mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-11 07:03:30 +01:00
Major Lavaland Update
This commit is contained in:
@@ -400,54 +400,57 @@
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density = 1
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anchored = 1.0
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var/obj/item/card/id/inserted_id
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var/list/prize_list = list(
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new /datum/data/mining_equipment("Stimpack", /obj/item/reagent_containers/hypospray/autoinjector/stimpack, 50),
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new /datum/data/mining_equipment("Teporone MediPen", /obj/item/reagent_containers/hypospray/autoinjector/teporone, 50),
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new /datum/data/mining_equipment("MediPen Bundle", /obj/item/storage/box/autoinjector/utility, 200),
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new /datum/data/mining_equipment("Whiskey", /obj/item/reagent_containers/food/drinks/bottle/whiskey, 100),
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new /datum/data/mining_equipment("Cigar", /obj/item/clothing/mask/cigarette/cigar/havana, 150),
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new /datum/data/mining_equipment("Soap", /obj/item/soap/nanotrasen, 200),
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new /datum/data/mining_equipment("Laser Pointer", /obj/item/laser_pointer, 300),
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new /datum/data/mining_equipment("Alien Toy", /obj/item/clothing/mask/facehugger/toy, 300),
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new /datum/data/mining_equipment("Advanced Scanner", /obj/item/t_scanner/adv_mining_scanner, 400),
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new /datum/data/mining_equipment("Hivelord Stabilizer", /obj/item/hivelordstabilizer, 400),
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new /datum/data/mining_equipment("Mining Drone", /obj/item/mining_drone_cube, 500),
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new /datum/data/mining_equipment("Drone Melee Upgrade", /obj/item/mine_bot_upgrade, 400),
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new /datum/data/mining_equipment("Drone Health Upgrade", /obj/item/mine_bot_upgrade/health, 400),
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new /datum/data/mining_equipment("Drone Ranged Upgrade", /obj/item/mine_bot_upgrade/cooldown, 600),
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new /datum/data/mining_equipment("Kinetic Crusher", /obj/item/twohanded/required/kinetic_crusher, 750),
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new /datum/data/mining_equipment("Shelter Capsule", /obj/item/survivalcapsule, 400),
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new /datum/data/mining_equipment("Luxury Shelter Capsule", /obj/item/survivalcapsule/luxury, 3000),
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new /datum/data/mining_equipment("Explorer\'s Webbing", /obj/item/storage/belt/mining, 500),
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new /datum/data/mining_equipment("Drone AI Upgrade", /obj/item/slimepotion/sentience/mining, 1000),
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new /datum/data/mining_equipment("GAR mesons", /obj/item/clothing/glasses/meson/gar, 500),
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new /datum/data/mining_equipment("Brute First-Aid Kit", /obj/item/storage/firstaid/brute, 600),
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new /datum/data/mining_equipment("Jaunter", /obj/item/wormhole_jaunter, 600),
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new /datum/data/mining_equipment("Kinetic Accelerator", /obj/item/gun/energy/kinetic_accelerator, 750),
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new /datum/data/mining_equipment("Resonator", /obj/item/resonator, 800),
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new /datum/data/mining_equipment("Lazarus Injector", /obj/item/lazarus_injector, 1000),
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new /datum/data/mining_equipment("Silver Pickaxe", /obj/item/pickaxe/silver, 1000),
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new /datum/data/mining_equipment("Lazarus Capsule", /obj/item/mobcapsule, 800),
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new /datum/data/mining_equipment("Lazarus Capsule belt", /obj/item/storage/belt/lazarus, 200),
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new /datum/data/mining_equipment("Jetpack", /obj/item/tank/jetpack/carbondioxide/mining, 2000),
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new /datum/data/mining_equipment("Space Cash", /obj/item/stack/spacecash/c1000, 2000),
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new /datum/data/mining_equipment("Diamond Pickaxe", /obj/item/pickaxe/diamond, 2000),
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new /datum/data/mining_equipment("Super Resonator", /obj/item/resonator/upgraded, 2500),
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new /datum/data/mining_equipment("Jump Boots", /obj/item/clothing/shoes/bhop, 2500),
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new /datum/data/mining_equipment("Mining Hardsuit", /obj/item/storage/box/mininghardsuit, 2000),
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new /datum/data/mining_equipment("1 Marker Beacon", /obj/item/stack/marker_beacon, 10),
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new /datum/data/mining_equipment("10 Marker Beacons", /obj/item/stack/marker_beacon/ten, 100),
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new /datum/data/mining_equipment("30 Marker Beacons", /obj/item/stack/marker_beacon/thirty, 300),
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new /datum/data/mining_equipment("KA White Tracer Rounds", /obj/item/borg/upgrade/modkit/tracer, 100),
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new /datum/data/mining_equipment("KA Adjustable Tracer Rounds", /obj/item/borg/upgrade/modkit/tracer/adjustable, 150),
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new /datum/data/mining_equipment("KA Super Chassis", /obj/item/borg/upgrade/modkit/chassis_mod, 250),
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new /datum/data/mining_equipment("KA Hyper Chassis", /obj/item/borg/upgrade/modkit/chassis_mod/orange, 300),
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new /datum/data/mining_equipment("KA Range Increase", /obj/item/borg/upgrade/modkit/range, 1000),
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new /datum/data/mining_equipment("KA Damage Increase", /obj/item/borg/upgrade/modkit/damage, 1000),
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new /datum/data/mining_equipment("KA Cooldown Decrease", /obj/item/borg/upgrade/modkit/cooldown, 1000),
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new /datum/data/mining_equipment("KA AoE Damage", /obj/item/borg/upgrade/modkit/aoe/mobs, 2000),
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new /datum/data/mining_equipment("Point Transfer Card", /obj/item/card/mining_point_card, 500),
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new /datum/data/mining_equipment("Mining Conscription Kit", /obj/item/storage/backpack/duffel/mining_conscript, 1000),
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var/list/prize_list = list( //if you add something to this, please, for the love of god, sort it by price/type. use tabs and not spaces.
