Removed uncommented code

was causing a problem with eva helm equipping
This commit is contained in:
Bone White
2014-08-28 15:34:31 +01:00
parent 8d0536d656
commit e964c45f00
-35
View File
@@ -7,42 +7,7 @@
//BS12: Species-restricted clothing check.
/obj/item/clothing/mob_can_equip(M as mob, slot)
/*
if(istype(M,/mob/living/carbon/human))
var/mob/living/carbon/human/H = M
if(istype(src, /obj/item/clothing/head/helmet/space/rig)) // If the item to be equipped is a rigid suit helmet
if(istype(H.wear_suit, /obj/item/clothing/suit/space/rig)) // If the person is wearing a rigid suit
var/tempX = H.x
var/tempY = H.y
H << "\blue You start securing the [src] to your suit. (This will take a while)."
var/obj/item/clothing/head/helmet/space/rig/this_helmet = src
var/equip_time = round(this_helmet.equip_time/10)
var/i
for(i=1; i<=equip_time; i++)
sleep (10) // Check if they've moved every 10 time units
if ((tempX != usr.x) || (tempY != usr.y))
H << "\red \The [src] is too fiddly to fasten whilst moving. \..."
return 0
H << "\blue \The [src] clicks into place, sealing the suit to be space-proof."
else
M << "\red \The [src] is too heavy too wear without a rigid suit to support it. \..."
return 0
if(istype(src, /obj/item/clothing/suit/space/rig)) // If the equipped item is a rigid suit
var/tempX = H.x
var/tempY = H.y
M << "\blue You start climbing into the [src] and fasten the seals."
var/obj/item/clothing/suit/space/rig/this_rig = src
var/equip_time = round(this_rig.equip_time/10)
var/i
for(i=1; i<=equip_time; i++)
sleep (10) // Check if they've moved every 10 time units
if ((tempX != usr.x) || (tempY != usr.y))
H << "\red \The [src] is too fiddly to fasten whilst moving. \..."
return 0
M << "\blue You have finished fastening the [src]'s seals."
*/
//if we can equip the item anyway, don't bother with species_restricted (aslo cuts down on spam)
if (!..())
return 0