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Adds the oneuse autosurgeon (#25978)
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@@ -328,7 +328,7 @@
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spawn_inside = /obj/structure/closet/secure_closet/syndicate/depot/armory
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// Combat orientated items that could give the player an advantage if an antag messes with them.
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result = list(/obj/item/melee/energy/sword/saber = 1,
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/obj/item/autosurgeon/organ/syndicate/razorwire = 1,
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/obj/item/autosurgeon/organ/syndicate/oneuse/razorwire = 1,
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/obj/item/chameleon = 1,
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/obj/item/CQC_manual = 1,
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/obj/item/reagent_containers/hypospray/autoinjector/stimulants = 1,
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