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Chameleon overhaul
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@@ -25,6 +25,7 @@
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var/list/implants = null
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var/list/cybernetic_implants = null
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var/list/chameleon_extras //extra types for chameleon outfit changes, mostly guns
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/datum/outfit/proc/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
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//to be overriden for customization depending on client prefs,species etc
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@@ -151,4 +152,10 @@
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H.r_store.add_fingerprint(H, 1)
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if(H.wear_pda)
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H.wear_pda.add_fingerprint(H, 1)
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return 1
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return 1
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/datum/outfit/proc/get_chameleon_disguise_info()
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var/list/types = list(uniform, suit, back, belt, gloves, shoes, head, mask, l_ear, r_ear, glasses, id, l_pocket, r_pocket, suit_store, r_hand, l_hand, pda)
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types += chameleon_extras
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listclearnulls(types)
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return types
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@@ -123,7 +123,7 @@
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/datum/outfit/admin/syndicate/spy
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name = "Syndicate Spy"
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uniform = /obj/item/clothing/under/suit_jacket/really_black
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shoes = /obj/item/clothing/shoes/syndigaloshes/black
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shoes = /obj/item/clothing/shoes/chameleon/noslip
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uplink_uses = 40
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id_access = "Syndicate Agent"
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@@ -228,7 +228,7 @@
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back = /obj/item/storage/backpack
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belt = /obj/item/storage/belt/utility/full/multitool
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gloves = /obj/item/clothing/gloves/combat
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shoes = /obj/item/clothing/shoes/syndigaloshes/black
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shoes = /obj/item/clothing/shoes/chameleon/noslip
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l_ear = /obj/item/radio/headset/centcom
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id = /obj/item/card/id
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pda = /obj/item/pda
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@@ -990,7 +990,7 @@
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suit = /obj/item/clothing/suit/hooded/chaplain_hoodie
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back = /obj/item/storage/backpack
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gloves = /obj/item/clothing/gloves/combat
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shoes = /obj/item/clothing/shoes/syndigaloshes/black
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shoes = /obj/item/clothing/shoes/chameleon/noslip
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l_ear = /obj/item/radio/headset/syndicate
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id = /obj/item/card/id/syndicate
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l_hand = /obj/item/twohanded/dualsaber/red
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@@ -1021,7 +1021,7 @@
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suit = /obj/item/clothing/suit/draculacoat
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back = /obj/item/storage/backpack
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gloves = /obj/item/clothing/gloves/combat
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shoes = /obj/item/clothing/shoes/syndigaloshes/black
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shoes = /obj/item/clothing/shoes/chameleon/noslip
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l_ear = /obj/item/radio/headset/syndicate
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id = /obj/item/card/id
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backpack_contents = list(
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