From e957dc6cd1908a72fc1b6221044cfec5dbe5c1c7 Mon Sep 17 00:00:00 2001 From: mochi <1496804+dearmochi@users.noreply.github.com> Date: Mon, 15 Nov 2021 09:16:57 +0100 Subject: [PATCH] Fixes runtime on table frame completion --- code/game/objects/structures/table_frames.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/structures/table_frames.dm b/code/game/objects/structures/table_frames.dm index c6bff2f0205..f7fd74d4b7a 100644 --- a/code/game/objects/structures/table_frames.dm +++ b/code/game/objects/structures/table_frames.dm @@ -49,7 +49,7 @@ if(do_after(user, 20, target = src) && G.use(1)) make_new_table(/obj/structure/table/glass) - if(istype(I, /obj/item/stack/tile/carpet)) + else if(istype(I, /obj/item/stack/tile/carpet)) var/obj/item/stack/tile/carpet/C = I if(C.get_amount() < 1) to_chat(user, "You need one [C.name] sheet to do this!")