From 29ab940be5b98f55d9e02e36d0054af20c7c3381 Mon Sep 17 00:00:00 2001 From: Tastyfish Date: Fri, 19 Feb 2016 05:20:45 -0500 Subject: [PATCH] Fixed away mission lighting --- code/modules/awaymissions/zlevel.dm | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/code/modules/awaymissions/zlevel.dm b/code/modules/awaymissions/zlevel.dm index 4fef768e368..d588776e8cb 100644 --- a/code/modules/awaymissions/zlevel.dm +++ b/code/modules/awaymissions/zlevel.dm @@ -41,8 +41,12 @@ proc/createRandomZlevel() var/file = file(map) if(isfile(file)) maploader.load_map(file) + var/turfs = block(locate(1, 1, world.maxz), locate(world.maxx, world.maxy, world.maxz)) if(air_master) - air_master.setup_allturfs(block(locate(1, 1, world.maxz), locate(world.maxx, world.maxy, world.maxz))) + air_master.setup_allturfs(turfs) + for(var/turf/T in turfs) + if(T.dynamic_lighting) + T.lighting_build_overlays() log_to_dd("Away mission loaded: [map]") for(var/obj/effect/landmark/L in landmarks_list)