Merge branch 'pr/2'

Conflicts:
	baystation12.dme
	config/example/dbconfig.txt
This commit is contained in:
ZomgPonies
2013-08-17 15:22:49 -04:00
56 changed files with 255 additions and 64416 deletions
+3 -3
View File
@@ -414,15 +414,15 @@ var/global/datum/controller/occupations/job_master
H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H), slot_r_hand)
if(2)
var/obj/item/weapon/storage/backpack/BPK = new/obj/item/weapon/storage/backpack(H)
new /obj/item/weapon/storage/box(BPK)
new /obj/item/weapon/storage/box/survival(BPK)
H.equip_to_slot_or_del(BPK, slot_back,1)
if(3)
var/obj/item/weapon/storage/backpack/BPK = new/obj/item/weapon/storage/backpack/satchel_norm(H)
new /obj/item/weapon/storage/box(BPK)
new /obj/item/weapon/storage/box/survival(BPK)
H.equip_to_slot_or_del(BPK, slot_back,1)
if(4)
var/obj/item/weapon/storage/backpack/BPK = new/obj/item/weapon/storage/backpack/satchel(H)
new /obj/item/weapon/storage/box(BPK)
new /obj/item/weapon/storage/box/survival(BPK)
H.equip_to_slot_or_del(BPK, slot_back,1)
H << "<B>You are the [alt_title ? alt_title : rank].</B>"
@@ -231,8 +231,10 @@
emergencyShutdown()
..()
/obj/machinery/computer/HolodeckControl/process()
for(var/item in holographic_items) // do this first, to make sure people don't take items out when power is down.
if(!(get_turf(item) in linkedholodeck))
derez(item, 0)
if(!..())
return
@@ -256,13 +258,6 @@
T.ex_act(3)
T.hotspot_expose(1000,500,1)
for(var/item in holographic_items)
if(!(get_turf(item) in linkedholodeck))
derez(item, 0)
/obj/machinery/computer/HolodeckControl/proc/derez(var/obj/obj , var/silent = 1)
holographic_items.Remove(obj)
+1 -1
View File
@@ -88,7 +88,7 @@ Growing it to term with nothing injected will grab a ghost from the observers. *
ghost = pick(candidates)
//If we don't have a ghost or the ghost is now unplayed, we just give the harvester some seeds.
if(!ghost || !(ghost.ckey))
if(!ghost || !(ghost.ckey) || ghost.stat != 2)
user << "The pod has formed badly, and all you can do is salvage some of the seeds."
var/seed_count = 1
@@ -16,6 +16,10 @@
new /obj/item/weapon/storage/backpack/industrial(src)
else
new /obj/item/weapon/storage/backpack/satchel_eng(src)
if (prob(70))
new /obj/item/clothing/tie/storage/brown_vest(src)
else
new /obj/item/clothing/tie/storage/webbing(src)
new /obj/item/blueprints(src)
new /obj/item/clothing/under/rank/chief_engineer(src)
new /obj/item/clothing/head/hardhat/white(src)
+5
View File
@@ -73,6 +73,11 @@
icon_state = "snowbush[rand(1, 6)]"
..()
/obj/structure/flora/pottedplant
name = "potted plant"
icon = 'icons/obj/plants.dmi'
icon_state = "plant-26"
//newbushes
/obj/structure/flora/ausbushes