upgradeable recycler

This commit is contained in:
Fox-McCloud
2015-09-04 19:41:42 -04:00
parent 71493c9d3f
commit ea6bfdf758
10 changed files with 57 additions and 26 deletions
+1
View File
@@ -130,6 +130,7 @@
w_class = 2.0
flags = GLASSESCOVERSEYES
slot_flags = SLOT_EYES
materials = list(MAT_GLASS = 250)
var/vision_flags = 0
var/darkness_view = 0//Base human is 2
var/invisa_view = 0
@@ -118,10 +118,11 @@
desc = "A bronze medal."
icon_state = "bronze"
_color = "bronze"
materials = list(MAT_METAL=1000)
/obj/item/clothing/accessory/medal/conduct
name = "distinguished conduct medal"
desc = "A bronze medal awarded for distinguished conduct. Whilst a great honor, this is most basic award given by Nanotrasen. It is often awarded by a captain to a member of his crew."
desc = "A bronze medal awarded for distinguished conduct. Whilst a great honor, this is the most basic award given by Nanotrasen. It is often awarded by a captain to a member of his crew."
/obj/item/clothing/accessory/medal/bronze_heart
name = "bronze heart medal"
@@ -137,6 +138,7 @@
desc = "A silver medal."
icon_state = "silver"
_color = "silver"
materials = list(MAT_SILVER=1000)
/obj/item/clothing/accessory/medal/silver/valor
name = "medal of valor"
@@ -151,6 +153,7 @@
desc = "A prestigious golden medal."
icon_state = "gold"
_color = "gold"
materials = list(MAT_GOLD=1000)
/obj/item/clothing/accessory/medal/gold/captain
name = "medal of captaincy"
+7
View File
@@ -25,36 +25,43 @@
/obj/item/weapon/coin/gold
cmineral = "gold"
icon_state = "coin_gold_heads"
materials = list(MAT_GOLD = 200)
credits = 160
/obj/item/weapon/coin/silver
cmineral = "silver"
icon_state = "coin_silver_heads"
materials = list(MAT_SILVER = 200)
credits = 40
/obj/item/weapon/coin/diamond
cmineral = "diamond"
icon_state = "coin_diamond_heads"
materials = list(MAT_DIAMOND = 200)
credits = 120
/obj/item/weapon/coin/iron
cmineral = "iron"
icon_state = "coin_iron_heads"
materials = list(MAT_METAL = 200)
credits = 20
/obj/item/weapon/coin/plasma
cmineral = "plasma"
icon_state = "coin_plasma_heads"
materials = list(MAT_PLASMA = 200)
credits = 80
/obj/item/weapon/coin/uranium
cmineral = "uranium"
icon_state = "coin_uranium_heads"
materials = list(MAT_URANIUM = 200)
credits = 160
/obj/item/weapon/coin/clown
cmineral = "bananium"
icon_state = "coin_bananium_heads"
materials = list(MAT_BANANIUM = 200)
credits = 600 //makes the clown cri
/obj/item/weapon/coin/adamantine
@@ -175,6 +175,7 @@
force = 14
throwforce = 10
amount_per_transfer_from_this = 20
materials = list(MAT_GOLD=800)
possible_transfer_amounts = null
volume = 150
flags = CONDUCT | OPENCONTAINER
@@ -357,12 +358,14 @@
name = "Captain's Flask"
desc = "A metal flask belonging to the captain"
icon_state = "flask"
materials = list(MAT_SILVER=300)
volume = 60
/obj/item/weapon/reagent_containers/food/drinks/flask/detflask
name = "Detective's Flask"
desc = "A metal flask with a leather band and golden badge belonging to the detective."
icon_state = "detflask"
materials = list(MAT_METAL=200)
volume = 60
/obj/item/weapon/reagent_containers/food/drinks/flask/barflask