diff --git a/code/game/objects/items/weapons/tools.dm b/code/game/objects/items/weapons/tools.dm index 22c4acbf098..31ba83fc444 100644 --- a/code/game/objects/items/weapons/tools.dm +++ b/code/game/objects/items/weapons/tools.dm @@ -58,7 +58,7 @@ icon_state = "drill_bolt" item_state = "drill" usesound = 'sound/items/drill_use.ogg' - materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_GOLD=25) + materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25) origin_tech = "materials=2;engineering=2" //done for balance reasons, making them high value for research, but harder to get force = 8 //might or might not be too high, subject to change throwforce = 8 @@ -180,7 +180,7 @@ desc = "A simple hand drill with a screwdriver bit attached." icon_state = "drill_screw" item_state = "drill" - materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_GOLD=25) + materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25) origin_tech = "materials=2;engineering=2" //done for balance reasons, making them high value for research, but harder to get force = 8 //might or might not be too high, subject to change throwforce = 8 @@ -276,7 +276,7 @@ icon_state = "jaws_cutter" item_state = "jawsoflife" origin_tech = "materials=2;engineering=2" - materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_GOLD=25) + materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25) usesound = 'sound/items/jaws_cut.ogg' toolspeed = 0.25 @@ -691,7 +691,7 @@ obj/item/weapon/weldingtool/experimental/process() desc = "A set of jaws of life, the magic of science has managed to fit it down into a device small enough to fit in a tool belt. It's fitted with a prying head." icon_state = "jaws_pry" item_state = "jawsoflife" - materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_DIAMOND=25) + materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25) origin_tech = "materials=2;engineering=2" usesound = 'sound/items/jaws_pry.ogg' force = 15 diff --git a/code/modules/research/designs/equipment_designs.dm b/code/modules/research/designs/equipment_designs.dm index a3e9b82b722..b9f5b108f05 100644 --- a/code/modules/research/designs/equipment_designs.dm +++ b/code/modules/research/designs/equipment_designs.dm @@ -186,7 +186,7 @@ id = "handdrill" req_tech = list("materials" = 4, "engineering" = 6) build_type = PROTOLATHE - materials = list(MAT_METAL = 3500, MAT_SILVER = 1500, MAT_GOLD = 1000) + materials = list(MAT_METAL = 3500, MAT_SILVER = 1500, MAT_TITANIUM = 2500) build_path = /obj/item/weapon/screwdriver/power category = list("Equipment") @@ -197,7 +197,7 @@ req_tech = list("materials" = 4, "engineering" = 6, "magnets" = 6) // added one more requirment since the Jaws of Life are a bit OP build_path = /obj/item/weapon/crowbar/power build_type = PROTOLATHE - materials = list(MAT_METAL = 4500, MAT_SILVER = 2500, MAT_DIAMOND = 1000) + materials = list(MAT_METAL = 4500, MAT_SILVER = 2500, MAT_TITANIUM = 3500) category = list("Equipment") /datum/design/alienwrench @@ -207,7 +207,7 @@ req_tech = list("engineering" = 5, "materials" = 5, "abductor" = 4) build_path = /obj/item/weapon/wrench/abductor build_type = PROTOLATHE - materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_DIAMOND = 2000) + materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000) category = list("Equipment") /datum/design/alienwirecutters @@ -217,7 +217,7 @@ req_tech = list("engineering" = 5, "materials" = 5, "abductor" = 4) build_path = /obj/item/weapon/wirecutters/abductor build_type = PROTOLATHE - materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_DIAMOND = 2000) + materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000) category = list("Equipment") /datum/design/alienscrewdriver @@ -227,7 +227,7 @@ req_tech = list("engineering" = 5, "materials" = 5, "abductor" = 4) build_path = /obj/item/weapon/screwdriver/abductor build_type = PROTOLATHE - materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_DIAMOND = 