Merge pull request #1459 from Fox-McCloud/cinematics

Cinematics Don't Delay Round End
This commit is contained in:
ZomgPonies
2015-07-06 22:04:44 -04:00
+3 -4
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@@ -339,10 +339,9 @@ var/global/datum/controller/gameticker/ticker
M.death()//No mercy
//If its actually the end of the round, wait for it to end.
//Otherwise if its a verb it will continue on afterwards.
sleep(300)
if(cinematic) del(cinematic) //end the cinematic
if(temp_buckle) del(temp_buckle) //release everybody
spawn(300)
if(cinematic) del(cinematic) //end the cinematic
if(temp_buckle) del(temp_buckle) //release everybody
return