mirror of
https://github.com/ParadiseSS13/Paradise.git
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Lawyer now has a purple suit and the job has two slots.
Lowered the number of spare jumpsuits in most of the lockers from 6 to 3. The old arrival message is now back in. Finished the Ion Rifle and added one to the armory. Might need to change it up a bit depending on how well it works. Bullet_act worked on a bit, EMP effects should work now. Cyborgs are stunned by EMPs. Raised the changelings required genome number for multichan at the request of Urist. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2175 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
@@ -10,6 +10,7 @@
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var/welded = 0
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var/wall_mounted = 0 //never solid (You can always pass over it)
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flags = FPRINT
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var/health = 200//Might be a bit much, dono can always change later
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/obj/closet/acloset
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desc = "It looks alien!"
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@@ -597,6 +598,7 @@
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var/icon_broken = "securebroken"
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var/icon_off = "secureoff"
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var/wall_mounted = 0 //never solid (You can always pass over it)
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var/health = 300
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/obj/secure_closet/courtroom
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name = "Courtroom Locker"
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@@ -102,8 +102,6 @@
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// RANKS
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/obj/item/clothing/under/rank
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/obj/item/clothing/under/rank/atmospheric_technician
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desc = "It has an Atmospherics rank stripe on it."
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name = "Atmospherics Jumpsuit"
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@@ -377,26 +375,6 @@
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color = "detective"
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armor = list(melee = 10, bullet = 5, laser = 5, taser = 5, bomb = 5, bio = 0, rad = 0)
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/obj/item/clothing/under/lawyer
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desc = "Slick threads."
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name = "Lawyer suit"
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flags = FPRINT | TABLEPASS
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/obj/item/clothing/under/lawyer/black
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icon_state = "lawyer_black"
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item_state = "lawyer_black"
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color = "lawyer_black"
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/obj/item/clothing/under/lawyer/red
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icon_state = "lawyer_red"
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item_state = "lawyer_red"
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color = "lawyer_red"
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/obj/item/clothing/under/lawyer/blue
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icon_state = "lawyer_blue"
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item_state = "lawyer_blue"
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color = "lawyer_blue"
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/obj/item/clothing/under/scratch
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name = "White Suit"
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desc = "A white suit, suitable for an excellent host"
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@@ -496,13 +474,6 @@
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flags = FPRINT | TABLEPASS | SUITSPACE
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
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/obj/item/clothing/under/bluesuit
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name = "Blue Suit"
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icon_state = "bluesuit"
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item_state = "bluesuit"
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color = "bluesuit"
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desc = "A classy suit and tie"
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/obj/item/clothing/under/spiderman
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name = "Deadpool Suit"
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desc = "A suit of Deadpool!"
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@@ -6,7 +6,7 @@
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var/fire_resist = T0C+100
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flags = FPRINT | TABLEPASS
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var/list/allowed = list(/obj/item/weapon/tank/emergency_oxygen)
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armor = list(melee = 0, bullet = 0, laser = 2, taser = 2, bomb = 0, bio = 0, rad = 0)
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armor = list(melee = 0, bullet = 0, laser = 0, taser = 2, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/suit/bomb_suit
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name = "bomb suit"
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@@ -86,15 +86,6 @@
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allowed = list(/obj/item/weapon/gun/projectile/detective,/obj/item/weapon/gun/projectile,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/cigpacket,/obj/item/weapon/zippo,/obj/item/device/detective_scanner,/obj/item/device/taperecorder)
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armor = list(melee = 75, bullet = 25, laser = 50, taser = 10, bomb = 25, bio = 10, rad = 0)
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/obj/item/clothing/suit/judgerobe
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name = "judge's robe"
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desc = "This robe commands authority."
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icon_state = "judge"
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item_state = "judge"
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flags = FPRINT | TABLEPASS | ONESIZEFITSALL
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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allowed = list(/obj/item/weapon/cigpacket,/obj/item/weapon/spacecash)
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/obj/item/clothing/suit/labcoat
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name = "labcoat"
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desc = "A suit that protects against minor chemical spills."
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@@ -480,14 +471,6 @@
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item_state = "imperium_monk"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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/obj/item/clothing/suit/suit
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name = "Blue Suit Jacket"
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desc = "A snappy dress jacket."
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icon_state = "suitjacket_blue_open"
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item_state = "suitjacket_blue_open"
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body_parts_covered = UPPER_TORSO|ARMS
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armor = list(melee = 5, bullet = 2, laser = 2, taser = 2, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/suit/chickensuit
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name = "Chicken Suit"
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desc = "A suit made long ago by the ancient empire KFC."
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