diff --git a/code/game/gamemodes/nations/flagprocs.dm b/code/game/gamemodes/nations/flagprocs.dm index e058ab41fb3..496a224028c 100644 --- a/code/game/gamemodes/nations/flagprocs.dm +++ b/code/game/gamemodes/nations/flagprocs.dm @@ -58,9 +58,9 @@ var/obj/item/flag/nation/N = locate(liege.flagpath) for(var/mob/living/carbon/human/H in player_list) if(H.mind && H.mind.nation) - if(H.mind.nation == liege) + if(istype(H.mind.nation.flagpath,N)) H << "You are no longer the liege of [nation.name]!" - if(H.mind.nation == nation) + if(istype(H.mind.nation.flagpath,src)) H << "You are no longer vassals of [liege.name]!" N.vassals -= nation @@ -82,10 +82,10 @@ //Announce capture/vassalage here. for(var/mob/living/carbon/human/H in player_list) if(H.mind && H.mind.nation) - if(H.mind.nation == F.nation) + if(istype(H.mind.nation.flagpath,F)) H << "You have just vassalized [nation.name]! They must now obey any memebrs of your nation!" continue - else if(H.mind.nation == nation) + else if(istype(H.mind.nation.flagpath,src)) H << "You are now vassals of [liege.name]! You must now obey the orders of any of their members!" continue //Check for Victory @@ -132,7 +132,7 @@ nation = /datum/nations/atmosia /obj/item/flag/nation/command - name = "Command flag" - desc = "The flag of the independant, sovereign nation of Command." + name = "People's Republic of Commandzakstan flag" + desc = "The flag of the independant, sovereign nation of the People's Republic of Commandzakstan." icon_state = "ntflag" nation = /datum/nations/command \ No newline at end of file diff --git a/code/game/gamemodes/nations/nationdatums.dm b/code/game/gamemodes/nations/nationdatums.dm index 78837e3e68e..27ccb2ed2cc 100644 --- a/code/game/gamemodes/nations/nationdatums.dm +++ b/code/game/gamemodes/nations/nationdatums.dm @@ -15,7 +15,7 @@ flagpath = /obj/item/flag/nation/cargo /datum/nations/command - name = "Command" + name = "People's Republic of Commandzakstan" flagpath = /obj/item/flag/nation/command /datum/nations/medistan diff --git a/code/game/gamemodes/nations/nations.dm b/code/game/gamemodes/nations/nations.dm index 27874f009e8..fe3d9202105 100644 --- a/code/game/gamemodes/nations/nations.dm +++ b/code/game/gamemodes/nations/nations.dm @@ -47,7 +47,7 @@ datum/game_mode/nations new /obj/item/flag/nation/sec(get_turf(N)) if("Cargonia") new /obj/item/flag/nation/cargo(get_turf(N)) - if("Command") + if("People's Republic of Commandzakstan") new /obj/item/flag/nation/command(get_turf(N)) if("Medistan") new /obj/item/flag/nation/med(get_turf(N)) @@ -89,13 +89,13 @@ datum/game_mode/nations H << "You are now part of the great sovereign nation of [H.mind.nation.name]!" continue else if(H.mind.assigned_role in civilian_positions) - H.mind.nation = all_nations["Command"] + H.mind.nation = all_nations["People's Republic of Commandzakstan"] H.verbs += /mob/proc/respawn_self H.verbs -= /mob/living/verb/ghost H << "You are now part of the great sovereign nation of [H.mind.nation.name]!" continue else if(H.mind.assigned_role == "Captain") - H.mind.nation = all_nations["Command"] + H.mind.nation = all_nations["People's Republic of Commandzakstan"] H.verbs += /mob/proc/respawn_self H.verbs -= /mob/living/verb/ghost H << "You are now part of the great sovereign nation of [H.mind.nation.name]!"