From ed0f8bf066367653ef50bde410100d0846985ff5 Mon Sep 17 00:00:00 2001 From: "aranclanos@hotmail.com" Date: Mon, 31 Dec 2012 05:37:51 +0000 Subject: [PATCH] Fixes a runtime if there's no mob when a dna injector is injected by adding a sanity check. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5432 316c924e-a436-60f5-8080-3fe189b3f50e --- code/game/objects/items/weapons/dna_injector.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/game/objects/items/weapons/dna_injector.dm b/code/game/objects/items/weapons/dna_injector.dm index 972e842513d..775a982716e 100644 --- a/code/game/objects/items/weapons/dna_injector.dm +++ b/code/game/objects/items/weapons/dna_injector.dm @@ -53,7 +53,8 @@ uses-- spawn(0)//this prevents the collapse of space-time continuum - user.drop_from_inventory(src) + if (user) + user.drop_from_inventory(src) del(src) return uses