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new /datum/data/mining_equipment("1 Marker Beacon", /obj/item/stack/marker_beacon, 10),
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new /datum/data/mining_equipment("10 Marker Beacons", /obj/item/stack/marker_beacon/ten, 100),
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new /datum/data/mining_equipment("30 Marker Beacons", /obj/item/stack/marker_beacon/thirty, 300),
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new /datum/data/mining_equipment("Whiskey", /obj/item/reagent_containers/food/drinks/bottle/whiskey, 100),
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new /datum/data/mining_equipment("Absinthe", /obj/item/reagent_containers/food/drinks/bottle/absinthe/premium, 100),
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new /datum/data/mining_equipment("Cigar", /obj/item/clothing/mask/cigarette/cigar/havana, 150),
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new /datum/data/mining_equipment("Soap", /obj/item/soap/nanotrasen, 200),
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new /datum/data/mining_equipment("Laser Pointer", /obj/item/laser_pointer, 300),
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new /datum/data/mining_equipment("Alien Toy", /obj/item/clothing/mask/facehugger/toy, 300),
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new /datum/data/mining_equipment("Stabilizing Serum", /obj/item/hivelordstabilizer, 400),
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new /datum/data/mining_equipment("Space Cash", /obj/item/stack/spacecash/c1000, 2000),
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new /datum/data/mining_equipment("Point Transfer Card", /obj/item/card/mining_point_card, 500),
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// new /datum/data/mining_equipment("Fulton Beacon", /obj/item/fulton_core, 400),
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new /datum/data/mining_equipment("Shelter Capsule", /obj/item/survivalcapsule, 400),
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new /datum/data/mining_equipment("GAR Meson Scanners", /obj/item/clothing/glasses/meson/gar, 500),
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new /datum/data/mining_equipment("Explorer's Webbing", /obj/item/storage/belt/mining, 500),
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new /datum/data/mining_equipment("Survival Medipen", /obj/item/reagent_containers/hypospray/autoinjector/survival, 500),
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new /datum/data/mining_equipment("Brute First-Aid Kit", /obj/item/storage/firstaid/brute, 600),
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new /datum/data/mining_equipment("Tracking Implant Kit", /obj/item/storage/box/minertracker, 600),
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new /datum/data/mining_equipment("Jaunter", /obj/item/wormhole_jaunter, 750),
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new /datum/data/mining_equipment("Kinetic Crusher", /obj/item/twohanded/required/kinetic_crusher, 750),
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new /datum/data/mining_equipment("Kinetic Accelerator", /obj/item/gun/energy/kinetic_accelerator, 750),
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new /datum/data/mining_equipment("Advanced Scanner", /obj/item/t_scanner/adv_mining_scanner, 800),
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new /datum/data/mining_equipment("Resonator", /obj/item/resonator, 800),
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// new /datum/data/mining_equipment("Fulton Pack", /obj/item/extraction_pack, 1000),
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new /datum/data/mining_equipment("Lazarus Injector", /obj/item/lazarus_injector, 1000),
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new /datum/data/mining_equipment("Silver Pickaxe", /obj/item/pickaxe/silver, 1000),
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new /datum/data/mining_equipment("Mining Conscription Kit", /obj/item/storage/backpack/duffel/mining_conscript, 1500),
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new /datum/data/mining_equipment("Jetpack", /obj/item/tank/jetpack/carbondioxide/mining, 2000),
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new /datum/data/mining_equipment("Mining Hardsuit", /obj/item/clothing/suit/space/hardsuit/mining, 2000),
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new /datum/data/mining_equipment("Diamond Pickaxe", /obj/item/pickaxe/diamond, 2000),
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new /datum/data/mining_equipment("Super Resonator", /obj/item/resonator/upgraded, 2500),
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new /datum/data/mining_equipment("Jump Boots", /obj/item/clothing/shoes/bhop, 2500),
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new /datum/data/mining_equipment("Luxury Shelter Capsule", /obj/item/survivalcapsule/luxury, 3000),
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new /datum/data/mining_equipment("Nanotrasen Minebot", /obj/item/mining_drone_cube, 800),
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new /datum/data/mining_equipment("Minebot Melee Upgrade", /obj/item/mine_bot_upgrade, 400),
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new /datum/data/mining_equipment("Minebot Armor Upgrade", /obj/item/mine_bot_upgrade/health, 400),
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new /datum/data/mining_equipment("Minebot Cooldown Upgrade", /obj/item/borg/upgrade/modkit/cooldown/minebot, 600),
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new /datum/data/mining_equipment("Minebot AI Upgrade", /obj/item/slimepotion/sentience/mining, 1000),
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new /datum/data/mining_equipment("KA Minebot Passthrough", /obj/item/borg/upgrade/modkit/minebot_passthrough, 100),
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new /datum/data/mining_equipment("Lazarus Capsule", /obj/item/mobcapsule, 800),
