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Adds roles for golems, ash walkers and robot brains to player preferences + Splits antags and neutral roles in the UI window (#31168)
* split antags and neutrals, sentient to brains and golems * proper roles for golems and brains * potentially added golem ban * added role for ash walker * i -> role * strings to defines * spacing * style * early return
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@@ -47,7 +47,7 @@
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var/area/our_area = get_area(src)
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icon_state = searching_icon
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searching = TRUE
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notify_ghosts("A robotic brain has been activated in [our_area.name].", source = src, flashwindow = FALSE, action = NOTIFY_ATTACK)
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notify_ghosts("A robotic brain has been activated in [our_area.name].", source = src, flashwindow = FALSE, role = ROLE_ROBOT_BRAIN, action = NOTIFY_ATTACK)
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addtimer(CALLBACK(src, PROC_REF(reset_search)), 60 SECONDS)
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// This should not ever happen, but let's be safe
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