Adds secondary hair themes, darkens Tajara, fixes Skrell/human sprite issues, Skrell secondary hair-themes, CMA and Morph support and more..

This commit is contained in:
KasparoVy
2016-07-20 15:35:29 -04:00
parent b497aafb90
commit eb4a14cdfb
23 changed files with 251 additions and 131 deletions
+34 -9
View File
@@ -120,6 +120,9 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
var/r_hair = 0 //Hair color
var/g_hair = 0 //Hair color
var/b_hair = 0 //Hair color
var/r_hair_sec = 0 //Secondary hair color
var/g_hair_sec = 0 //Secondary hair color
var/b_hair_sec = 0 //Secondary hair color
var/f_style = "Shaved" //Facial hair type
var/r_facial = 0 //Facial hair color
var/g_facial = 0 //Facial hair color
@@ -316,14 +319,19 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
dat += "<b>Hair:</b> "
dat += "<a href='?_src_=prefs;preference=h_style;task=input'>[h_style]</a>"
dat += "<a href='?_src_=prefs;preference=hair;task=input'>Color</a> [color_square(r_hair, g_hair, b_hair)]<br>"
dat += "<a href='?_src_=prefs;preference=hair;task=input'>Color</a> [color_square(r_hair, g_hair, b_hair)]"
var/datum/sprite_accessory/temp_hair_style = hair_styles_list[h_style]
if(temp_hair_style.secondary_theme && !temp_hair_style.no_sec_colour)
dat += " <a href='?_src_=prefs;preference=secondary_hair;task=input'>Color #2</a> [color_square(r_hair_sec, g_hair_sec, b_hair_sec)]"
dat += "<br>"
dat += "<b>Facial Hair:</b> "
dat += "<a href='?_src_=prefs;preference=f_style;task=input'>[f_style ? "[f_style]" : "Shaved"]</a>"
dat += "<a href='?_src_=prefs;preference=facial;task=input'>Color</a> [color_square(r_facial, g_facial, b_facial)]<br>"
var/datum/sprite_accessory/facial_hair_style = facial_hair_styles_list[f_style]
if(facial_hair_style.secondary_colour)
dat += "<a href='?_src_=prefs;preference=secondary_facial;task=input'>Secondary Color</a> [color_square(r_facial_sec, g_facial_sec, b_facial_sec)]<br>"
dat += "<a href='?_src_=prefs;preference=facial;task=input'>Color</a> [color_square(r_facial, g_facial, b_facial)]"
var/datum/sprite_accessory/temp_facial_hair_style = facial_hair_styles_list[f_style]
if(temp_facial_hair_style.secondary_theme && !temp_facial_hair_style.no_sec_colour)
dat += " <a href='?_src_=prefs;preference=secondary_facial;task=input'>Color #2</a> [color_square(r_facial_sec, g_facial_sec, b_facial_sec)]"
dat += "<br>"
if(species != "Machine")
@@ -1260,9 +1268,12 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
socks = random_socks(gender, species)
//reset hair colour and skin colour
r_hair = 0//hex2num(copytext(new_hair, 2, 4))
g_hair = 0//hex2num(copytext(new_hair, 4, 6))
b_hair = 0//hex2num(copytext(new_hair, 6, 8))
r_hair = 0
g_hair = 0
b_hair = 0
r_hair_sec = 0
g_hair_sec = 0
b_hair_sec = 0
r_facial = 0
g_facial = 0
b_facial = 0
@@ -1333,6 +1344,16 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
g_hair = hex2num(copytext(new_hair, 4, 6))
b_hair = hex2num(copytext(new_hair, 6, 8))
if("secondary_hair")
if(species in list("Human", "Unathi", "Tajaran", "Skrell", "Machine", "Vulpkanin", "Vox"))
var/datum/sprite_accessory/hair_style = hair_styles_list[h_style]
if(hair_style.secondary_theme && !hair_style.no_sec_colour)
var/new_hair = input(user, "Choose your character's secondary hair colour:", "Character Preference", rgb(r_hair_sec, g_hair_sec, b_hair_sec)) as color|null
if(new_hair)
r_hair_sec = hex2num(copytext(new_hair, 2, 4))
g_hair_sec = hex2num(copytext(new_hair, 4, 6))
b_hair_sec = hex2num(copytext(new_hair, 6, 8))
if("h_style")
var/list/valid_hairstyles = list()
for(var/hairstyle in hair_styles_list)
@@ -1558,7 +1579,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
if("secondary_facial")
if(species in list("Human", "Unathi", "Tajaran", "Skrell", "Machine", "Vulpkanin", "Vox"))
var/datum/sprite_accessory/facial_hair_style = facial_hair_styles_list[f_style]
if(facial_hair_style.secondary_colour)
if(facial_hair_style.secondary_theme && !facial_hair_style.no_sec_colour)
var/new_facial = input(user, "Choose your character's secondary facial-hair colour:", "Character Preference", rgb(r_facial_sec, g_facial_sec, b_facial_sec)) as color|null
if(new_facial)
r_facial_sec = hex2num(copytext(new_facial, 2, 4))
@@ -2020,6 +2041,10 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
H.g_hair = g_hair
H.b_hair = b_hair
H.r_hair_sec = r_hair_sec
H.g_hair_sec = g_hair_sec
H.b_hair_sec = b_hair_sec
H.r_facial = r_facial
H.g_facial = g_facial
H.b_facial = b_facial