory_styles_list, initial(ha_style))
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r_eyes = sanitize_integer(r_eyes, 0, 255, initial(r_eyes))
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g_eyes = sanitize_integer(g_eyes, 0, 255, initial(g_eyes))
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b_eyes = sanitize_integer(b_eyes, 0, 255, initial(b_eyes))
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underwear = sanitize_text(underwear, initial(underwear))
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undershirt = sanitize_text(undershirt, initial(undershirt))
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backbag = sanitize_integer(backbag, 1, backbaglist.len, initial(backbag))
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b_type = sanitize_text(b_type, initial(b_type))
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alternate_option = sanitize_integer(alternate_option, 0, 2, initial(alternate_option))
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job_support_high = sanitize_integer(job_support_high, 0, 65535, initial(job_support_high))
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job_support_med = sanitize_integer(job_support_med, 0, 65535, initial(job_support_med))
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job_support_low = sanitize_integer(job_support_low, 0, 65535, initial(job_support_low))
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job_medsci_high = sanitize_integer(job_medsci_high, 0, 65535, initial(job_medsci_high))
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job_medsci_med = sanitize_integer(job_medsci_med, 0, 65535, initial(job_medsci_med))
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job_medsci_low = sanitize_integer(job_medsci_low, 0, 65535, initial(job_medsci_low))
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job_engsec_high = sanitize_integer(job_engsec_high, 0, 65535, initial(job_engsec_high))
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job_engsec_med = sanitize_integer(job_engsec_med, 0, 65535, initial(job_engsec_med))
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job_engsec_low = sanitize_integer(job_engsec_low, 0, 65535, initial(job_engsec_low))
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job_karma_high = sanitize_integer(job_karma_high, 0, 65535, initial(job_karma_high))
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job_karma_med = sanitize_integer(job_karma_med, 0, 65535, initial(job_karma_med))
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job_karma_low = sanitize_integer(job_karma_low, 0, 65535, initial(job_karma_low))
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disabilities = sanitize_integer(disabilities, 0, 65535, initial(disabilities))
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socks = sanitize_text(socks, initial(socks))
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body_accessory = sanitize_text(body_accessory, initial(body_accessory))
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// if(isnull(disabilities)) disabilities = 0
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if(!player_alt_titles) player_alt_titles = new()
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if(!organ_data) src.organ_data = list()
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if(!rlimb_data) src.rlimb_data = list()
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if(!gear) gear = list()
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return 1
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/datum/preferences/proc/save_character(client/C)
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var/organlist
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var/rlimblist
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var/playertitlelist
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var/gearlist
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if(!isemptylist(organ_data))
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organlist = list2params(organ_data)
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if(!isemptylist(rlimb_data))
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rlimblist = list2params(rlimb_data)
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if(!isemptylist(player_alt_titles))
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playertitlelist = list2params(player_alt_titles)
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if(!isemptylist(gear))
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gearlist = list2params(gear)
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var/DBQuery/firstquery = dbcon.NewQuery("SELECT slot FROM [format_table_name("characters")] WHERE ckey='[C.ckey]' ORDER BY slot")
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firstquery.Execute()
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while(firstquery.NextRow())
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if(text2num(firstquery.item[1]) == default_slot)
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var/DBQuery/query = dbcon.NewQuery({"UPDATE [format_table_name("characters")] SET OOC_Notes='[sql_sanitize_text(metadata)]',
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real_name='[sql_sanitize_text(real_name)]',
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name_is_always_random='[be_random_name]',
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gender='[gender]',
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age='[age]',
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species='[sql_sanitize_text(species)]',
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language='[sql_sanitize_text(language)]',
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hair_red='[r_hair]',
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hair_green='[g_hair]',
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hair_blue='[b_hair]',
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facial_red='[r_facial]',
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facial_green='[g_facial]',
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facial_blue='[b_facial]',
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skin_tone='[s_tone]',
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skin_red='[r_skin]',
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skin_green='[g_skin]',
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skin_blue='[b_skin]',
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markings_red='[r_markings]',
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markings_green='[g_markings]',
