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Explosion Overhaul
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@@ -1,6 +1,7 @@
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/obj/structure/window/full
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sheets = 2
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dir=SOUTHWEST
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level = 3
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/obj/structure/window/full/CheckExit(atom/movable/O as mob|obj, target as turf)
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return 1
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@@ -10,6 +10,7 @@
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layer = 2.9
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var/health = 10
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var/destroyed = 0
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level = 3
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/obj/structure/grille/fence/
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