diff --git a/code/__HELPERS/lists.dm b/code/__HELPERS/lists.dm index 86b5e7b75e6..9fa27c93356 100644 --- a/code/__HELPERS/lists.dm +++ b/code/__HELPERS/lists.dm @@ -77,7 +77,7 @@ . = list() for (var/thing in atoms) var/atom/A = thing - if (typecache[A.type]) + if(typecache[A.type]) . += A //Like typesof() or subtypesof(), but returns a typecache instead of a list diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm index 299ff81fd65..1db9b88a526 100644 --- a/code/__HELPERS/unsorted.dm +++ b/code/__HELPERS/unsorted.dm @@ -1830,15 +1830,15 @@ var/global/list/g_fancy_list_of_types = null if(M.client && M.client.holder && M.client.holder.fakekey) //stealthmins continue var/name = M.name - if (name in names) + if(name in names) namecounts[name]++ name = "[name] ([namecounts[name]])" else names.Add(name) namecounts[name] = 1 - if (M.real_name && M.real_name != M.name) + if(M.real_name && M.real_name != M.name) name += " \[[M.real_name]\]" - if (M.stat == DEAD) + if(M.stat == DEAD) if(istype(M, /mob/dead/observer/)) name += " \[ghost\]" else @@ -1850,7 +1850,7 @@ var/global/list/g_fancy_list_of_types = null if(!A || !A.loc) continue var/name = A.name - if (names.Find(name)) + if(names.Find(name)) namecounts[name]++ name = "[name] ([namecounts[name]])" else diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm index e4393a964b1..11d6b68aeec 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm @@ -99,11 +99,11 @@ L.gib() /mob/living/simple_animal/hostile/megafauna/ex_act(severity, target) - switch (severity) - if (1) + switch(severity) + if(1) adjustBruteLoss(250) - if (2) + if(2) adjustBruteLoss(100) if(3) @@ -140,7 +140,7 @@ global.medals_enabled = FALSE log_game("MEDAL ERROR: Could not contact hub to award medal:[medal] player:[player.ckey]") message_admins("Error! Failed to contact hub to award [medal] medal to [player.ckey]!") - else if (result) + else if(result) to_chat(player.mob, "Achievement unlocked: [medal]!") @@ -203,7 +203,7 @@ global.medals_enabled = FALSE log_game("MEDAL ERROR: Could not contact hub to get medal:[medal] player:[player.ckey]") message_admins("Error! Failed to contact hub to get [medal] medal for [player.ckey]!") - else if (result) + else if(result) to_chat(player.mob, "[medal] is unlocked") /proc/LockMedal(medal,client/player) @@ -218,7 +218,7 @@ global.medals_enabled = FALSE log_game("MEDAL ERROR: Could not contact hub to clear medal:[medal] player:[player.ckey]") message_admins("Error! Failed to contact hub to clear [medal] medal for [player.ckey]!") - else if (result) + else if(result) message_admins("Medal: [medal] removed for [player.ckey]") else message_admins("Medal: [medal] was not found for [player.ckey]. Unable to clear.")