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markings_blue='[b_markings]',
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head_accessory_red='[r_headacc]',
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head_accessory_green='[g_headacc]',
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head_accessory_blue='[b_headacc]',
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hair_style_name='[sql_sanitize_text(h_style)]',
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facial_style_name='[sql_sanitize_text(f_style)]',
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marking_style_name='[sql_sanitize_text(m_style)]',
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head_accessory_style_name='[sql_sanitize_text(ha_style)]',
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eyes_red='[r_eyes]',
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eyes_green='[g_eyes]',
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eyes_blue='[b_eyes]',
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underwear='[underwear]',
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undershirt='[undershirt]',
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backbag='[backbag]',
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b_type='[b_type]',
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alternate_option='[alternate_option]',
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job_support_high='[job_support_high]',
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job_support_med='[job_support_med]',
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job_support_low='[job_support_low]',
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job_medsci_high='[job_medsci_high]',
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job_medsci_med='[job_medsci_med]',
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job_medsci_low='[job_medsci_low]',
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job_engsec_high='[job_engsec_high]',
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job_engsec_med='[job_engsec_med]',
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job_engsec_low='[job_engsec_low]',
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job_karma_high='[job_karma_high]',
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job_karma_med='[job_karma_med]',
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||||
job_karma_low='[job_karma_low]',
|
||||
flavor_text='[sql_sanitize_text(html_decode(flavor_text))]',
|
||||
med_record='[sql_sanitize_text(html_decode(med_record))]',
|
||||
sec_record='[sql_sanitize_text(html_decode(sec_record))]',
|
||||
gen_record='[sql_sanitize_text(html_decode(gen_record))]',
|
||||
player_alt_titles='[playertitlelist]',
|
||||
disabilities='[disabilities]',
|
||||
organ_data='[organlist]',
|
||||
rlimb_data='[rlimblist]',
|
||||
nanotrasen_relation='[nanotrasen_relation]',
|
||||
speciesprefs='[speciesprefs]',
|
||||
socks='[socks]',
|
||||
body_accessory='[body_accessory]',
|
||||
gear='[gearlist]'
|
||||
WHERE ckey='[C.ckey]'
|
||||
AND slot='[default_slot]'"}
|
||||
)
|
||||
|
||||
if(!query.Execute())
|
||||
var/err = query.ErrorMsg()
|
||||
log_game("SQL ERROR during character slot saving. Error : \[[err]\]\n")
|
||||
message_admins("SQL ERROR during character slot saving. Error : \[[err]\]\n")
|
||||
return
|
||||
return 1
|
||||
|
||||
var/DBQuery/query = dbcon.NewQuery({"
|
||||
INSERT INTO [format_table_name("characters")] (ckey, slot, OOC_Notes, real_name, name_is_always_random, gender,
|
||||
age, species, language,
|
||||
hair_red, hair_green, hair_blue,
|
||||
facial_red, facial_green, facial_blue,
|
||||
skin_tone, skin_red, skin_green, skin_blue,
|
||||
markings_red, markings_green, markings_blue,
|
||||
head_accessory_red, head_accessory_green, head_accessory_blue,
|
||||
hair_style_name, facial_style_name, marking_style_name, head_accessory_style_name,
|
||||
eyes_red, eyes_green, eyes_blue,
|
||||
underwear, undershirt,
|
||||
backbag, b_type, alternate_option,
|
||||
job_support_high, job_support_med, job_support_low,
|
||||
job_medsci_high, job_medsci_med, job_medsci_low,
|
||||
job_engsec_high, job_engsec_med, job_engsec_low,
|
||||
job_karma_high, job_karma_med, job_karma_low,
|
||||
flavor_text, med_record, sec_record, gen_record,
|
||||
player_alt_titles,
|
||||
disabilities, organ_data, rlimb_data, nanotrasen_relation, speciesprefs,
|
||||
socks, body_accessory, gear)
|
||||
|
||||
VALUES
|
||||
('[C.ckey]', '[default_slot]', '[sql_sanitize_text(metadata)]', '[sql_sanitize_text(real_name)]', '[be_random_name]','[gender]',
|
||||
'[age]', '[sql_sanitize_text(species)]', '[sql_sanitize_text(language)]',
|
||||
'[r_hair]', '[g_hair]', '[b_hair]',
|
||||
'[r_facial]', '[g_facial]', '[b_facial]',
|
||||
'[s_tone]', '[r_skin]', '[g_skin]', '[b_skin]',
|
||||
'[r_markings]', '[g_markings]', '[b_markings]',
|
||||
'[r_headacc]', '[g_headacc]', '[b_headacc]',
|
||||
'[sql_sanitize_text(h_style)]', '[sql_sanitize_text(f_style)]', '[sql_sanitize_text(m_style)]', '[sql_sanitize_text(ha_style)]',
|
||||
'[r_eyes]', '[g_eyes]', '[b_eyes]',
|
||||
'[underwear]', '[undershirt]',
|
||||
'[backbag]', '[b_type]', '[alternate_option]',
|
||||
'[job_support_high]', '[job_support_med]', '[job_support_low]',
|
||||
'[job_medsci_high]', '[job_medsci_med]', '[job_medsci_low]',
|
||||
'[job_engsec_high]', '[job_engsec_med]', '[job_engsec_low]',
|
||||
'[job_karma_high]', '[job_karma_med]', '[job_karma_low]',
|
||||
'[sql_sanitize_text(html_encode(flavor_text))]', '[sql_sanitize_text(html_encode(med_record))]', '[sql_sanitize_text(html_encode(sec_record))]', '[sql_sanitize_text(html_encode(gen_record))]',
|
||||
'[playertitlelist]',
|
||||
'[disabilities]', '[organlist]', '[rlimblist]', '[nanotrasen_relation]', '[speciesprefs]',
|
||||
'[socks]', '[body_accessory]', '[gearlist]')
|
||||
|
||||
"}
|
||||
)
|
||||
|
||||
if(!query.Execute())
|
||||
var/err = query.ErrorMsg()
|
||||
log_game("SQL ERROR during character slot saving. Error : \[[err]\]\n")
|
||||
message_admins("SQL ERROR during character slot saving. Error : \[[err]\]\n")
|
||||
return
|
||||
return 1
|
||||
|
||||
/*
|
||||
/datum/preferences/proc/random_character(client/C)
|
||||
var/DBQuery/query = dbcon.NewQuery("SELECT slot FROM [format_table_name("characters")] WHERE ckey='[C.ckey]' ORDER BY slot")
|
||||
|
||||
while(query.NextRow())
|
||||
var/list/saves = list()
|
||||
for(var/i=1, i<=MAX_SAVE_SLOTS, i++)
|
||||
if(i==text2num(query.item[1]))
|
||||
saves += i
|
||||
|
||||
if(!saves.len)
|
||||
load_character(C)
|
||||
return 0
|
||||
load_character(C,pick(saves))
|
||||
return 1*/
|
||||
Reference in New Issue
Block a user