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Merge tgstation13 r4570 into bs12_with_tgport
Conflicts: baystation12.dme code/defines/obj.dm code/defines/procs/helpers.dm code/defines/turf.dm code/game/gamemodes/changeling/modularchangling.dm code/game/gamemodes/cult/cult_structures.dm code/game/gamemodes/events.dm code/game/machinery/telecomms/machine_interactions.dm code/game/master_controller.dm code/game/objects/items/blueprints.dm code/game/objects/items/devices/uplinks.dm code/game/objects/items/item.dm code/game/objects/items/weapons/gift_wrappaper.dm code/game/objects/items/weapons/wires.dm code/game/objects/weapons.dm code/game/turfs/turf.dm code/modules/clothing/head/hardhat.dm code/modules/mining/mine_items.dm code/modules/mining/mine_turfs.dm code/modules/mob/living/silicon/robot/life.dm code/modules/mob/mob_defines.dm code/modules/mob/new_player/login.dm code/modules/paperwork/pen.dm code/modules/paperwork/stamps.dm code/unused/toilets.dm html/changelog.html icons/effects/alert.dmi Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
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@@ -32,9 +32,6 @@
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var/obj/screen/pressure = null
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var/obj/screen/damageoverlay = null
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var/total_luminosity = 0 //This controls luminosity for mobs, when you pick up lights and such this is edited. If you want the mob to use lights it must update its lum in its life proc or such. Note clamp this value around 7 or such to prevent massive light lag.
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var/last_luminosity = 0
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/*A bunch of this stuff really needs to go under their own defines instead of being globally attached to mob.
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A variable should only be globally attached to turfs/objects/whatever, when it is in fact needed as such.
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The current method unnecessarily clusters up the variable list, especially for humans (although rearranging won't really clean it up a lot but the difference will be noticable for other mobs).
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@@ -66,7 +63,7 @@
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var/ear_deaf = null //Carbon
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var/ear_damage = null //Carbon
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var/stuttering = null //Carbon
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var/slurring = null //Carbon
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var/slurring = null
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var/real_name = null
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// var/original_name = null //Original name is only used in ghost chat! Depracated, now used bb
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var/blinded = null
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@@ -85,7 +82,6 @@
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var/eye_stat = null//Living, potentially Carbon
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var/lastpuke = 0
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var/unacidable = 0
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var/flavor_text = ""
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var/name_archive //For admin things like possession
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@@ -126,11 +122,6 @@
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var/seer = 0 //for cult//Carbon, probably Human
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//skills
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var/used_skillpoints = 0
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var/skill_specialization = null
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var/list/skills = null
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var/obj/hud/hud_used = null
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//var/list/organs = list( ) //moved to human.
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@@ -228,6 +219,7 @@
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var/universal_speak = 0 // Set to 1 to enable the mob to speak to everyone -- TLE
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var/robot_talk_understand = 0
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var/alien_talk_understand = 0
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var/skrell_talk_understand = 0
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var/tajaran_talk_understand = 0
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var/soghun_talk_understand = 0
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var/skrell_talk_understand = 0
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