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Didn't know this function existed
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@@ -359,7 +359,7 @@
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qdel(src)
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/obj/item/slimepotion/speed/MouseDrop(obj/over_object)
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if(istype(usr.loc, /obj/mecha) || usr.restrained() || usr.stat)
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if(usr.incapacitated())
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return
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if(loc == usr && loc.Adjacent(over_object))
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afterattack(over_object, usr, TRUE)
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@@ -396,7 +396,7 @@
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qdel(src)
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/obj/item/slimepotion/fireproof/MouseDrop(obj/over_object)
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if(istype(usr.loc, /obj/mecha) || usr.restrained() || usr.stat)
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if(usr.incapacitated())
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return
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if(loc == usr && loc.Adjacent(over_object))
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afterattack(over_object, usr, TRUE)
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