diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm
index 5877012eb87..8f50c16ba61 100644
--- a/code/game/objects/items/toys.dm
+++ b/code/game/objects/items/toys.dm
@@ -1402,13 +1402,13 @@ obj/item/toy/cards/deck/syndicate/black
if(bullet_position > 1)
user.visible_message("*click*")
playsound(src, 'sound/weapons/empty.ogg', 100, 1)
- bullet_position --
+ bullet_position--
return
else
bullet_position = null
playsound(src, 'sound/weapons/Gunshot.ogg', 50, 1)
user.visible_message("[src] goes off!")
- user.apply_damage(200, BRUTE, "head", sharp =1, used_weapon = "Self-inflicted gunshot wound to the head.")
+ user.apply_damage(200, BRUTE, "head", sharp = 1, used_weapon = "Self-inflicted gunshot wound to the head.")
user.death()
else
user.visible_message("[user] lowers [src] from their head.")