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Adds secondary hair themes, darkens Tajara, fixes Skrell/human sprite issues, Skrell secondary hair-themes, CMA and Morph support and more..
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@@ -851,11 +851,11 @@ Note that amputating the affected organ does in fact remove the infection from t
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/obj/item/organ/external/proc/mutate()
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src.status |= ORGAN_MUTATED
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if(owner) owner.update_body()
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if(owner) owner.update_body(0, 1) //Forces all bodyparts to update in order to correctly render the deformed sprite.
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/obj/item/organ/external/proc/unmutate()
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src.status &= ~ORGAN_MUTATED
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if(owner) owner.update_body()
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if(owner) owner.update_body(0, 1) //Forces all bodyparts to update in order to correctly return them to normal.
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/obj/item/organ/external/proc/get_damage() //returns total damage
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return max(brute_dam + burn_dam - perma_injury, perma_injury) //could use health?
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@@ -146,6 +146,9 @@
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var/r_hair = 0
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var/g_hair = 0
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var/b_hair = 0
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var/r_hair_sec = 0
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var/g_hair_sec = 0
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var/b_hair_sec = 0
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var/h_style = "Bald"
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//Head accessory colour and style
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