diff --git a/code/game/area/Space Station 13 areas.dm b/code/game/area/Space Station 13 areas.dm index 178d514a8a0..90c3d5c689e 100644 --- a/code/game/area/Space Station 13 areas.dm +++ b/code/game/area/Space Station 13 areas.dm @@ -890,6 +890,10 @@ var/list/ghostteleportlocs = list() name = "\improper Captain's Office" icon_state = "captain" +/area/crew_quarters/recruit + name = "\improper Recruitment Office" + icon_state = "head_quarters" + /area/crew_quarters/heads/hop name = "\improper Head of Personnel's Quarters" icon_state = "head_quarters" diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index 909c9573db5..ef344311839 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -47,13 +47,10 @@ ..() sleep(2) new /obj/item/clothing/glasses/sunglasses(src) - new /obj/item/clothing/suit/armor/vest(src) - new /obj/item/clothing/head/helmet(src) new /obj/item/weapon/cartridge/hop(src) new /obj/item/device/radio/headset/heads/hop(src) new /obj/item/weapon/storage/box/ids(src) new /obj/item/weapon/storage/box/ids( src ) - new /obj/item/weapon/gun/energy/gun(src) new /obj/item/device/flash(src) return diff --git a/code/modules/clothing/under/ties.dm b/code/modules/clothing/under/ties.dm index 932e96b60ee..fc07a289a43 100644 --- a/code/modules/clothing/under/ties.dm +++ b/code/modules/clothing/under/ties.dm @@ -113,6 +113,13 @@ name = "medal of exceptional heroism" desc = "An extremely rare golden medal awarded only by CentComm. To recieve such a medal is the highest honor and as such, very few exist. This medal is almost never awarded to anybody but commanders." +/obj/item/clothing/tie/medal/gold/ion + name = "Ion Chef Medal" + desc = "A medal awarded to the winner of the Ion Chef contest" + icon_state = "ion" + _color = "ion" + + //Armbands /obj/item/clothing/tie/armband name = "red armband" diff --git a/code/modules/customitems/item_defines.dm b/code/modules/customitems/item_defines.dm index 14afce1baad..578e9b42bd0 100644 --- a/code/modules/customitems/item_defines.dm +++ b/code/modules/customitems/item_defines.dm @@ -282,6 +282,15 @@ icon_on = "zippo_nt_on" icon_off = "zippo_nt_off" +/obj/item/weapon/lighter/zippo/fluff/purple + name = "purple engraved zippo" + desc = "All craftsspacemanship is of the highest quality. It is encrusted with refined plasma sheets. On the item is an image of a dwarf and the words 'Strike the Earth!' etched onto the side." + icon = 'icons/obj/custom_items.dmi' + icon_state = "purple_zippo_off" + icon_on = "purple_zippo_on" + icon_off = "purple_zippo_off" + + /obj/item/weapon/fluff/cado_keppel_1 //sparklysheep: Cado Keppel name = "purple comb" desc = "A pristine purple comb made from flexible plastic. It has a small K etched into its side." diff --git a/code/modules/shuttles/shuttle_specops.dm b/code/modules/shuttles/shuttle_specops.dm index 9bad8d0cb4e..2027252d05f 100644 --- a/code/modules/shuttles/shuttle_specops.dm +++ b/code/modules/shuttles/shuttle_specops.dm @@ -52,7 +52,7 @@ C.visible_message("\blue The Special Operations shuttle will depart in [(specops_countdown_time/10)] seconds.") - if (location) //returning + if (!location) //returning radio_announce("THE SPECIAL OPERATIONS SHUTTLE IS PREPARING TO RETURN") else radio_announce("THE SPECIAL OPERATIONS SHUTTLE IS PREPARING FOR LAUNCH") @@ -65,7 +65,7 @@ /datum/shuttle/ferry/multidock/specops/move(var/area/origin,var/area/destination) ..(origin, destination) - if (!location) //just arrived home + if (location) //just arrived home for(var/turf/T in get_area_turfs(destination)) var/mob/M = locate(/mob) in T M << "\red You have arrived at Central Command. Operation has ended!" diff --git a/icons/mob/ties.dmi b/icons/mob/ties.dmi index 32b6dd098b1..f4535946d57 100644 Binary files a/icons/mob/ties.dmi and b/icons/mob/ties.dmi differ diff --git a/icons/obj/clothing/ties.dmi b/icons/obj/clothing/ties.dmi index 7ec148d7274..e4856d49c88 100644 Binary files a/icons/obj/clothing/ties.dmi and b/icons/obj/clothing/ties.dmi differ diff --git a/icons/obj/custom_items.dmi b/icons/obj/custom_items.dmi index 4c61d4ef845..7de368f7f47 100644 Binary files a/icons/obj/custom_items.dmi and b/icons/obj/custom_items.dmi differ diff --git a/maps/cyberiad.dmm b/maps/cyberiad.dmm index 75063aa499c..0a93b237fd5 100644 --- a/maps/cyberiad.dmm +++ b/maps/cyberiad.dmm @@ -139,7 +139,7 @@ "acI" = (/obj/structure/closet/crate,/obj/machinery/atmospherics/unary/vent_pump,/obj/machinery/camera/motion{c_tag = "Secure Armoury"; network = list("SS13")},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) "acJ" = (/obj/machinery/light_switch{pixel_x = -32},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) "acK" = (/turf/simulated/floor{icon_state = "dark"},/area/security/hos) -"acL" = (/obj/structure/stool/bed/chair/comfy/black,/obj/effect/landmark/start{name = "Head of Security"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) +"acL" = (/obj/structure/stool/bed/chair/comfy/black,/obj/effect/landmark/start{name = "Head of Security"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = -24},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) "acM" = (/turf/space,/area/xenos_station/northwest) "acN" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/item/weapon/pen,/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "acO" = (/obj/machinery/camera{c_tag = "Interrogation Observation"},/obj/machinery/computer/security/telescreen{layer = 4; name = "Observation Screen"; network = list("Interrogation"); pixel_x = 0; pixel_y = 