From ea9e934affdb909e3e7036524bf622d9957d5e47 Mon Sep 17 00:00:00 2001 From: Ren Erthilo Date: Wed, 25 Apr 2012 22:06:14 +0100 Subject: [PATCH] TG: Simple animals capable of dealing damage can now attack bots (medbot, beepsky, etc) Revision: r3239 Author: kortgstation --- code/game/machinery/bots/bots.dm | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/code/game/machinery/bots/bots.dm b/code/game/machinery/bots/bots.dm index 1a852e33b25..5a5ac4b8cf0 100644 --- a/code/game/machinery/bots/bots.dm +++ b/code/game/machinery/bots/bots.dm @@ -57,6 +57,16 @@ healthcheck() +/obj/machinery/bot/attack_animal(var/mob/living/simple_animal/M as mob) + if(M.melee_damage_upper == 0) return + src.health -= M.melee_damage_upper + src.visible_message("\red [M] has [M.attacktext] [src]!") + if(prob(10)) + new /obj/effect/decal/cleanable/oil(src.loc) + healthcheck() + + + /obj/machinery/bot/attackby(obj/item/weapon/W as obj, mob/user as mob) if (istype(W, /obj/item/weapon/screwdriver))