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new /datum/data/mining_equipment("Lazarus Capsule belt", /obj/item/storage/belt/lazarus, 200),
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new /datum/data/mining_equipment("KA White Tracer Rounds", /obj/item/borg/upgrade/modkit/tracer, 100),
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new /datum/data/mining_equipment("KA Adjustable Tracer Rounds", /obj/item/borg/upgrade/modkit/tracer/adjustable, 150),
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new /datum/data/mining_equipment("KA Super Chassis", /obj/item/borg/upgrade/modkit/chassis_mod, 250),
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new /datum/data/mining_equipment("KA Hyper Chassis", /obj/item/borg/upgrade/modkit/chassis_mod/orange, 300),
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new /datum/data/mining_equipment("KA Range Increase", /obj/item/borg/upgrade/modkit/range, 1000),
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new /datum/data/mining_equipment("KA Damage Increase", /obj/item/borg/upgrade/modkit/damage, 1000),
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new /datum/data/mining_equipment("KA Cooldown Decrease", /obj/item/borg/upgrade/modkit/cooldown, 1000),
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new /datum/data/mining_equipment("KA AoE Damage", /obj/item/borg/upgrade/modkit/aoe/mobs, 2000)
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)
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/obj/machinery/mineral/equipment_vendor/golem
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@@ -597,16 +600,14 @@
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..()
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/obj/machinery/mineral/equipment_vendor/proc/RedeemVoucher(obj/item/mining_voucher/voucher, mob/redeemer)
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var/items = list("Kinetic Accelerator", "Survival Capsule and Explorer's Webbing", "Resonator Kit", "Minebot Kit", "Crusher Kit", "Mining Conscription Kit", "Advanced Scanner")
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var/items = list("Survival Capsule and Explorer's Webbing", "Resonator Kit", "Minebot Kit", "Crusher Kit", "Mining Conscription Kit")
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var/selection = input(redeemer, "Pick your equipment", "Mining Voucher Redemption") as null|anything in items
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if(!selection || !Adjacent(redeemer) || QDELETED(voucher) || voucher.loc != redeemer)
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return
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var/drop_location = loc
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var/drop_location = drop_location()
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switch(selection)
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if("Kinetic Accelerator")
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new /obj/item/gun/energy/kinetic_accelerator(drop_location)
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if("Survival Capsule and Explorer's Webbing")
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new /obj/item/storage/belt/mining(drop_location)
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if("Resonator Kit")
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@@ -616,13 +617,15 @@
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new /obj/item/mining_drone_cube(drop_location)
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new /obj/item/weldingtool/hugetank(drop_location)
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new /obj/item/clothing/head/welding(drop_location)
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// if("Extraction and Rescue Kit")
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// new /obj/item/extraction_pack(drop_location)
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// new /obj/item/fulton_core(drop_location)
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// new /obj/item/stack/marker_beacon/thirty(drop_location)
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if("Crusher Kit")
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new /obj/item/extinguisher/mini(drop_location)
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new /obj/item/twohanded/required/kinetic_crusher(drop_location)
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if("Mining Conscription Kit")
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new /obj/item/storage/backpack/duffel/mining_conscript(drop_location)
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if("Advanced Scanner")
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new /obj/item/t_scanner/adv_mining_scanner(drop_location)
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qdel(voucher)
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@@ -686,14 +689,16 @@
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/obj/item/storage/backpack/duffel/mining_conscript/New()
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..()
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new /obj/item/pickaxe(src)
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new /obj/item/clothing/glasses/meson(src)
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new /obj/item/t_scanner/adv_mining_scanner/lesser(src)
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new /obj/item/storage/bag/ore(src)
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new /obj/item/clothing/under/rank/miner/lavaland(src)
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new /obj/item/encryptionkey/headset_cargo(src)
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new /obj/item/clothing/mask/gas(src)
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new /obj/item/clothing/suit/hooded/explorer(src)
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new /obj/item/encryptionkey/headset_mining(src)
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new /obj/item/clothing/mask/gas/explorer(src)