32},/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) @@ -179,7 +179,7 @@ "adw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos) "adx" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos) "ady" = (/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos) -"adz" = (/obj/structure/table/woodentable,/obj/item/device/taperecorder{pixel_y = 0},/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = -24},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) +"adz" = (/obj/structure/table/woodentable,/obj/item/device/taperecorder{pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) "adA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/security/hos) "adB" = (/obj/structure/table,/obj/item/weapon/hand_labeler,/obj/item/weapon/folder/red,/obj/item/weapon/pen,/turf/simulated/floor{icon_state = "dark"},/area/security/prison) "adC" = (/obj/structure/filingcabinet/filingcabinet,/turf/simulated/floor{icon_state = "dark"},/area/security/prison) @@ -200,7 +200,7 @@ "adR" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos) "adS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos) "adT" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) -"adU" = (/obj/structure/table/woodentable,/obj/item/device/radio,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) +"adU" = (/obj/structure/table/woodentable,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/item/device/radio,/turf/simulated/floor{icon_state = "dark"},/area/security/hos) "adV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating,/area/security/hos) "adW" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/security{name = "Evidence Storage"; req_access = null; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/prison) "adX" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/light/small,/turf/simulated/floor,/area/security/prison) @@ -2197,7 +2197,7 @@ "aQm" = (/obj/effect/landmark{name = "Observer-Start"},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) "aQn" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) "aQo" = (/obj/structure/grille,/obj/structure/window/full/shuttle,/turf/simulated/shuttle/plating,/area/shuttle/arrival/station) -"aQp" = (/obj/machinery/atm{pixel_x = -32},/obj/machinery/light{dir = 8},/obj/machinery/camera/xray{c_tag = "Arrivals Central"; dir = 4},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry) +"aQp" = (/obj/machinery/atm{pixel_x = -32},/obj/machinery/light{dir = 8},/obj/machinery/camera/xray{c_tag = "Arrivals Central"; dir = 4},/obj/item/device/radio/beacon,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry) "aQq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/hallway/secondary/entry) "aQr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{dir = 4; icon_state = "loadingarea"; tag = "loading"},/area/hallway/secondary/entry) "aQs" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{id_tag = "customs-enterance"; name = "Customs Enterance"},/turf/simulated/floor{icon_state = "delivery"},/area/hallway/secondary/entry) @@ -2878,11 +2878,11 @@ "bdr" = (/turf/simulated/floor{desc = "\"This is a plaque in honour of those who died in the great space lube airlock incident.\" Scratched in beneath that is a crude image of a clown and a spaceman. The spaceman is slipping. The clown is laughing."; dir = 4; icon_state = "plaque"; name = "Memorial Plaque"; nitrogen = 30; oxygen = 70; temperature = 80},/area/hallway/secondary/exit) "bds" = (/obj/structure/bush,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/grass,/area/hallway/secondary/exit) "bdt" = (/obj/machinery/door/airlock/glass_engineering{name = "Pod Docking Bay"; req_access_txt = "0"; req_one_access_txt = "70"},/turf/simulated/floor/plating,/area/hallway/secondary/entry) -"bdu" = (/obj/structure/table,/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/crew_quarters/heads{name = "\improper Recruitment Office"}) -"bdv" = (/obj/machinery/vending/snack,/turf/simulated/floor,/area/crew_quarters/heads{name = "\improper Recruitment Office"}) -"bdw" = (/obj/machinery/vending/cola,/turf/simulated/floor,/area/crew_quarters/heads{name = "\improper Recruitment Office"}) -"bdx" = (/obj/machinery/vending/coffee,/turf/simulated/floor,/area/crew_quarters/heads{name = "\improper Recruitment Office"}) -"bdy" = (/obj/machinery/vending/cigarette,/turf/simulated/floor,/area/crew_quarters/heads{name = "\improper Recruitment Office"}) +"bdu" = (/obj/structure/table,/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/crew_quarters/recruit) +"bdv" = (/obj/machinery/vending/snack,/turf/simulated/floor,/area/crew_quarters/recruit) +"bdw" = (/obj/machinery/vending/cola,/turf/simulated/floor,/area/crew_quarters/recruit) +"bdx" = (/obj/machinery/vending/coffee,/turf/simulated/floor,/area/crew_quarters/recruit) +"bdy" = (/obj/machinery/vending/cigarette,/turf/simulated/floor,/area/crew_quarters/recruit) "bdz" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/item/flag/nt,/turf/simulated/floor,/area/hallway/primary/port/east) "bdA" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/rainbow,/turf/simulated/floor{icon_state = "grimy"},/area/embassy/slime) "bdB" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{icon_state = "grimy"},/area/embassy/slime) @@ -2932,9 +2932,9 @@ "bet" = (/obj/structure/grille,/obj/structure/window/plasmareinforced{dir = 1},/obj/structure/window/plasmareinforced,/obj/structure/window/plasmareinforced{dir = 4},/obj/structure/window/plasmareinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area) "beu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/south) "bev" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (NORTH)"; icon_state = "manifold-r-f"; dir = 1},/turf/simulated/floor,/area/hallway/secondary/entry) -"bew" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads{name = "\improper Recruitment Office"}) -"bex" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor,/area/crew_quarters/heads{name = "\improper Recruitment Office"}) -"bey" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads{name = "\improper Recruitment Office"}) +"bew" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor,/area/crew_quarters/recruit) +"bex" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor,/area/crew_quarters/recruit) +"bey" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/crew_quarters/recruit) "bez" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/structure/closet,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "grimy"},/area/embassy/slime) "beA" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "grimy"},/area/embassy/slime) "beB" = (/obj/structure/table/woodentable,/turf/simulated/floor{icon_state = "grimy"},/area/embassy/slime) @@ -2989,9 +2989,9 @@ "bfy" = (/obj/structure/grille,/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/obj/structure/window/plasmareinforced{dir = 1},/obj/structure/window/plasmareinforced,/turf/simulated/floor/plating,/area) "bfz" = (/obj/structure/grille,/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/obj/structure/window/plasmareinforced,/obj/structure/window/plasmareinforced{dir = 4},/turf/simulated/floor/plating,/area) "bfA" = (/turf/space,/area/xenos_station/north) -"bfB" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/newscaster{pixel_x = -28},/turf/simulated/floor,/area/crew_quarters/heads{name = "\improper Recruitment Office"}) -"bfC" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/crew_quarters/heads{name = "\improper Recruitment Office"}) -"bfD" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads{name = "\improper Recruitment Office"}) +"bfB" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/newscaster{pixel_x = -28},/turf/simulated/floor,/area/crew_quarters/recruit) +"bfC" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/crew_quarters/recruit) +"bfD" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/crew_quarters/recruit) "bfE" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 4},/turf/simulated/floor,/area/hallway/primary/port/east) "bfF" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/structure/table/woodentable,/obj/machinery/power/apc{dir = 8; name = "Slime Embassy APC"; pixel_x = -25; pixel_y = 3},/turf/simulated/floor{icon_state = "grimy"},/area/embassy/slime) "bfG" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/embassy/slime) @@ -3077,8 +3077,8 @@ "bhi" = (/obj/machinery/camera{c_tag = "Arrivals South"; dir = 1; network = list("SS13"); pixel_x = 22},/turf/simulated/floor,/area/hallway/secondary/entry) "bhj" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; level = 2; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor,/area/hallway/secondary/entry) "bhk" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor{dir = 4; icon_state = "bluecorner"},/area/hallway/secondary/entry) -"bhl" = (/turf/simulated/floor,/area/crew_quarters/heads{name = "\improper Recruitment Office"}) -"bhm" = (/obj/machinery/camera{c_tag = "Recruitment Lobby"; dir = 8},/turf/simulated/floor,/area/crew_quarters/heads{name = "\improper Recruitment Office"}) +"bhl" = (/turf/simulated/floor,/area/crew_quarters/recruit) +"bhm" = (/obj/machinery/camera{c_tag = "Recruitment Lobby"; dir = 8},/turf/simulated/floor,/area/crew_quarters/recruit) "bhn" = (/obj/structure/filingcabinet,/turf/simulated/floor{icon_state = "grimy"},/area/embassy/slime) "bho" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/turf/simulated/wall/r_wall,/area) "bhp" = (/obj/machinery/door/airlock/hatch{id_tag = "voxemb"; name = "Vox Embassy"; req_access_txt = "127"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; name = "O2 Scubber"; on = 1; scrub_N2O = 1; scrub_O2 = 1; scrub_Toxins = 1},/turf/simulated/floor,/area/embassy/vox) @@ -3177,9 +3177,9 @@ "bje" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor,/area/quartermaster/storage{name = "\improper Cargo Docks"}) "bjf" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/quartermaster/storage{name = "\improper Cargo Docks"}) "bjg" = (/obj/machinery/atmospherics/unary/vent_pump,/turf/simulated/floor,/area/quartermaster/storage{name = "\improper Cargo Docks"}) -"bjh" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor,/area/crew_quarters/heads{name = "\improper Recruitment Office"}) -"bji" = (/obj/structure/table,/turf/simulated/floor,/area/crew_quarters/heads{name = "\improper Recruitment Office"}) -"bjj" = (/turf/simulated/floor{dir = 2; icon_state = "loadingarea"; tag = "loading"},/area/crew_quarters/heads{name = "\improper Recruitment Office"}) +"bjh" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor,/area/crew_quarters/recruit) +"bji" = (/obj/structure/table,/turf/simulated/floor,/area/crew_quarters/recruit) +"bjj" = (/turf/simulated/floor{dir = 2; icon_state = "loadingarea"; tag = "loading"},/area/crew_quarters/recruit) "bjk" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; name = "O2 Scubber"; on = 1; scrub_N2O = 1; scrub_O2 = 1; scrub_Toxins = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/alarm/vox{dir = 8; pixel_x = 24},/turf/simulated/floor/wood{name = "Vox flooring"; nitrogen = 100; oxygen = 