From eb21c8e4b07bbe5359b5c6d1d3e4dccda24f1907 Mon Sep 17 00:00:00 2001 From: Fox-McCloud Date: Mon, 27 Oct 2014 21:36:18 -0400 Subject: [PATCH] Revert "Civilian round-start fix" --- code/game/jobs/job_controller.dm | 4 ---- 1 file changed, 4 deletions(-) diff --git a/code/game/jobs/job_controller.dm b/code/game/jobs/job_controller.dm index 8ccd40f49d1..afe69e34765 100644 --- a/code/game/jobs/job_controller.dm +++ b/code/game/jobs/job_controller.dm @@ -100,7 +100,6 @@ var/global/datum/controller/occupations/job_master Debug("Running FOC, Job: [job], Level: [level], Flag: [flag]") var/list/candidates = list() for(var/mob/new_player/player in unassigned) - //Debug("Banned: [jobban_isbanned(player, job.title)] Old Enough: [!job.player_old_enough(player.client)] Flag && Special: [flag && (!player.client.prefs.be_special & flag)] Job Department: [player.client.prefs.GetJobDepartment(job, level)] Job Flag: [job.flag] Job Department Flag = [job.department_flag]") if(jobban_isbanned(player, job.title)) Debug("FOC isbanned failed, Player: [player]") continue @@ -113,9 +112,6 @@ var/global/datum/controller/occupations/job_master if(player.client.prefs.GetJobDepartment(job, level) & job.flag) Debug("FOC pass, Player: [player], Level:[level]") candidates += player - else if(job.flag == CIVILIAN) - Debug("FOC pass, Player: [player], Level: **Civilian Autopass**") - candidates += player return candidates proc/GiveRandomJob(var/mob/new_player/player)