diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm index 5877012eb87..8f50c16ba61 100644 --- a/code/game/objects/items/toys.dm +++ b/code/game/objects/items/toys.dm @@ -1402,13 +1402,13 @@ obj/item/toy/cards/deck/syndicate/black if(bullet_position > 1) user.visible_message("*click*") playsound(src, 'sound/weapons/empty.ogg', 100, 1) - bullet_position -- + bullet_position-- return else bullet_position = null playsound(src, 'sound/weapons/Gunshot.ogg', 50, 1) user.visible_message("[src] goes off!") - user.apply_damage(200, BRUTE, "head", sharp =1, used_weapon = "Self-inflicted gunshot wound to the head.") + user.apply_damage(200, BRUTE, "head", sharp = 1, used_weapon = "Self-inflicted gunshot wound to the head.") user.death() else user.visible_message("[user] lowers [src] from their head.")