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Saber SMG update, add armour piercing variable
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@@ -126,13 +126,34 @@
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/datum/design/mag_smg
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name = "Saber Submachine Gun Magazine (9mm)"
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desc = "A 20-round magazine for the Saber submachine gun."
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desc = "A 30-round magazine for the Saber submachine gun."
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id = "mag_smg"
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req_tech = list("combat" = 4, "materials" = 3)
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 2000)
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build_path = /obj/item/ammo_box/magazine/smgm9mm
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category = list("Weapons")
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/datum/design/mag_smg/ap_mag
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name = "Saber Submachine Gun Magazine (9mmAP)"
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desc = "A 30-round armour piercing magazine for the Saber submachine gun. Deals slightly less damage but bypasses most armor."
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id = "mag_smg_ap"
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materials = list(MAT_METAL = 3000, MAT_SILVER = 100)
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build_path = /obj/item/ammo_box/magazine/smgm9mm/ap
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/datum/design/mag_smg/incin_mag
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name = "Saber Submachine Gun Magazine (9mmIC)"
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desc = "A 30-round incendiary round magazine for the Saber submachine gun. Deals significantly less damage but sets the target on fire."
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id = "mag_smg_ic"
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materials = list(MAT_METAL = 3000, MAT_SILVER = 100, MAT_GLASS = 400)
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build_path = /obj/item/ammo_box/magazine/smgm9mm/fire
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/datum/design/mag_smg/incin_tox
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name = "Saber Submachine Gun Magazine (9mmTX)"
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desc = "A 30-round uranium tipped round magazine for the Saber submachine gun. Deals toxin damage, but less overall damage."
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id = "mag_smg_tx"
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materials = list(MAT_METAL = 3000, MAT_GLASS = 200, MAT_URANIUM = 1000)
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build_path = /obj/item/ammo_box/magazine/smgm9mm/toxin
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/datum/design/rapidsyringe
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name = "Rapid Syringe Gun"
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