0},/area/embassy/vox) "bjl" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central/west) "bjm" = (/obj/machinery/power/apc{dir = 4; name = "Central Hall West APC"; pixel_x = 27; pixel_y = 2},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central/west) @@ -3219,9 +3219,9 @@ "bjU" = (/turf/simulated/floor{icon_state = "bot"},/area/quartermaster/storage{name = "\improper Cargo Docks"}) "bjV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "bot"},/area/quartermaster/storage{name = "\improper Cargo Docks"}) "bjW" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "bot"},/area/quartermaster/storage{name = "\improper Cargo Docks"}) -"bjX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/heads{name = "\improper Recruitment Office"}) -"bjY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/heads{name = "\improper Recruitment Office"}) -"bjZ" = (/turf/simulated/floor{icon_state = "bot"},/area/crew_quarters/heads{name = "\improper Recruitment Office"}) +"bjX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/recruit) +"bjY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/recruit) +"bjZ" = (/turf/simulated/floor{icon_state = "bot"},/area/crew_quarters/recruit) "bka" = (/obj/structure/filingcabinet,/turf/simulated/floor{dir = 9; icon_state = "brown"},/area/quartermaster/qm) "bkb" = (/obj/structure/filingcabinet/filingcabinet,/turf/simulated/floor{tag = "icon-brown (NORTH)"; icon_state = "brown"; dir = 1},/area/quartermaster/qm) "bkc" = (/obj/machinery/computer/supplycomp,/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/light{dir = 1},/obj/machinery/camera{c_tag = "QM Office"; dir = 2; network = list("SS13")},/turf/simulated/floor{tag = "icon-brown (NORTH)"; icon_state = "brown"; dir = 1},/area/quartermaster/qm) @@ -3393,8 +3393,8 @@ "bnm" = (/turf/simulated/floor{icon_state = "white"},/area/toxins/lab) "bnn" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/toxins/lab) "bno" = (/obj/machinery/camera/xray{c_tag = "External Dock"; dir = 8; network = list("SS13")},/turf/space,/area) -"bnp" = (/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "bot"},/area/crew_quarters/heads{name = "\improper Recruitment Office"}) -"bnq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/heads{name = "\improper Recruitment Office"}) +"bnp" = (/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "bot"},/area/crew_quarters/recruit) +"bnq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/recruit) "bnr" = (/obj/machinery/camera{c_tag = "Port East Recruitment Hallway"; dir = 8},/turf/simulated/floor,/area/hallway/primary/port/east) "bns" = (/obj/machinery/light{dir = 8},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/qm) "bnt" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor,/area/quartermaster/qm) @@ -3474,8 +3474,8 @@ "boP" = (/obj/structure/table,/turf/simulated/floor{dir = 4; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/toxins/lab) "boQ" = (/turf/space,/area/shuttle/transport1/station) "boR" = (/obj/machinery/camera{c_tag = "Cargo Dock"; dir = 8},/turf/simulated/floor,/area/quartermaster/storage{name = "\improper Cargo Docks"}) -"boS" = (/turf/simulated/floor{icon_state = "delivery"},/area/crew_quarters/heads{name = "\improper Recruitment Office"}) -"boT" = (/turf/simulated/floor{dir = 4; icon_state = "loadingarea"; tag = "loading"},/area/crew_quarters/heads{name = "\improper Recruitment Office"}) +"boS" = (/turf/simulated/floor{icon_state = "delivery"},/area/crew_quarters/recruit) +"boT" = (/turf/simulated/floor{dir = 4; icon_state = "loadingarea"; tag = "loading"},/area/crew_quarters/recruit) "boU" = (/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/qm) "boV" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/quartermaster/qm) "boW" = (/obj/structure/stool/bed/chair{dir = 1},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor,/area/quartermaster/qm) @@ -3560,8375 +3560,8374 @@ "bqx" = (/obj/structure/table,/obj/item/weapon/stock_parts/scanning_module{pixel_x = 2; pixel_y = 3},/obj/item/stack/cable_coil,/obj/item/stack/cable_coil,/obj/item/weapon/stock_parts/scanning_module{pixel_x = 2; pixel_y = 3},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor{dir = 6; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTHEAST)"},/area/toxins/lab) "bqy" = (/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/quartermaster/storage{name = "\improper Cargo Docks"}) "bqz" = (/turf/simulated/floor{tag = "icon-warningcorner (NORTH)"; icon_state = "warningcorner"; dir = 1},/area/quartermaster/storage{name = "\improper Cargo Docks"}) -"bqA" = (/turf/simulated/wall,/area/crew_quarters/heads{name = "\improper Recruitment Office"}) -"bqB" = (/obj/structure/table/reinforced,/obj/machinery/computer/skills,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor,/area/crew_quarters/heads{name = "\improper Recruitment Office"}) -"bqC" = (/obj/structure/table/reinforced,/obj/machinery/door/window/northleft,/turf/simulated/floor,/area/crew_quarters/heads{name = "\improper Recruitment Office"}) -"bqD" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/item/weapon/paper_bin,/obj/item/weapon/pen/blue,/turf/simulated/floor,/area/crew_quarters/heads{name = "\improper Recruitment Office"}) -"bqE" = (/obj/structure/table,/obj/item/weapon/rcs,/obj/item/weapon/hand_labeler,/turf/simulated/floor{dir = 10; icon_state = "brown"},/area/quartermaster/qm) -"bqF" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{dir = 2; icon_state = "brown"},/area/quartermaster/qm) -"bqG" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{dir = 2; icon_state = "brown"},/area/quartermaster/qm) -"bqH" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{dir = 2; icon_state = "brown"},/area/quartermaster/qm) -"bqI" = (/obj/structure/closet/secure_closet/quartermaster,/turf/simulated/floor{tag = "icon-brown (SOUTHEAST)"; icon_state = "brown"; dir = 6},/area/quartermaster/qm) -"bqJ" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/wood{name = "Vox flooring"; nitrogen = 100; oxygen = 0},/area/embassy/vox) -"bqK" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 101; on = 1; pressure_checks = 1},/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{dir = 10; icon_state = "brown"},/area/quartermaster/office) -"bqL" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{dir = 2; icon_state = "brown"},/area/quartermaster/office) -"bqM" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{dir = 2; icon_state = "brown"},/area/quartermaster/office) -"bqN" = (/turf/simulated/floor{icon_state = "delivery"},/area/quartermaster/office) -"bqO" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; level = 2; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{tag = "icon-brown (SOUTHEAST)"; icon_state = "brown"; dir = 6},/area/quartermaster/office) -"bqP" = (/obj/machinery/light{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central/sw) -"bqQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/central/sw) -"bqR" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/central/sw) -"bqS" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/tank/emergency_oxygen,/turf/simulated/floor/plating,/area/maintenance/maintcentral) -"bqT" = (/obj/machinery/door/airlock/command{name = "Head of Personnel"; req_access = null; req_access_txt = "57"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/crew_quarters/heads) -"bqU" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/lattice,/turf/space,/area) -"bqV" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/simulated/floor/plating,/area) -"bqW" = (/obj/machinery/turret{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) -"bqX" = (/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/turret_protected/ai_upload) -"bqY" = (/obj/machinery/turret{dir = 8},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) -"bqZ" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/displaycase/captains_laser,/turf/simulated/floor/carpet,/area/crew_quarters/captain) -"bra" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/carpet,/area/crew_quarters/captain) -"brb" = (/obj/machinery/door/airlock{name = "Private Restroom"; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain) -"brc" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 28},/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain) -"brd" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/captain) -"bre" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/hallway/primary/central/sw) -"brf" = (/obj/machinery/power/apc{dir = 4; name = "Central Hall SE APC"; pixel_x = 27; pixel_y = 2},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor,/area/hallway/primary/central/sw) -"brg" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"brh" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"bri" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/table/reinforced,/obj/item/weapon/packageWrap,/obj/item/device/mass_spectrometer,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"brj" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"},/turf/simulated/wall/r_wall,/area) -"brk" = (/turf/simulated/floor{tag = "icon-whiteblue (SOUTHWEST)"; icon_state = "whiteblue"; dir = 10},/area/medical/reception) -"brl" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{tag = "icon-whiteblue"; icon_state = "whiteblue"},/area/medical/reception) -"brm" = (/obj/structure/table,/obj/structure/window/basic{dir = 8},/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/reception) -"brn" = (/obj/machinery/door_control{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyerPort"; name = "Medbay Doors Control"; normaldoorcontrol = 1; pixel_x = -26; pixel_y = 6; range = 3; req_access_txt = null},/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor{tag = "icon-vault (NORTH)"; icon_state = "vault"; dir = 1},/area/medical/reception) -"bro" = (/obj/machinery/computer/crew,/turf/simulated/floor,/area/medical/reception) -"brp" = (/obj/machinery/computer/guestpass,/obj/structure/table,/turf/simulated/floor,/area/medical/reception) -"brq" = (/obj/machinery/door_control{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyerStar"; name = "Medbay Doors Control"; normaldoorcontrol = 1; pixel_x = 26; range = 6},/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/medical/reception) -"brr" = (/obj/structure/table,/obj/item/weapon/folder/white{pixel_y = 10},/obj/structure/window/basic{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/reception) -"brs" = (/turf/simulated/floor{tag = "icon-whiteblue"; icon_state = "whiteblue"},/area/medical/reception) -"brt" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{tag = "icon-whiteblue (SOUTHEAST)"; icon_state = "whiteblue"; dir = 6},/area/medical/reception) -"bru" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/closet/secure_closet/security,/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/checkpoint/medical) -"brv" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint/medical) -"brw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint/medical) -"brx" = (/obj/structure/table,/obj/item/weapon/storage/box/masks{pixel_x = 6; pixel_y = 2},/obj/item/weapon/storage/box/gloves,/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/checkpoint/medical) -"bry" = (/obj/structure/morgue,/turf/simulated/floor{icon_state = "blue"; dir = 10},/area/medical/morgue) -"brz" = (/obj/machinery/light_switch{name = "light switch "; dir = 2; pixel_x = 0; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/medical/morgue) -"brA" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/medical/morgue) -"brB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/item/device/radio/intercom{dir = 1; 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icon_state = "vault-border"; dir = 4},/area) -"bTi" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/obj/machinery/door/airlock/glass_research{name = "Research and Development"; req_access_txt = "7"},/turf/simulated/floor/engine,/area/toxins/telesci) -"bTj" = (/obj/machinery/light_switch{pixel_y = -23},/obj/machinery/power/apc{dir = 8; name = "Toxins Storage APC"; pixel_x = -25},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/toxins/storage) -"bTk" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{tag = "icon-warningcorner (WEST)"; icon_state = "warningcorner"; dir = 8},/area/toxins/storage) -"bTl" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{dir = 5; icon_state = "whitehall"},/area/medical/research{name = "Research Division"}) -"bTm" = (/obj/structure/sign/fire{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{dir = 9; icon_state = "whitehall"},/area/medical/research{name = "Research Division"}) -"bTn" = (/turf/simulated/floor{tag = "icon-warningcorner (EAST)"; icon_state = "warningcorner"; dir = 4},/area/toxins/mixing) -"bTo" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/toxins/mixing) -"bTp" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor{tag = "icon-warningcorner (WEST)"; icon_state = "warningcorner"; dir = 8},/area/toxins/mixing) -"bTq" = (/obj/structure/closet/bombcloset,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{dir = 8; icon_state = "whitepurple"},/area/toxins/mixing) -"bTr" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/closet/l3closet/scientist,/turf/simulated/floor{dir = 4; icon_state = "whitepurple"},/area/toxins/mixing) -"bTs" = (/turf/simulated/floor{dir = 4; icon_state = "warnwhitecorner"; tag = "icon-warnwhitecorner (EAST)"},/area/toxins/mixing) -"bTt" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing) -"bTu" = (/obj/machinery/atmospherics/trinary/filter{req_access = null},/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing) -"bTv" = (/obj/machinery/atmospherics/trinary/mixer{dir = 1; req_access = null},/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing) -"bTw" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing) -"bTx" = (/obj/machinery/door/airlock/research{name = "Toxins Launch Room"; req_access_txt = "8"},/turf/simulated/floor,/area/toxins/mixing) -"bTy" = (/turf/simulated/floor,/area/toxins/mixing) -"bTz" = (/turf/simulated/floor/airless{dir = 8; icon_state = "warning"},/area/toxins/test_area) -"bTA" = (/obj/structure/table,/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/miningdock) -"bTB" = (/turf/simulated/floor,/area/quartermaster/miningdock) -"bTC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/quartermaster/miningdock) -"bTD" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/quartermaster/miningdock) -"bTE" = (/obj/machinery/alarm{dir = 8; 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You are charged with the defense of any persons of importance within the station. This includes but is not limited to The Captain, The Heads of Staff and the centcomm representative. You answer directly to the Head of Security who will assist you in achieving your mission.
Where required to achieve your primary responsibility you should liase with security and share resources, however the day to day security operations of the station are outside of your jurisdiction.
Monitor the health and safety of your principals, identify any potential risks and threats then alert the proper departments to resolve the situation. You are authorized to act as bodyguard to any of the station heads that you determine are most in need of protection, however additional access to their departments shall be granted solely at their discretion.
Observe the station alert system and carry your armaments only as required by the situation or when authorized by the Head of Security or Captain in exceptional cases.
Remember, as an agent of Nanotransen it is your responsibility to conduct yourself appropriately and you will be held to the highest standard. You will be held accountable for your actions. Security is authorized to search, interrogate or detain you as required by their own procedures. Internal affairs will also monitor and observe your conduct and their mandate applies equally to security and blueshield operations.
Dagon Blade, Blueshield Commander
"; name = "Blueshield Mission Briefing"},/turf/simulated/floor{icon_state = "bcarpet05"},/area/blueshield) -"bTO" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/weapon/reagent_containers/food/drinks/bottle/whiskey,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/turf/simulated/floor/wood,/area/blueshield) -"bTP" = (/obj/structure/filingcabinet,/turf/simulated/floor/wood,/area/ntrep) -"bTQ" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light/small/lamp/green{pixel_x = -5; pixel_y = 12},/obj/item/weapon/paper{info = "Centcomm Representative Mission Briefing

