From ecd0b80b75d669a3fb79dba3b6a00528f41ebf32 Mon Sep 17 00:00:00 2001 From: Kyep <16434066+Kyep@users.noreply.github.com> Date: Sat, 5 Oct 2019 23:33:47 +0000 Subject: [PATCH] Fixes Empty medkit in depot(#12505) --- code/game/objects/effects/spawners/random_spawners.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/effects/spawners/random_spawners.dm b/code/game/objects/effects/spawners/random_spawners.dm index d2324b5dd93..ee7fc670075 100644 --- a/code/game/objects/effects/spawners/random_spawners.dm +++ b/code/game/objects/effects/spawners/random_spawners.dm @@ -247,7 +247,7 @@ // Loot schema: medkits, very useful devices (jammer, illegal upgrade, RCD), better quality ammo (AP, fire), basic weapons (pistol, empgrenade), high value ores (diamond, uranium) result = list(/datum/nothing = 25, /obj/item/jammer = 1, - /obj/item/storage/firstaid = 1, + /obj/item/storage/firstaid/regular = 1, /obj/item/storage/box/syndie_kit/bonerepair = 1, /obj/item/gun/projectile/automatic/pistol = 1, /obj/item/stock_parts/cell/bluespace = 1,