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You've Got Mail! Adds Mail system (#22269)
* heres the mail it never fails Adds envelopes and its functions. * It makes me want to wag my tail Adds new envelope sprites courtesy of McRamon, makes mail bags and envelopess able to be carried by cargo clothing. * when it comes i want to whail Makes Wizard and Nukie equip change to off station role. Adds mail crates and functionality/logging for randomly choosing recipients of mail. * MAAAAAAAAAAAAAAIIIL!!!! Adds functionality for the mail scanner alongside sounds. Begins the process of making mail arrive on the shuttle. * MAIL * THE MAILMAN IS HERE * MAIL IS REAL * Give me an M, give me an A, give me an I, give me an L. What does that spell? MAIL. Finalises pre-review mail features, adding the mail scanner to cargo tech loadout/autolathe. * Update code/game/gamemodes/nuclear/nuclear.dm Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> * Update code/modules/shuttle/supply.dm Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> * Update code/game/jobs/job/support.dm Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> * Update code/game/objects/items/weapons/storage/bags.dm Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> * Update code/game/objects/items/weapons/storage/bags.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/game/objects/structures/crates_lockers/crates.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/controllers/subsystem/SSeconomy.dm Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> * check out what you got now Removes unused sprite bloat. * Update code/game/objects/mail.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/game/objects/mail.dm * Update code/game/objects/mail.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/game/objects/mail.dm Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> * Update code/game/objects/mail.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/game/objects/mail.dm Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> * First few Contra reviews * Second batch * Cl doesn't fail anymore * Even more fucking reviews * Doesn't quite work yet but we're almost there * WHEN DOES IT EEEEEND * I have no energy to make a blues clues reference More commits to respond to reviews * God I miss Steve Adds hand sprites to mail scanners * Woooo Mail works again * Science envelopes * Update code/game/objects/mail.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> * my god it worked II hate it * Bread and Circuses splits up service envelopes into two categories, addresses other reviews. * Lewc review - needs testing * Almost there Changing lists and more. * Last fix * IT IS ALL WORKING NOW * Mail. Is. Done. Final pass. * Update code/controllers/subsystem/SSeconomy.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/game/objects/mail.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * The fix * Just this one too * Lewc review * mail? yeah * Begone, ye powersink * Sirryan review * Update code/__DEFINES/economy_defines.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/game/objects/mail.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/game/objects/mail.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> * Update code/controllers/subsystem/SSeconomy.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> * Update code/game/objects/mail.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> * Update code/game/objects/mail.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> * Wjpp[s * Removes useless comment * We ball --------- Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
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@@ -92,6 +92,8 @@ SUBSYSTEM_DEF(economy)
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var/next_paycheck_delay = 0
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/// total paydays this round
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var/payday_count = 0
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/// Time until the next mail shipment
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var/next_mail_delay = 0
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var/global_paycheck_bonus = 0
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var/global_paycheck_deduction = 0
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@@ -132,6 +134,7 @@ SUBSYSTEM_DEF(economy)
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centcom_message = "<center>---[station_time_timestamp()]---</center><br>Remember to stamp and send back the supply manifests.<hr>"
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next_paycheck_delay = 30 MINUTES + world.time
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next_mail_delay = 15 MINUTES + world.time
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/datum/controller/subsystem/economy/fire()
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if(next_paycheck_delay <= world.time)
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@@ -141,6 +144,11 @@ SUBSYSTEM_DEF(economy)
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next_data_check = 10 MINUTES + world.time
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record_economy_data()
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process_job_tasks()
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if(next_mail_delay <= world.time)
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if(!is_admin_level(SSshuttle.supply.z) || SSshuttle.supply.areaInstance.moving)
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return
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next_mail_delay = 15 MINUTES + world.time
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SSshuttle.mail_delivery()
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/datum/controller/subsystem/economy/proc/record_economy_data()
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economy_data["totalcash"] += total_space_cash
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@@ -24,6 +24,8 @@ SUBSYSTEM_DEF(shuttle)
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//supply shuttle stuff
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var/obj/docking_port/mobile/supply/supply
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/// Supply shuttle turfs to make mail be put down faster
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var/static/list/supply_shuttle_turfs = list()
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var/list/hidden_shuttle_turfs = list() //all turfs hidden from navigation computers associated with a list containing the image hiding them and the type of the turf they are pretending to be
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var/list/hidden_shuttle_turf_images = list() //only the images from the above list
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@@ -284,4 +286,23 @@ SUBSYSTEM_DEF(shuttle)
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QDEL_LIST_CONTENTS(remove_images)
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/datum/controller/subsystem/shuttle/proc/mail_delivery()
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for(var/obj/machinery/requests_console/console in GLOB.allRequestConsoles)
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if(console.department != "Cargo Bay")
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continue
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console.createMessage("Messaging and Intergalactic Letters", "New Mail Crates ready to be ordered!", "A new mail crate is able to be shipped alongside your next orders!", RQ_NORMALPRIORITY)
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if(!length(supply_shuttle_turfs))
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for(var/turf/simulated/T in supply.areaInstance)
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if(T.density)
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continue
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for(var/obj/structure/structure in T.contents)
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if(structure.density)
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continue
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supply_shuttle_turfs += T
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if(!length(supply_shuttle_turfs)) // In case some nutjob walled the supply shuttle 10 minutes into the round
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return
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var/turf/spawn_location = pick(supply_shuttle_turfs)
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new /obj/structure/closet/crate/mail(spawn_location)
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#undef CALL_SHUTTLE_REASON_LENGTH
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