diff --git a/code/game/objects/items/weapons/storage/belt.dm b/code/game/objects/items/weapons/storage/belt.dm index 403088e2b71..0302be90e39 100644 --- a/code/game/objects/items/weapons/storage/belt.dm +++ b/code/game/objects/items/weapons/storage/belt.dm @@ -308,6 +308,20 @@ item_state = "utility" use_item_overlays = 1 // So it will still show tools in it in case sec get lazy and just glance at it. +/obj/item/storage/belt/military/traitor/hacker + name = "tool-belt" + +/obj/item/storage/belt/military/traitor/hacker/New() + ..() + new /obj/item/screwdriver(src, "red") + new /obj/item/wrench(src) + new /obj/item/weldingtool/largetank(src) + new /obj/item/crowbar/red(src) + new /obj/item/wirecutters(src, "red") + new /obj/item/multitool/ai_detect(src) + new /obj/item/flashlight/emp(src) + update_icon() + /obj/item/storage/belt/grenade name = "grenadier belt" desc = "A belt for holding grenades." diff --git a/code/game/objects/items/weapons/storage/uplink_kits.dm b/code/game/objects/items/weapons/storage/uplink_kits.dm index f965907c5ba..2be89e732a1 100644 --- a/code/game/objects/items/weapons/storage/uplink_kits.dm +++ b/code/game/objects/items/weapons/storage/uplink_kits.dm @@ -1,7 +1,7 @@ /obj/item/storage/box/syndicate/New() ..() switch(pickweight(list("bloodyspai" = 1, "thief" = 1, "bond" = 1, "sabotage" = 1, "payday" = 1, "implant" = 1, "hacker" = 1, "darklord" = 1, "professional" = 1))) - if("bloodyspai") // 35TC + one 0TC + if("bloodyspai") // 37TC + one 0TC new /obj/item/clothing/under/chameleon(src) // 2TC new /obj/item/clothing/mask/chameleon(src) // 0TC new /obj/item/card/id/syndicate(src) // 2TC @@ -14,12 +14,12 @@ new /obj/item/storage/fancy/cigarettes/cigpack_syndicate(src) // 2TC new /obj/item/flashlight/emp(src) // 2TC new /obj/item/clothing/glasses/hud/security/chameleon(src) // 2TC - new /obj/item/chameleon(src) // 8TC + new /obj/item/chameleon(src) // 7TC return - if("thief") // 40TC + if("thief") // 39TC new /obj/item/gun/energy/kinetic_accelerator/crossbow(src) // 12TC - new /obj/item/chameleon(src) // 8TC + new /obj/item/chameleon(src) // 7TC new /obj/item/clothing/glasses/chameleon/thermal(src) // 6TC new /obj/item/clothing/gloves/color/black/thief(src) // 6TC new /obj/item/card/id/syndicate(src) // 2TC @@ -43,7 +43,7 @@ new /obj/item/CQC_manual(src) // 13TC return - if("sabotage") // 47TC + three 0TC + if("sabotage") // 41TC + two 0TC new /obj/item/grenade/plastic/c4(src) // 1TC new /obj/item/grenade/plastic/c4(src) // 1TC new /obj/item/camera_bug(src) // 1TC @@ -53,23 +53,23 @@ new /obj/item/card/emag(src) // 6TC new /obj/item/clothing/gloves/color/yellow(src) // 0TC new /obj/item/grenade/syndieminibomb(src) // 6TC - new /obj/item/grenade/clusterbuster/n2o(src) // 0TC + new /obj/item/grenade/clusterbuster/n2o(src) // 4TC new /obj/item/storage/box/syndie_kit/space(src) // 4TC new /obj/item/encryptionkey/syndicate(src) // 2TC return - if("payday") // 33TC + four 0TC + if("payday") // 35TC + four 0TC new /obj/item/gun/projectile/revolver(src) // 13TC new /obj/item/ammo_box/a357(src) // 3TC new /obj/item/ammo_box/a357(src) // 3TC new /obj/item/card/emag(src) // 6TC - new /obj/item/grenade/plastic/c4(src) // 1TC + new /obj/item/jammer(src) // 5TC new /obj/item/card/id/syndicate(src) // 2TC new /obj/item/clothing/under/suit_jacket/really_black(src) //0TC new /obj/item/clothing/suit/storage/lawyer/blackjacket/armored(src) //0TC new /obj/item/clothing/gloves/color/latex/nitrile(src) //0 TC new /obj/item/clothing/mask/gas/clown_hat(src) // 0TC - new /obj/item/thermal_drill(src) // 3TC + new /obj/item/thermal_drill/diamond_drill(src) // 1TC new /obj/item/encryptionkey/syndicate(src) // 2TC return @@ -83,17 +83,18 @@ new /obj/item/encryptionkey/syndicate(src) // 2TC return - if("hacker") // 30TC + one 0TC + if("hacker") // 37TC + two 0TC new /obj/item/aiModule/syndicate(src) // 12TC new /obj/item/card/emag(src) // 6TC new /obj/item/encryptionkey/syndicate(src) // 2TC new /obj/item/encryptionkey/binary(src) // 5TC new /obj/item/aiModule/toyAI(src) // 0TC - new /obj/item/multitool/ai_detect(src) // 1TC - new /obj/item/storage/box/syndie_kit/c4 // 4TC + new /obj/item/clothing/glasses/chameleon/thermal(src) // 6TC + new /obj/item/storage/belt/military/traitor/hacker(src) // 5TC + new /obj/item/clothing/gloves/color/yellow(src) // 0TC return - if("darklord") // 22TC + two 0TC + if("darklord") // 24TC + two 0TC new /obj/item/melee/energy/sword/saber/red(src) // 8TC new /obj/item/melee/energy/sword/saber/red(src) // 8TC new /obj/item/dnainjector/telemut/darkbundle(src) // 0TC @@ -104,7 +105,7 @@ new /obj/item/encryptionkey/syndicate(src) // 2TC return - if("professional") // 32 TC + two 0TC + if("professional") // 34TC + two 0TC new /obj/item/gun/projectile/automatic/sniper_rifle/syndicate/penetrator(src) // 16TC new /obj/item/ammo_box/magazine/sniper_rounds/penetrator(src) // 5TC new /obj/item/ammo_box/magazine/sniper_rounds/soporific(src) // 3TC