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Botany Rework
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@@ -22,7 +22,7 @@
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switch(loot)
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if(1 to 5) //5% chance
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new /obj/item/weapon/reagent_containers/food/drinks/bottle/rum(src)
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new /obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiadeus(src)
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new /obj/item/weapon/reagent_containers/food/snacks/grown/ambrosia/deus(src)
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new /obj/item/weapon/reagent_containers/food/drinks/bottle/whiskey(src)
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new /obj/item/weapon/lighter(src)
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if(6 to 10)
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@@ -41,11 +41,9 @@
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if(21 to 25)
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for(var/i in 1 to 5)
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new /obj/item/weapon/contraband/poster(src)
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if(26 to 30)
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if(26 to 35)
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for(var/i in 1 to 3)
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new /obj/item/weapon/reagent_containers/glass/beaker/noreact(src)
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if(31 to 35)
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new /obj/item/seeds/cash(src)
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if(36 to 40)
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new /obj/item/weapon/melee/baton(src)
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if(41 to 45)
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