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new /obj/item/card/id/mining_access_card(src)
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new /obj/item/gun/energy/kinetic_accelerator(src)
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new /obj/item/kitchen/knife/combat/survival(src)
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new /obj/item/flashlight/seclite(src)
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/**********************Jaunter**********************/
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@@ -784,30 +789,20 @@
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origin_tech = "magnets=3;engineering=3"
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desc = "A handheld device that creates small fields of energy that resonate until they detonate, crushing rock. It can also be activated without a target to create a field at the user's location, to act as a delayed time trap. It's more effective in a vaccuum."
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w_class = WEIGHT_CLASS_NORMAL
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force = 8
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force = 15
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throwforce = 10
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var/cooldown = 0
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var/fieldsactive = 0
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var/burst_time = 50
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var/fieldlimit = 3
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var/burst_time = 30
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var/fieldlimit = 4
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var/list/fields = list()
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var/quick_burst_mod = 0.8
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/obj/item/resonator/upgraded
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name = "upgraded resonator"
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desc = "An upgraded version of the resonator that can produce more fields at once."
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icon_state = "resonator_u"
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origin_tech = "materials=4;powerstorage=3;engineering=3;magnets=3"
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fieldlimit = 5
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/obj/item/resonator/proc/CreateResonance(var/target, var/creator)
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var/turf/T = get_turf(target)
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if(locate(/obj/effect/resonance) in T)
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return
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if(fieldsactive < fieldlimit)
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playsound(src,'sound/weapons/resonator_fire.ogg',50,1)
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new /obj/effect/resonance(T, creator, burst_time)
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fieldsactive++
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spawn(burst_time)
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fieldsactive--
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fieldlimit = 6
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quick_burst_mod = 1
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/obj/item/resonator/attack_self(mob/user)
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if(burst_time == 50)
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@@ -817,48 +812,88 @@
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burst_time = 50
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to_chat(user, "<span class='info'>You set the resonator's fields to detonate after 5 seconds.</span>")
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/obj/item/resonator/afterattack(atom/target, mob/user, proximity_flag)
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if(proximity_flag)
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if(!check_allowed_items(target, 1)) return
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CreateResonance(target, user)
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/obj/item/resonator/proc/CreateResonance(target, mob/user)
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var/turf/T = get_turf(target)
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var/obj/effect/temp_visual/resonance/R = locate(/obj/effect/temp_visual/resonance) in T
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if(R)
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R.damage_multiplier = quick_burst_mod
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R.burst()
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return
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if(LAZYLEN(fields) < fieldlimit)
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new /obj/effect/temp_visual/resonance(T, user, src, burst_time)
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user.changeNext_move(CLICK_CD_MELEE)
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/obj/effect/resonance
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/obj/item/resonator/pre_attackby(atom/target, mob/user, params)
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if(check_allowed_items(target, 1))
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CreateResonance(target, user)
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return TRUE
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/obj/effect/temp_visual/resonance
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name = "resonance field"
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desc = "A resonating field that significantly damages anything inside of it when the field eventually ruptures."
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desc = "A resonating field that significantly damages anything inside of it when the field eventually ruptures. More damaging in low pressure environments."
