diff --git a/code/game/objects/items/cardboard_cutouts.dm b/code/game/objects/items/cardboard_cutouts.dm
index d815e8c262f..b076b7be43c 100644
--- a/code/game/objects/items/cardboard_cutouts.dm
+++ b/code/game/objects/items/cardboard_cutouts.dm
@@ -15,7 +15,7 @@
var/lastattacker = null
/obj/item/cardboard_cutout/attack_hand(mob/living/user)
- if(user.a_intent == I_HELP || pushed_over)
+ if(user.a_intent == INTENT_HELP || pushed_over)
return ..()
user.visible_message("[user] pushes over [src]!", "You push over [src]!")
playsound(src, 'sound/weapons/Genhit.ogg', 50, 1)
@@ -185,4 +185,4 @@
dir = SOUTH
/obj/item/cardboard_cutout/adaptive //Purchased by Syndicate agents, these cutouts are indistinguishable from normal cutouts but aren't discolored when their appearance is changed
- deceptive = TRUE
\ No newline at end of file
+ deceptive = TRUE