Buffs Nuclear Operative Cyborgs (#22444)

* Pinpointer + grenade launcher

* NANOPASTE FOR THE PEASANTS

* Adds pinpointers lmao

* Removes the Nuke

* Henri review

* Update code/game/gamemodes/nuclear/pinpointer.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Henri review

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
This commit is contained in:
DGamerL
2023-09-25 19:05:15 -04:00
committed by GitHub
co-authored by Henri215
parent 59c70f983b
commit ed11dad321
5 changed files with 25 additions and 6 deletions
@@ -147,6 +147,10 @@
ammo_type = /obj/item/ammo_casing/a40mm
max_ammo = 6
/obj/item/ammo_box/magazine/internal/cylinder/grenadelauncher/multi/fifteen
ammo_type = /obj/item/ammo_casing/a40mm
max_ammo = 15
/obj/item/ammo_box/magazine/internal/speargun
name = "speargun internal magazine"
ammo_type = /obj/item/ammo_casing/caseless/magspear
@@ -24,9 +24,10 @@
mag_type = /obj/item/ammo_box/magazine/internal/cylinder/grenadelauncher/multi
/obj/item/gun/projectile/revolver/grenadelauncher/multi/cyborg
desc = "A 6-shot grenade launcher."
desc = "A 15-shot grenade launcher."
icon = 'icons/mecha/mecha_equipment.dmi'
icon_state = "mecha_grenadelnchr"
mag_type = /obj/item/ammo_box/magazine/internal/cylinder/grenadelauncher/multi/fifteen
/obj/item/gun/projectile/revolver/grenadelauncher/multi/cyborg/attack_self()
return