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icon = 'icons/effects/effects.dmi'
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icon_state = "shield1"
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layer = 4.1
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mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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duration = 50
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var/resonance_damage = 20
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var/damage_multiplier = 1
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var/creator
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var/obj/item/resonator/res
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/obj/effect/resonance/New(loc, var/creator = null, var/timetoburst)
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var/turf/proj_turf = get_turf(src)
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if(!istype(proj_turf))
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return
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if(istype(proj_turf, /turf/simulated/mineral))
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var/turf/simulated/mineral/M = proj_turf
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spawn(timetoburst)
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playsound(src,'sound/weapons/resonator_blast.ogg',50,1)
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M.gets_drilled(creator)
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qdel(src)
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/obj/effect/temp_visual/resonance/New(loc, set_creator, set_resonator, set_duration)
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duration = set_duration
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. = ..()
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creator = set_creator
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res = set_resonator
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if(res)
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res.fields += src
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playsound(src,'sound/weapons/resonator_fire.ogg',50,1)
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transform = matrix() * 0.75
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animate(src, transform = matrix() * 1.5, time = duration)
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deltimer(timerid)
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timerid = addtimer(CALLBACK(src, .proc/burst), duration, TIMER_STOPPABLE)
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/obj/effect/temp_visual/resonance/Destroy()
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if(res)
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res.fields -= src
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res = null
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creator = null
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return ..()
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/obj/effect/temp_visual/resonance/proc/check_pressure(turf/proj_turf)
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if(!proj_turf)
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proj_turf = get_turf(src)
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resonance_damage = initial(resonance_damage)
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if(lavaland_equipment_pressure_check(proj_turf))
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name = "strong [initial(name)]"
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resonance_damage *= 3
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else
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||||
var/datum/gas_mixture/environment = proj_turf.return_air()
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var/pressure = environment.return_pressure()
|
||||
if(pressure < 50)
|
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name = "strong resonance field"
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resonance_damage = 50
|
||||
spawn(timetoburst)
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playsound(src,'sound/weapons/resonator_blast.ogg',50,1)
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if(creator)
|
||||
for(var/mob/living/L in src.loc)
|
||||
add_attack_logs(creator, L, "Resonance field'ed")
|
||||
to_chat(L, "<span class='danger'>The [src.name] ruptured with you in it!</span>")
|
||||
L.adjustBruteLoss(resonance_damage)
|
||||
else
|
||||
for(var/mob/living/L in src.loc)
|
||||
to_chat(L, "<span class='danger'>The [src.name] ruptured with you in it!</span>")
|
||||
L.adjustBruteLoss(resonance_damage)
|
||||
qdel(src)
|
||||
name = initial(name)
|
||||
resonance_damage *= damage_multiplier
