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Hydroponics rewrite, details will be in PR. Big commit.
Conflicts: baystation12.dme code/controllers/master_controller.dm code/game/gamemodes/events/spacevines.dm code/game/machinery/seed_extractor.dm code/modules/mob/living/carbon/brain/posibrain.dm code/modules/mob/mob.dm code/modules/reagents/Chemistry-Reagents.dm code/modules/reagents/reagent_containers/food/snacks/grown.dm icons/obj/hydroponics.dmi maps/tgstation2.dmm
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@@ -910,7 +910,11 @@ var/list/slot_equipment_priority = list( \
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else
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lying = 0
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canmove = 1
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if(buckled && (!buckled.movable))
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var/is_movable
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if(buckled && istype(buckled))
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is_movable = buckled.movable
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if(buckled && !is_movable)
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anchored = 1
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canmove = 0
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if( istype(buckled,/obj/structure/stool/bed/chair) )
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@@ -923,7 +927,7 @@ var/list/slot_equipment_priority = list( \
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lying = 1
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else
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lying = 1
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else if(buckled && (buckled.movable))
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else if(buckled && is_movable)
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anchored = 0
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canmove = 1
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lying = 0
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@@ -1225,4 +1229,4 @@ mob/proc/yank_out_object()
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if(host)
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host.ckey = src.ckey
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host << "<span class='info'>You are now a mouse. Try to avoid interaction with players, and do not give hints away that you are more than a simple rodent.</span>"
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host << "<span class='info'>You are now a mouse. Try to avoid interaction with players, and do not give hints away that you are more than a simple rodent.</span>"
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