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Adds a cooldown to attacking MMIs (#16921)
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@@ -96,6 +96,7 @@
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// Maybe later add encryption key support, but that's a pain in the neck atm
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if(brainmob)
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user.changeNext_move(CLICK_CD_MELEE)
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O.attack(brainmob, user)//Oh noooeeeee
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// Brainmobs can take damage, but they can't actually die. Maybe should fix.
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return
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