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https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-26 13:37:58 +01:00
Makes pAI's die in a consistent way
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@@ -1,15 +1,15 @@
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/mob/living/silicon/pai/death(gibbed)
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if(stat == DEAD) return
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if(canmove || resting)
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var/turf/T = get_turf_or_move(loc)
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for (var/mob/M in viewers(T))
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M.show_message("\red [src] emits a dull beep before it loses power and collapses.", 3, "\red You hear a dull beep followed by the sound of glass crunching.", 2)
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name = "pAI debris"
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desc = "The unfortunate remains of some poor personal AI device."
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icon_state = "[chassis]_dead"
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else
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card.overlays.Cut()
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card.overlays += "pai-off"
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if(stat == DEAD)
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return
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force_fold_out()
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var/turf/T = get_turf_or_move(loc)
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for (var/mob/M in viewers(T))
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M.show_message("\red [src] emits a dull beep before it loses power and collapses.", 3, "\red You hear a dull beep followed by the sound of glass crunching.", 2)
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name = "pAI debris"
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desc = "The unfortunate remains of some poor personal AI device."
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icon_state = "[chassis]_dead"
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stat = DEAD
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canmove = 0
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sight |= SEE_TURFS|SEE_MOBS|SEE_OBJS
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@@ -351,24 +351,27 @@
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last_special = world.time + 200
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//I'm not sure how much of this is necessary, but I would rather avoid issues.
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if(istype(card.loc,/mob))
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var/mob/holder = card.loc
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holder.unEquip(card)
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else if(istype(card.loc,/obj/item/device/pda))
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var/obj/item/device/pda/holder = card.loc
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holder.pai = null
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src.client.perspective = EYE_PERSPECTIVE
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src.client.eye = src
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src.forceMove(get_turf(card))
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card.forceMove(src)
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card.screen_loc = null
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force_fold_out()
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var/turf/T = get_turf(src)
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if(istype(T)) T.visible_message("<b>[src]</b> folds outwards, expanding into a mobile form.")
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/mob/living/silicon/pai/proc/force_fold_out()
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if(istype(card.loc, /mob))
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var/mob/holder = card.loc
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holder.unEquip(card)
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else if(istype(card.loc, /obj/item/device/pda))
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var/obj/item/device/pda/holder = card.loc
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holder.pai = null
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if(client)
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client.perspective = EYE_PERSPECTIVE
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client.eye = src
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forceMove(get_turf(card))
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card.forceMove(src)
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card.screen_loc = null
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/mob/living/silicon/pai/verb/fold_up()
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set category = "pAI Commands"
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set name = "Collapse Chassis"
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