Nanotransen Central Command has dispatched you to this station in order to liase with command staff on their behalf. As experienced field officers, the staff on the station are experts in handling their own fields. It is your job however to consider the bigger picture and to direct the staff towards Nanotransen's corporate interests.
As a civilian, you should consider yourself an advisor, diplomat and intermediary. The command staff do not answer to you directly and are not required to follow your orders nor do you have disciplinary authority over personnel. In all station internal matters you answer to the Head of Personnel who will direct you in your conduct within the station. However you also answer to Centcomm who may, as required, direct you in acting on company interests.
Central command may dispatch orders to the staff through you which you are responsible to communicate, however enforcement of these orders is not your mandate and will be handled directly by central command or authorized nanotransen personnel. When not specifically directed by central command, assist the head of personnel in evaluation of the station and receiving departmental reports.
Your office has been provided with a direct link to central command, through which you can issue any urgent reports or requests for Nanotransen intervention. Remember that any direct intervention is a costly exercise and should be used only when the situation justifies the request. You will be held accountable for any unnecessary usage of Nanotransen resources.
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icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{dir = 1; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/medbay2) -"bUh" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/medbay2) -"bUi" = (/obj/structure/closet/walllocker/emerglocker/north,/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 1; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay2) -"bUj" = (/obj/machinery/light{dir = 1},/obj/structure/table,/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay2) -"bUk" = (/obj/machinery/camera{c_tag = "Medbay Lounge"; network = list("SS13")},/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay2) -"bUl" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/item/roller,/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 1; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay2) -"bUm" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay2) -"bUn" = (/obj/machinery/vending/coffee,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; 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icon_state = "whiteblue"; dir = 4},/area/medical/iso_access{name = "\improper Patient Rooms"}) -"bUy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "medpriva"; name = "Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area) -"bUz" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/medical{name = "Patient Iso A"; req_access_txt = "5"},/turf/simulated/floor{icon_state = "white"},/area/medical/iso_access) -"bUA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "medprivc"; name = "Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area) -"bUB" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 1; 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There is some old writing on this floor. You are barely able to read out a few lines from a tangled scribble.

