Adds roles for golems, ash walkers and robot brains to player preferences + Splits antags and neutral roles in the UI window (#31168)

* split antags and neutrals, sentient to brains and golems

* proper roles for golems and brains

* potentially added golem ban

* added role for ash walker

* i -> role

* strings to defines

* spacing

* style

* early return
This commit is contained in:
Christer2222
2026-01-27 01:55:22 +00:00
committed by GitHub
parent 70b9bed2c3
commit ece644c3ca
8 changed files with 67 additions and 34 deletions
@@ -47,7 +47,7 @@
var/area/our_area = get_area(src)
icon_state = searching_icon
searching = TRUE
notify_ghosts("A robotic brain has been activated in [our_area.name].", source = src, flashwindow = FALSE, action = NOTIFY_ATTACK)
notify_ghosts("A robotic brain has been activated in [our_area.name].", source = src, flashwindow = FALSE, role = ROLE_ROBOT_BRAIN, action = NOTIFY_ATTACK)
addtimer(CALLBACK(src, PROC_REF(reset_search)), 60 SECONDS)
// This should not ever happen, but let's be safe