diff --git a/code/game/machinery/hologram.dm b/code/game/machinery/hologram.dm
index 51fd1f088d1..30654a1c755 100644
--- a/code/game/machinery/hologram.dm
+++ b/code/game/machinery/hologram.dm
@@ -264,17 +264,16 @@ var/list/holopads = list()
if(eye_area != holo_area)
return 1
- else
- var/turf/target_turf = get_turf(AI.eyeobj)
- var/newdir = AI.holo.dir
- clear_holo()//If not, we want to get rid of the hologram.
- var/obj/machinery/hologram/holopad/pad_close = get_closest_atom(/obj/machinery/hologram/holopad, holopads, AI.eyeobj)
- if(get_dist(pad_close, AI.eyeobj) <= pad_close.holo_range)
- if(!(pad_close.stat & NOPOWER) && !pad_close.masters[src])
- pad_close.activate_holo(AI, 1)
- if(pad_close.masters[src])
- pad_close.AI.holo.forceMove(target_turf)
- pad_close.AI.holo.dir = newdir//runtime
+ var/turf/target_turf = get_turf(AI.eyeobj)
+ var/newdir = AI.holo.dir
+ clear_holo()//If not, we want to get rid of the hologram.
+ var/obj/machinery/hologram/holopad/pad_close = get_closest_atom(/obj/machinery/hologram/holopad, holopads, AI.eyeobj)
+ if(get_dist(pad_close, AI.eyeobj) <= pad_close.holo_range)
+ if(!(pad_close.stat & NOPOWER) && !pad_close.masters[src])
+ pad_close.activate_holo(AI, 1)
+ if(pad_close.masters[src])
+ pad_close.hologram.forceMove(target_turf)
+ pad_close.hologram.dir = newdir//runtime
else
continue
clear_holo(master)//If not, we want to get rid of the hologram.
diff --git a/code/modules/mob/living/silicon/say.dm b/code/modules/mob/living/silicon/say.dm
index c91fbca3b76..0928769d24b 100644
--- a/code/modules/mob/living/silicon/say.dm
+++ b/code/modules/mob/living/silicon/say.dm
@@ -75,7 +75,7 @@
if(!message)
return
- var/obj/machinery/holopad/T = current
+ var/obj/machinery/hologram/holopad/T = current
if(istype(T) && T.masters[src])
//Human-like, sorta, heard by those who understand humans.
@@ -116,7 +116,7 @@
if(!message)
return
- var/obj/machinery/holopad/T = current
+ var/obj/machinery/hologram/holopad/T = current
if(istype(T) && T.masters[src])
var/rendered = "[name] [message]"
to_chat(src, "Holopad action relayed, [real_name] [message]")
@@ -129,7 +129,7 @@
return 1
/mob/living/silicon/ai/emote(var/act, var/type, var/message)
- var/obj/machinery/holopad/T = current
+ var/obj/machinery/hologram/holopad/T = current
if(istype(T) && T.masters[src])//Is the AI using a holopad?
src.holopad_emote(message)
else //Emote normally, then.