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Smoke spells readability (#19387)
* read the smoke * oops * contra * contra * more tidying * last one * Update code/modules/projectiles/projectile/magic.dm Co-authored-by: Farie82 <farie82@users.noreply.github.com> Co-authored-by: Farie82 <farie82@users.noreply.github.com>
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@@ -321,14 +321,14 @@
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return
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var/datum/effect_system/smoke_spread/smoke = new
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smoke.set_up(1, 0, user.loc)
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smoke.set_up(1, FALSE, user)
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smoke.start()
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user.forceMove(get_turf(linked))
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SSblackbox.record_feedback("tally", "warp_cube", 1, type)
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var/datum/effect_system/smoke_spread/smoke2 = new
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smoke2.set_up(1, 0, user.loc)
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smoke2.set_up(1, FALSE, user)
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smoke2.start()
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cooldown = TRUE
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linked.cooldown = TRUE
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