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https://github.com/ParadiseSS13/Paradise.git
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Merge tgstation13 r4570 into bs12_with_tgport
Conflicts: baystation12.dme code/defines/obj.dm code/defines/procs/helpers.dm code/defines/turf.dm code/game/gamemodes/changeling/modularchangling.dm code/game/gamemodes/cult/cult_structures.dm code/game/gamemodes/events.dm code/game/machinery/telecomms/machine_interactions.dm code/game/master_controller.dm code/game/objects/items/blueprints.dm code/game/objects/items/devices/uplinks.dm code/game/objects/items/item.dm code/game/objects/items/weapons/gift_wrappaper.dm code/game/objects/items/weapons/wires.dm code/game/objects/weapons.dm code/game/turfs/turf.dm code/modules/clothing/head/hardhat.dm code/modules/mining/mine_items.dm code/modules/mining/mine_turfs.dm code/modules/mob/living/silicon/robot/life.dm code/modules/mob/mob_defines.dm code/modules/mob/new_player/login.dm code/modules/paperwork/pen.dm code/modules/paperwork/stamps.dm code/unused/toilets.dm html/changelog.html icons/effects/alert.dmi Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
This commit is contained in:
@@ -3102,7 +3102,7 @@ datum
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brave_bull
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name = "Brave Bull"
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id = "bravebull"
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description = "A strange yet pleasurable mixture made of vodka, tomato and lime juice. Or at least you THINK the red stuff is tomato juice."
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description = "It's just as effective as Dutch-Courage!."
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reagent_state = LIQUID
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color = "#664300" // rgb: 102, 67, 0
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@@ -3140,7 +3140,7 @@ datum
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toxins_special
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name = "Toxins Special"
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id = "toxinsspecial"
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description = "This thing is FLAMING!. CALL THE DAMN SHUTTLE!"
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description = "This thing is ON FIRE!. CALL THE DAMN SHUTTLE!"
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reagent_state = LIQUID
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color = "#664300" // rgb: 102, 67, 0
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@@ -3390,7 +3390,7 @@ datum
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whiskeysoda
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name = "Whiskey Soda"
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id = "whiskeysoda"
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description = "Ultimate refreshment."
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description = "For the more refined griffon."
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reagent_state = LIQUID
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color = "#664300" // rgb: 102, 67, 0
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@@ -3525,7 +3525,7 @@ datum
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bahama_mama
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name = "Bahama mama"
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id = "bahama_mama"
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description = "Tropic cocktail."
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description = "Tropical cocktail."
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reagent_state = LIQUID
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color = "#664300" // rgb: 102, 67, 0
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@@ -3731,7 +3731,7 @@ datum
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alliescocktail
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name = "Allies Cocktail"
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id = "alliescocktail"
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description = "A drink made from your allies."
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description = "A drink made from your allies, not as sweet as when made from your enemies."
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reagent_state = LIQUID
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color = "#664300" // rgb: 102, 67, 0
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@@ -3790,7 +3790,7 @@ datum
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acid_spit
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name = "Acid Spit"
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id = "acidspit"
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description = "A drink by Nanotrasen. Made from live aliens."
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description = "A drink for the daring, can be deadly if incorrectly prepared!"
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reagent_state = LIQUID
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color = "#365000" // rgb: 54, 80, 0
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@@ -3809,12 +3809,12 @@ datum
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amasec
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name = "Amasec"
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id = "amasec"
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description = "Official drink of the Imperium."
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description = "Official drink of the Nanotrasen Gun-Club!"
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reagent_state = LIQUID
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color = "#664300" // rgb: 102, 67, 0
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on_mob_life(var/mob/living/M as mob)
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M.stunned = 4
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M.stunned = 1
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if(!data) data = 1
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data++
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M.dizziness +=4
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@@ -3835,10 +3835,7 @@ datum
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on_mob_life(var/mob/living/carbon/M as mob)
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if(!M) M = holder.my_atom
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M.adjustOxyLoss(0.5)
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M.adjustOxyLoss(0.5)
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M.weakened = max(M.weakened, 15)
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M.silent = max(M.silent, 15)
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M.weakened = max(M.weakened, 3)
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if(!data) data = 1
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data++
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M.dizziness +=6
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@@ -3857,7 +3854,7 @@ datum
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hippies_delight
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name = "Hippie's Delight"
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id = "hippiesdelight"
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description = "A drink enjoyed by people during the 1960's."
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description = "You just don't get it maaaan."
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reagent_state = LIQUID
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color = "#664300" // rgb: 102, 67, 0
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@@ -3948,7 +3945,7 @@ datum
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changelingsting
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name = "Changeling Sting"
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id = "changelingsting"
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description = "A stingy drink."
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description = "You take a tiny sip and feel a burning sensation..."
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reagent_state = LIQUID
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color = "#2E6671" // rgb: 46, 102, 113
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@@ -3986,7 +3983,7 @@ datum
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syndicatebomb
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name = "Syndicate Bomb"
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id = "syndicatebomb"
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description = "A Syndicate bomb"
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description = "Tastes like terrorism!"
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reagent_state = LIQUID
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color = "#2E6671" // rgb: 46, 102, 113
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@@ -61,6 +61,6 @@
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log_game("[key_name_admin(user)] used a grenade ([src.name]).")
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F.active = 1
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F.icon_state = initial(icon_state) + "_active"
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playsound(user.loc, 'armbomb.ogg', 75, 1, -3)
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playsound(user.loc, 'sound/weapons/armbomb.ogg', 75, 1, -3)
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spawn(15)
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F.prime()
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@@ -61,7 +61,7 @@
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return
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/obj/item/weapon/reagent_containers/borghypo/attack_self(mob/user as mob)
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playsound(src.loc, 'pop.ogg', 50, 0) //Change the mode
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playsound(src.loc, 'sound/effects/pop.ogg', 50, 0) //Change the mode
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if(mode == 1)
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mode = 2
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charge_tick = 0 //Prevents wasted chems/cell charge if you're cycling through modes.