|
||||
|
||||
/obj/effect/temp_visual/resonance/proc/burst()
|
||||
var/turf/T = get_turf(src)
|
||||
new /obj/effect/temp_visual/resonance_crush(T)
|
||||
if(ismineralturf(T))
|
||||
var/turf/simulated/mineral/M = T
|
||||
M.gets_drilled(creator)
|
||||
check_pressure(T)
|
||||
playsound(T,'sound/weapons/resonator_blast.ogg',50,1)
|
||||
for(var/mob/living/L in T)
|
||||
if(creator)
|
||||
add_attack_logs(creator, L, "Resonance field'ed")
|
||||
to_chat(L, "<span class='userdanger'>[src] ruptured with you in it!</span>")
|
||||
L.apply_damage(resonance_damage, BRUTE)
|
||||
qdel(src)
|
||||
|
||||
/obj/effect/temp_visual/resonance_crush
|
||||
icon_state = "shield1"
|
||||
layer = ABOVE_ALL_MOB_LAYER
|
||||
duration = 4
|
||||
|
||||
/obj/effect/temp_visual/resonance_crush/New()
|
||||
..()
|
||||
transform = matrix()*1.5
|
||||
animate(src, transform = matrix() * 0.1, alpha = 50, time = 4)
|
||||
|
||||
/**********************Facehugger toy**********************/
|
||||
|
||||
@@ -1210,4 +1245,4 @@
|
||||
if(!charged)
|
||||
charged = 1
|
||||
icon_state = "mining_hammer1"
|
||||
playsound(loc, 'sound/weapons/kenetic_reload.ogg', 60, 1)
|
||||
playsound(loc, 'sound/weapons/kenetic_reload.ogg', 60, 1)
|
||||
@@ -17,35 +17,20 @@
|
||||
icon_closed = "mixed"
|
||||
|
||||
/obj/structure/closet/wardrobe/miner/New()
|
||||
..()
|
||||
contents = list()
|
||||
new /obj/item/storage/backpack/duffel(src)
|
||||
new /obj/item/storage/backpack/industrial(src)
|
||||
new /obj/item/storage/backpack/satchel_eng(src)
|
||||
new /obj/item/clothing/under/rank/miner(src)
|
||||
new /obj/item/clothing/under/rank/miner(src)
|
||||
new /obj/item/clothing/under/rank/miner(src)
|
||||
new /obj/item/clothing/shoes/workboots(src)
|
||||
new /obj/item/clothing/shoes/workboots(src)
|
||||
new /obj/item/clothing/shoes/workboots(src)
|
||||
new /obj/item/clothing/gloves/fingerless(src)
|
||||
new /obj/item/clothing/gloves/fingerless(src)
|
||||
new /obj/item/clothing/gloves/fingerless(src)
|
||||
|
||||
/obj/structure/closet/wardrobe/miner/lavaland
|
||||
|
||||
/obj/structure/closet/wardrobe/miner/lavaland/New()
|
||||
..()
|
||||
contents = list()
|
||||
new /obj/item/storage/backpack/duffel(src)
|
||||
new /obj/item/storage/backpack/explorer(src)
|
||||
new /obj/item/storage/backpack/explorer(src)
|
||||
new /obj/item/storage/backpack/satchel/explorer(src)
|
||||
new /obj/item/clothing/under/rank/miner/lavaland(src)
|
||||
new /obj/item/clothing/under/rank/miner/lavaland(src)
|
||||
new /obj/item/clothing/under/rank/miner/lavaland(src)
|
||||
new /obj/item/clothing/shoes/workboots/mining(src)
|
||||
new /obj/item/clothing/shoes/workboots/mining(src)
|
||||
new /obj/item/clothing/shoes/workboots/mining(src)
|
||||
new /obj/item/clothing/gloves/color/black(src)
|
||||
new /obj/item/clothing/gloves/color/black(src)
|
||||
new /obj/item/clothing/gloves/color/black(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/miner
|
||||
name = "miner's equipment"
|
||||
@@ -59,14 +44,18 @@
|
||||
|
||||
/obj/structure/closet/secure_closet/miner/New()
|
||||
..()
|
||||
// new /obj/item/stack/sheet/mineral/sandbags(src, 5)
|
||||
// new /obj/item/storage/box/emptysandbags(src)
|
||||
new /obj/item/shovel(src)
|
||||
new /obj/item/pickaxe(src)
|
||||
new /obj/item/pickaxe/mini(src)
|
||||
new /obj/item/radio/headset/headset_cargo/mining(src)
|
||||
new /obj/item/t_scanner/adv_mining_scanner/lesser(src)
|
||||
new /obj/item/flashlight/seclite(src)
|
||||
new /obj/item/storage/bag/plants(src)
|
||||
new /obj/item/storage/bag/ore(src)
|
||||
new /obj/item/t_scanner/adv_mining_scanner/lesser(src)
|
||||
new /obj/item/gun/energy/kinetic_accelerator(src)
|
||||
new /obj/item/clothing/glasses/meson(src)
|
||||
new /obj/item/survivalcapsule(src)
|
||||
new /obj/item/stack/marker_beacon/ten
|
||||
|
||||
/**********************Shuttle Computer**************************/
|
||||
|
||||
@@ -122,6 +111,15 @@
|
||||
throwforce = 1
|
||||
attack_verb = list("ineffectively hit")
|
||||
|
||||
/obj/item/pickaxe/mini
|
||||
name = "compact pickaxe"
|
||||
desc = "A smaller, compact version of the standard pickaxe."
|
||||
icon_state = "minipick"
|
||||
force = 10
|
||||
throwforce = 7
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
materials = list(MAT_METAL = 1000)
|
||||
|
||||
/obj/item/pickaxe/silver
|
||||
name = "silver-plated pickaxe"
|
||||
icon_state = "spickaxe"
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
/mob/living/simple_animal/hostile/mining_drone
|
||||
name = "nanotrasen minebot"
|
||||
desc = "The instructions printed on the side read: This is a small robot used to support miners, can be set to search and collect loose ore, or to help fend off wildlife. A mining scanner can instruct it to drop loose ore. Field repairs can be done with a welder."
