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Adds initialize returns that I forgot to add in the maploader fix PR
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@@ -2,7 +2,7 @@
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TRAITS |= TRAIT_ROBUST
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TRAITS |= TRAIT_MEAN
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faction += "bot_angry"
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..()
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return ..()
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/mob/living/carbon/human/interactive/friendly/Initialize(mapload)
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TRAITS |= TRAIT_FRIENDLY
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@@ -10,7 +10,7 @@
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faction += "bot_friendly"
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faction += "neutral"
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functions -= "combat"
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..()
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return ..()
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/mob/living/carbon/human/interactive/greytide/Initialize(mapload)
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TRAITS |= TRAIT_ROBUST
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@@ -21,4 +21,4 @@
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targetInterestShift = 2 // likewise
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faction += "bot_grey"
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graytide = 1
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..()
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return ..()
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