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@@ -33,7 +33,7 @@
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spawn(5)
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reagents.trans_to(M, 10)
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playsound(M.loc,'drink.ogg', rand(10,50), 1)
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playsound(M.loc,'sound/items/drink.ogg', rand(10,50), 1)
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return 1
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else if( istype(M, /mob/living/carbon/human) )
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@@ -54,7 +54,7 @@
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spawn(5)
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reagents.trans_to(M, 10)
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playsound(M.loc,'drink.ogg', rand(10,50), 1)
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playsound(M.loc,'sound/items/drink.ogg', rand(10,50), 1)
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return 1
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return 0
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@@ -33,7 +33,7 @@
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spawn(5)
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reagents.trans_to(M, gulp_size)
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playsound(M.loc,'drink.ogg', rand(10,50), 1)
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playsound(M.loc,'sound/items/drink.ogg', rand(10,50), 1)
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return 1
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else if( istype(M, /mob/living/carbon/human) )
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@@ -61,7 +61,7 @@
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spawn(600)
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R.add_reagent(refill, fillevel)
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playsound(M.loc,'drink.ogg', rand(10,50), 1)
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playsound(M.loc,'sound/items/drink.ogg', rand(10,50), 1)
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return 1
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return 0
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@@ -75,7 +75,7 @@
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return
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if(reagents) //Handle ingestion of the reagent.
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playsound(M.loc,'eatfood.ogg', rand(10,50), 1)
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playsound(M.loc,'sound/items/eatfood.ogg', rand(10,50), 1)
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if(reagents.total_volume)
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reagents.reaction(M, INGEST)
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spawn(5)
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@@ -146,7 +146,9 @@
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W:amount -= 5
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if(!W:amount) del(W)
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user << "<span class='notice'>You add some cable to the potato and slide it inside the battery encasing.</span>"
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new /obj/item/weapon/cell/potato(user.loc)
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var/obj/item/weapon/cell/potato/pocell = new /obj/item/weapon/cell/potato(user.loc)
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pocell.maxcharge = src.potency * 10
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pocell.charge = pocell.maxcharge
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del(src)
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return
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@@ -214,16 +216,16 @@
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/obj/item/weapon/reagent_containers/food/snacks/grown/glowberries/Del()
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if(istype(loc,/mob))
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loc.sd_SetLuminosity(loc.luminosity - potency/5)
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loc.SetLuminosity(round(loc.luminosity - potency/5,1))
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..()
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/obj/item/weapon/reagent_containers/food/snacks/grown/glowberries/pickup(mob/user)
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src.sd_SetLuminosity(0)
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user.total_luminosity += potency/5
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src.SetLuminosity(0)
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user.SetLuminosity(round(user.luminosity + (potency/5),1))
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/obj/item/weapon/reagent_containers/food/snacks/grown/glowberries/dropped(mob/user)
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user.total_luminosity -= potency/5
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src.sd_SetLuminosity(potency/5)
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user.SetLuminosity(round(user.luminosity - (potency/5),1))
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src.SetLuminosity(round(potency/5,1))
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/obj/item/weapon/reagent_containers/food/snacks/grown/cocoapod
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seed = "/obj/item/seeds/cocoapodseed"
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@@ -769,7 +771,7 @@
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if(istype(src.loc,/mob))
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pickup(src.loc)
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else
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src.sd_SetLuminosity(potency/10)
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src.SetLuminosity(round(potency/10,1))
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lifespan = 120 //ten times that is the delay
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endurance = 30
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maturation = 15
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@@ -793,16 +795,16 @@
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/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/Del()
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if(istype(loc,/mob))
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loc.sd_SetLuminosity(loc.luminosity - potency/10)
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loc.SetLuminosity(round(loc.luminosity - potency/10,1))
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..()
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/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/pickup(mob/user)
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src.sd_SetLuminosity(0)
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user.total_luminosity += potency/10
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SetLuminosity(0)
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user.SetLuminosity(round(user.luminosity + (potency/10),1))
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/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/dropped(mob/user)
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user.total_luminosity -= potency/10
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src.sd_SetLuminosity(potency/10)
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user.SetLuminosity(round(user.luminosity + (potency/10),1))
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SetLuminosity(round(potency/10,1))
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// *************************************
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// Complex Grown Object Defines -
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@@ -58,7 +58,7 @@
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sleep(3)
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del(D)
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playsound(src.loc, 'spray2.ogg', 50, 1, -6)
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playsound(src.loc, 'sound/effects/spray2.ogg', 50, 1, -6)
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if(reagents.has_reagent("sacid"))
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message_admins("[key_name_admin(user)] fired sulphuric acid from a spray bottle.")
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@@ -181,7 +181,7 @@
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sleep(2)
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del(D)
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playsound(src.loc, 'spray2.ogg', 50, 1, -6)
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playsound(src.loc, 'sound/effects/spray2.ogg', 50, 1, -6)
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if(reagents.has_reagent("sacid"))
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message_admins("[key_name_admin(user)] fired sulphuric acid from a chem sprayer.")
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@@ -56,7 +56,7 @@
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del(S)
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D.icon_state = "syringeproj"
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D.name = "syringe"
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playsound(user.loc, 'syringeproj.ogg', 50, 1)
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playsound(user.loc, 'sound/items/syringeproj.ogg', 50, 1)
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for(var/i=0, i<6, i++)
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if(!D) break
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