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Lighting Optimizations (#13593)
* Lighting Optimizations * styling * styling * welp
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@@ -3,6 +3,8 @@
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var/turf/newT = get_turf(src)
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if(newT.z != oldT.z)
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onTransitZ(oldT.z, newT.z)
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if(light)
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update_light()
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if(rotation)
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shuttleRotate(rotation)
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forceMove(T1)
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