Code Effeciency project: Damn monkies Life()

pretty much the same effeciencies from human/life()

no need to updatehealth() over and over and over
no need to process environment if everything is normal
etc.

Conflicts:
	code/modules/mob/living/carbon/monkey/life.dm
This commit is contained in:
Ccomp5950
2014-03-23 08:11:47 -04:00
committed by ZomgPonies
parent 151d4f7cee
commit e9f057d70c
+13 -11
View File
@@ -22,7 +22,7 @@
if(loc)
environment = loc.return_air()
if (stat != DEAD)
if (stat != DEAD)
if(!istype(src,/mob/living/carbon/monkey/diona)) //still breathing
//First, resolve location and get a breath
if(air_master.current_cycle%4==2)
@@ -78,6 +78,8 @@
step(src, pick(cardinal))
if(prob(1))
emote(pick("scratch","jump","roll","tail"))
updatehealth()
/mob/living/carbon/monkey/calculate_affecting_pressure(var/pressure)
..()
@@ -132,7 +134,6 @@
heal_overall_damage(rads,rads)
adjustOxyLoss(-(rads))
adjustToxLoss(-(rads))
updatehealth()
return
if (radiation > 100)
@@ -146,7 +147,6 @@
radiation--
if(prob(25))
adjustToxLoss(1)
updatehealth()
if(50 to 74)
radiation -= 2
@@ -156,7 +156,6 @@
Weaken(3)
src << "\red You feel weak."
emote("collapse")
updatehealth()
if(75 to 100)
radiation -= 3
@@ -166,7 +165,6 @@
randmutb(src)
domutcheck(src,null)
emote("gasp")
updatehealth()
// Separate proc so we can jump out of it when we've succeeded in spreading disease.
proc/findAirborneVirii()
@@ -393,6 +391,10 @@
proc/handle_environment(datum/gas_mixture/environment)
if(!environment)
return
if(abs(environment.temperature - 293.15) < 20 && abs(bodytemperature - 310.14) < 0.5 && environment.toxins < MOLES_PLASMA_VISIBLE)
return // Temperatures are within normal ranges, fuck all this processing. ~Ccomp
var/environment_heat_capacity = environment.heat_capacity()
if(istype(get_turf(src), /turf/space))
var/turf/heat_turf = get_turf(src)
@@ -462,7 +464,8 @@
adjustToxLoss(-1)
adjustOxyLoss(-1)
if(reagents) reagents.metabolize(src)
if(reagents && reagents.reagent_list.len)
reagents.metabolize(src,alien)
if (drowsyness)
drowsyness--
@@ -471,24 +474,23 @@
sleeping += 1
Paralyse(5)
confused = max(0, confused - 1)
// decrement dizziness counter, clamped to 0
if(confused)
confused = max(0, confused - 1)
if(resting)
dizziness = max(0, dizziness - 5)
else
dizziness = max(0, dizziness - 1)
updatehealth()
return //TODO: DEFERRED
proc/handle_regular_status_updates()
updatehealth()
if(stat == DEAD) //DEAD. BROWN BREAD. SWIMMING WITH THE SPESS CARP
blinded = 1
silent = 0
else //ALIVE. LIGHTS ARE ON
updatehealth()
if(health < config.health_threshold_dead || brain_op_stage == 4.0)
death()
blinded = 1