|
||||
gender = NEUTER
|
||||
icon = 'icons/obj/aibots.dmi'
|
||||
icon_state = "mining_drone"
|
||||
icon_living = "mining_drone"
|
||||
@@ -14,36 +15,31 @@
|
||||
a_intent = INTENT_HARM
|
||||
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
|
||||
minbodytemp = 0
|
||||
wander = 0
|
||||
idle_vision_range = 5
|
||||
move_to_delay = 10
|
||||
retreat_distance = 1
|
||||
minimum_distance = 2
|
||||
health = 125
|
||||
maxHealth = 125
|
||||
melee_damage_lower = 15
|
||||
melee_damage_upper = 15
|
||||
obj_damage = 0
|
||||
obj_damage = 10
|
||||
environment_smash = 0
|
||||
check_friendly_fire = 1
|
||||
stop_automated_movement_when_pulled = 1
|
||||
check_friendly_fire = TRUE
|
||||
stop_automated_movement_when_pulled = TRUE
|
||||
attacktext = "drills"
|
||||
attack_sound = 'sound/weapons/circsawhit.ogg'
|
||||
ranged = 1
|
||||
sentience_type = SENTIENCE_MINEBOT
|
||||
ranged_message = "shoots"
|
||||
ranged_cooldown_time = 30
|
||||
projectiletype = /obj/item/projectile/kinetic
|
||||
projectilesound = 'sound/weapons/gunshots/gunshot4.ogg'
|
||||
speak_emote = list("states")
|
||||
wanted_objects = list(/obj/item/stack/ore/diamond, /obj/item/stack/ore/gold, /obj/item/stack/ore/silver,
|
||||
/obj/item/stack/ore/plasma, /obj/item/stack/ore/uranium, /obj/item/stack/ore/iron,
|
||||
/obj/item/stack/ore/bananium, /obj/item/stack/ore/tranquillite, /obj/item/stack/ore/glass,
|
||||
/obj/item/stack/ore/titanium)
|
||||
healable = 0
|
||||
loot = list(/obj/effect/decal/cleanable/robot_debris)
|
||||
del_on_death = TRUE
|
||||
var/mode = MINEDRONE_COLLECT
|
||||
var/light_on = 0
|
||||
var/mesons_active
|
||||
var/obj/item/gun/energy/kinetic_accelerator/minebot/stored_gun
|
||||
|
||||
var/datum/action/innate/minedrone/toggle_light/toggle_light_action
|
||||
var/datum/action/innate/minedrone/toggle_meson_vision/toggle_meson_vision_action
|
||||
@@ -52,6 +48,7 @@
|
||||
|
||||
/mob/living/simple_animal/hostile/mining_drone/New()
|
||||
..()
|
||||
stored_gun = new(src)
|
||||
toggle_light_action = new()
|
||||
toggle_light_action.Grant(src)
|
||||
toggle_meson_vision_action = new()
|
||||
@@ -72,8 +69,27 @@
|
||||
..()
|
||||
check_friendly_fire = 0
|
||||
|
||||
/mob/living/simple_animal/hostile/mining_drone/examine(mob/user)
|
||||
. = ..()
|
||||
var/t_He = p_they(TRUE)
|
||||
var/t_him = p_them()
|
||||
var/t_s = p_s()
|
||||
if(health < maxHealth)
|
||||
if(health >= maxHealth * 0.5)
|
||||
. += "<span class='warning'>[t_He] look[t_s] slightly dented.</span>"
|
||||
else
|
||||
. += "<span class='boldwarning'>[t_He] look[t_s] severely dented!</span>"
|
||||
. += {"<span class='notice'>Using a mining scanner on [t_him] will instruct [t_him] to drop stored ore. <b>[max(0, LAZYLEN(contents) - 1)] Stored Ore</b>\n
|
||||
Field repairs can be done with a welder."}
|
||||
if(stored_gun && stored_gun.max_mod_capacity)
|
||||
. += "<b>[stored_gun.get_remaining_mod_capacity()]%</b> mod capacity remaining."
|
||||
for(var/A in stored_gun.get_modkits())
|
||||
var/obj/item/borg/upgrade/modkit/M = A
|
||||
. += "<span class='notice'>There is \a [M] installed, using <b>[M.cost]%</b> capacity.</span>"
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/mining_drone/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/weldingtool) && user.a_intent == INTENT_HELP)
|
||||
if(iswelder(I) && user.a_intent == INTENT_HELP)
|
||||
var/obj/item/weldingtool/W = I
|
||||
if(W.welding && !stat)
|
||||
if(AIStatus != AI_OFF && AIStatus != AI_IDLE)
|
||||
@@ -90,29 +106,18 @@
|
||||
to_chat(user, "<span class='info'>You instruct [src] to drop any collected ore.</span>")
|
||||
DropOre()
|
||||
return
|
||||
if(iscrowbar(I) || istype(I, /obj/item/borg/upgrade/modkit))
|
||||
I.melee_attack_chain(user, stored_gun, params)
|
||||
return
|
||||
..()
|
||||
|
||||
/mob/living/simple_animal/hostile/mining_drone/death()
|
||||
// Only execute the below if we successfully died
|
||||
. = ..()
|
||||
if(!.)
