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Add seed vault and animal hospital
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@@ -165,6 +165,13 @@
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origin_tech = "materials=3;combat=4"
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attack_verb = list("slashed", "stabbed", "sliced", "torn", "ripped", "cut")
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/obj/item/kitchen/knife/combat/survival
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name = "survival knife"
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icon_state = "survivalknife"
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desc = "A hunting grade survival knife."
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force = 15
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throwforce = 15
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/obj/item/kitchen/knife/combat/cyborg
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name = "cyborg knife"
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icon = 'icons/obj/items_cyborg.dmi'
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