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Fix vending machine coin issue/runtime
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@@ -431,7 +431,9 @@
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var/armor_block = run_armor_check(affecting, "melee")
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apply_damage(damage, BRUTE, affecting, armor_block)
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/mob/living/carbon/human/proc/is_loyalty_implanted(mob/living/carbon/human/M)
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/mob/living/carbon/human/proc/is_loyalty_implanted(mob/living/carbon/human/M)
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if(!istype(M))
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return 0
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for(var/L in M.contents)
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if(istype(L, /obj/item/weapon/implant/loyalty))
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for(var/obj/item/organ/external/O in M.organs)
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