Saber SMG update, add armour piercing variable

This commit is contained in:
Markolie
2015-09-21 22:50:07 +02:00
parent cc641cb477
commit ea305d3ffa
11 changed files with 76 additions and 7 deletions
@@ -126,13 +126,34 @@
/datum/design/mag_smg
name = "Saber Submachine Gun Magazine (9mm)"
desc = "A 20-round magazine for the Saber submachine gun."
desc = "A 30-round magazine for the Saber submachine gun."
id = "mag_smg"
req_tech = list("combat" = 4, "materials" = 3)
build_type = PROTOLATHE
materials = list(MAT_METAL = 2000)
build_path = /obj/item/ammo_box/magazine/smgm9mm
category = list("Weapons")
/datum/design/mag_smg/ap_mag
name = "Saber Submachine Gun Magazine (9mmAP)"
desc = "A 30-round armour piercing magazine for the Saber submachine gun. Deals slightly less damage but bypasses most armor."
id = "mag_smg_ap"
materials = list(MAT_METAL = 3000, MAT_SILVER = 100)
build_path = /obj/item/ammo_box/magazine/smgm9mm/ap
/datum/design/mag_smg/incin_mag
name = "Saber Submachine Gun Magazine (9mmIC)"
desc = "A 30-round incendiary round magazine for the Saber submachine gun. Deals significantly less damage but sets the target on fire."
id = "mag_smg_ic"
materials = list(MAT_METAL = 3000, MAT_SILVER = 100, MAT_GLASS = 400)
build_path = /obj/item/ammo_box/magazine/smgm9mm/fire
/datum/design/mag_smg/incin_tox
name = "Saber Submachine Gun Magazine (9mmTX)"
desc = "A 30-round uranium tipped round magazine for the Saber submachine gun. Deals toxin damage, but less overall damage."
id = "mag_smg_tx"
materials = list(MAT_METAL = 3000, MAT_GLASS = 200, MAT_URANIUM = 1000)
build_path = /obj/item/ammo_box/magazine/smgm9mm/toxin
/datum/design/rapidsyringe
name = "Rapid Syringe Gun"