In a chamber a great mirror lies, cut away it solemn cries. Travel bold as thou might, piercing vastness as a kite.

HONK!
"; name = "Old Note #6"},/area/assembly/assembly_line) -"cnF" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor/plating,/area/assembly/assembly_line) -"cnG" = (/obj/structure/table/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/barricade/wooden,/turf/simulated/floor{icon_state = "floorgrime"},/area) -"cnH" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/aft) -"cnI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIE"; location = "AftH"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/aft) -"cnJ" = (/obj/structure/cable{d1 = 4; 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Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cOm" = (/obj/structure/table/woodentable,/obj/item/weapon/paper{info = "

LIST OF SPELLS AVAILABLE

Magic Missile:
This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.

Fireball:
This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.

Disintegrate:
This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.

Disable Technology:
This spell disables all weapons, cameras and most other technology in range.

Smoke:
This spell spawns a cloud of choking smoke at your location and does not require wizard garb.

Blind:
This spell temporarly blinds a single person and does not require wizard garb.

Forcewall:
This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.

Blink:
This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.

Teleport:
This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.

Mutate:
This spell causes you to turn into a hulk, and gain telekinesis for a short while.

Ethereal Jaunt:
This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.

Knock:
This spell opens nearby doors and does not require wizard garb.

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temperature = 80},/area/tcommsat/chamber) -"dAZ" = (/obj/machinery/telecomms/server/presets/security,/turf/simulated/floor{dir = 4; icon_state = "vault"; name = "Mainframe floor"; nitrogen = 100; oxygen = 0; tag = "icon-vault (EAST)"; temperature = 80},/area/tcommsat/chamber) -"dBa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/turret_protected/tcomsat) -"dBb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/turret_protected/tcomsat) -"dBc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/turret_protected/tcomsat) -"dBd" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 140; on = 1; pressure_checks = 0},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; 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icon_state = "motion3"; lethal = 0; name = "Telecoms Foyer turret control"; pixel_y = 29; req_access = list(61)},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor,/area/tcommsat/entrance) -"dBZ" = (/obj/structure/sign/electricshock,/turf/simulated/wall/r_wall,/area/tcommsat/entrance) -"dCa" = (/turf/simulated/floor,/area/tcommsat/entrance) -"dCb" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/power/monitor{name = "telecoms power monitoring"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{icon_state = "bot"},/area/tcommsat/entrance) -"dCc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/tcommsat/entrance) -"dCd" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor{dir = 1; 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You have purchased the latest in listening equipment. The telecommunication setup we created is the best in listening to common and private radio fequencies. Here is a step by step guide to start listening in on those saucy radio channels:
  1. Equip yourself with a multi-tool
  2. Use the multitool on each machine, that is the broadcaster, receiver and the relay.
  3. Turn all the machines on, it has already been configured for you to listen on.
Simple as that. Now to listen to the private channels, you'll have to configure the intercoms, located on the front desk. Here is a list of frequencies for you to listen on.