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add trait for 'gunpoint,' swap guns over to new trait. (#23494)
add pointy banana, among other non-gun pointies. Co-authored-by: Scribble-Sheep <15377810-AlyxisDrayko@users.noreply.gitlab.com>
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@@ -50,6 +50,7 @@
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if(!reagents)
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create_reagents(max_water)
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reagents.add_reagent("water", max_water)
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ADD_TRAIT(src, TRAIT_CAN_POINT_WITH, ROUNDSTART_TRAIT)
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/obj/item/extinguisher/attack_self(mob/user as mob)
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safety = !safety
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