2000) + materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000) category = list("Equipment") /datum/design/aliencrowbar @@ -237,7 +237,7 @@ req_tech = list("engineering" = 5, "materials" = 5, "abductor" = 4) build_path = /obj/item/weapon/crowbar/abductor build_type = PROTOLATHE - materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_DIAMOND = 2000) + materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000) category = list("Equipment") /datum/design/alienwelder @@ -247,7 +247,7 @@ req_tech = list("engineering" = 5, "plasmatech" = 5, "abductor" = 4) build_path = /obj/item/weapon/weldingtool/abductor build_type = PROTOLATHE - materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 5000, MAT_DIAMOND = 2000) + materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 5000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000) category = list("Equipment") /datum/design/alienmultitool @@ -257,5 +257,5 @@ req_tech = list("engineering" = 5, "programming" = 5, "abductor" = 4) build_path = /obj/item/device/multitool/abductor build_type = PROTOLATHE - materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 5000, MAT_DIAMOND = 2000) + materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 5000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000) category = list("Equipment") diff --git a/code/modules/research/designs/medical_designs.dm b/code/modules/research/designs/medical_designs.dm index 2a791e8c61a..cb73a0afe8c 100644 --- a/code/modules/research/designs/medical_designs.dm +++ b/code/modules/research/designs/medical_designs.dm @@ -192,7 +192,7 @@ req_tech = list("biotech" = 4, "materials" = 4, "abductor" = 3) build_path = /obj/item/weapon/scalpel/alien build_type = PROTOLATHE - materials = list(MAT_METAL = 2000, MAT_SILVER = 1500, MAT_GOLD = 500, MAT_PLASMA = 500) + materials = list(MAT_METAL = 2000, MAT_SILVER = 1500, MAT_PLASMA = 500, MAT_TITANIUM = 1500) category = list("Medical") /datum/design/alienhemostat @@ -202,7 +202,7 @@ req_tech = list("biotech" = 4, "materials" = 4, "abductor" = 3) build_path = /obj/item/weapon/hemostat/alien build_type = PROTOLATHE - materials = list(MAT_METAL = 2000, MAT_SILVER = 1500, MAT_GOLD = 500, MAT_PLASMA = 500) + materials = list(MAT_METAL = 2000, MAT_SILVER = 1500, MAT_PLASMA = 500, MAT_TITANIUM = 1500) category = list("Medical") /datum/design/alienretractor @@ -212,7 +212,7 @@ req_tech = list("biotech" = 4, "materials" = 4, "abductor" = 3) build_path = /obj/item/weapon/retractor/alien build_type = PROTOLATHE - materials = list(MAT_METAL = 2000, MAT_SILVER = 1500, MAT_GOLD = 500, MAT_PLASMA = 500) + materials = list(MAT_METAL = 2000, MAT_SILVER = 1500, MAT_PLASMA = 500, MAT_TITANIUM = 1500) category = list("Medical") /datum/design/aliensaw @@ -222,7 +222,7 @@ req_tech = list("biotech" = 4, "materials" = 4, "abductor" = 3) build_path = /obj/item/weapon/circular_saw/alien build_type = PROTOLATHE - materials = list(MAT_METAL = 10000, MAT_SILVER = 2500, MAT_GOLD = 1000, MAT_PLASMA = 1000) + materials = list(MAT_METAL = 10000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 1500) category = list("Medical") /datum/design/aliendrill @@ -232,7 +232,7 @@ req_tech = list("biotech" = 4, "materials" = 4, "abductor" = 3) build_path = /obj/item/weapon/surgicaldrill/alien build_type = PROTOLATHE - materials = list(MAT_METAL = 10000, MAT_SILVER = 2500, MAT_GOLD = 1000, MAT_PLASMA = 1000) + materials = list(MAT_METAL = 10000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 1500) category = list("Medical") /datum/design/aliencautery @@ -242,7 +242,7 @@ req_tech = list("biotech" = 4, "materials" = 4, "abductor" = 3) build_path = /obj/item/weapon/cautery/alien build_type = PROTOLATHE - materials = list(MAT_METAL = 2000, MAT_SILVER = 1500, MAT_GOLD = 500, MAT_PLASMA = 500) + materials = list(MAT_METAL = 2000, MAT_SILVER = 1500, MAT_PLASMA = 500, MAT_TITANIUM = 1500) category = list("Medical") /////////////////////////////////////////