|
||||
return FALSE
|
||||
visible_message("<span class='danger'>[src] is destroyed!</span>")
|
||||
new /obj/effect/decal/cleanable/blood/gibs/robot(loc)
|
||||
DropOre(0)
|
||||
qdel(src)
|
||||
|
||||
/mob/living/simple_animal/hostile/mining_drone/Shoot(atom/targeted_atom)
|
||||
var/obj/item/projectile/kinetic/K = ..()
|
||||
var/turf/proj_turf = get_turf(K)
|
||||
if(!isturf(proj_turf))
|
||||
return
|
||||
var/datum/gas_mixture/environment = proj_turf.return_air()
|
||||
var/pressure = environment.return_pressure()
|
||||
if(pressure > 50)
|
||||
K.name = "weakened [K.name]"
|
||||
|
||||
K.damage *= K.pressure_decrease
|
||||
if(stored_gun)
|
||||
for(var/obj/item/borg/upgrade/modkit/M in stored_gun.modkits)
|
||||
M.uninstall(stored_gun)
|
||||
deathmessage = "blows apart!"
|
||||
. = ..()
|
||||
|
||||
/mob/living/simple_animal/hostile/mining_drone/attack_hand(mob/living/carbon/human/M)
|
||||
if(M.a_intent == INTENT_HELP)
|
||||
@@ -125,12 +130,24 @@
|
||||
return
|
||||
..()
|
||||
|
||||
/mob/living/simple_animal/hostile/mining_drone/CanPass(atom/movable/O)
|
||||
if(istype(O, /obj/item/projectile/kinetic))
|
||||
var/obj/item/projectile/kinetic/K = O
|
||||
if(K.kinetic_gun)
|
||||
for(var/A in K.kinetic_gun.get_modkits())
|
||||
var/obj/item/borg/upgrade/modkit/M = A
|
||||
if(istype(M, /obj/item/borg/upgrade/modkit/minebot_passthrough))
|
||||
return TRUE
|
||||
if(istype(O, /obj/item/projectile/destabilizer))
|
||||
return TRUE
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/hostile/mining_drone/proc/SetCollectBehavior()
|
||||
mode = MINEDRONE_COLLECT
|
||||
idle_vision_range = 9
|
||||
search_objects = 2
|
||||
wander = 1
|
||||
ranged = 0
|
||||
wander = TRUE
|
||||
ranged = FALSE
|
||||
minimum_distance = 1
|
||||
retreat_distance = null
|
||||
icon_state = "mining_drone"
|
||||
@@ -140,18 +157,25 @@
|
||||
mode = MINEDRONE_ATTACK
|
||||
idle_vision_range = 7
|
||||
search_objects = 0
|
||||
wander = 0
|
||||
ranged = 1
|
||||
retreat_distance = 1
|
||||
minimum_distance = 2
|
||||
wander = FALSE
|
||||
ranged = TRUE
|
||||
retreat_distance = 2
|
||||
minimum_distance = 1
|
||||
icon_state = "mining_drone_offense"
|
||||
to_chat(src, "<span class='info'>You are set to attack mode. You can now attack from range.</span>")
|
||||
|
||||
/mob/living/simple_animal/hostile/mining_drone/AttackingTarget()
|
||||
if(istype(target, /obj/item/stack/ore) && mode == MINEDRONE_COLLECT)
|
||||
if(istype(target, /obj/item/stack/ore) && mode == MINEDRONE_COLLECT)
|
||||
CollectOre()
|
||||
return
|
||||
..()
|
||||
if(isliving(target))
|
||||
SetOffenseBehavior()
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/hostile/mining_drone/OpenFire(atom/A)
|
||||
if(CheckFriendlyFire(A))
|
||||
return
|
||||
stored_gun.afterattack(A, src) //of the possible options to allow minebots to have KA mods, would you believe this is the best?
|
||||
|
||||
/mob/living/simple_animal/hostile/mining_drone/proc/CollectOre()
|
||||
for(var/obj/item/stack/ore/O in range(1, src))
|
||||
@@ -160,14 +184,12 @@
|
||||
/mob/living/simple_animal/hostile/mining_drone/proc/DropOre(message = 1)
|
||||
if(!contents.len)
|
||||
if(message)
|
||||
to_chat(src, "<span class='notice'>You attempt to dump your stored ore, but you have none.</span>")
|
||||
to_chat(src, "<span class='warning'>You attempt to dump your stored ore, but you have none.</span>")
|
||||
return
|
||||
if(message)
|
||||
to_chat(src, "<span class='notice'>You dump your stored ore.</span>")
|
||||
for(var/obj/item/stack/ore/O in contents)
|
||||
contents -= O
|
||||
O.forceMove(loc)
|
||||
return
|
||||
O.forceMove(drop_location())
|
||||
|
||||
/mob/living/simple_animal/hostile/mining_drone/adjustHealth(amount)
|
||||
if(mode != MINEDRONE_ATTACK && amount > 0)
|
||||
@@ -176,13 +198,10 @@
|
||||
|
||||
/mob/living/simple_animal/hostile/mining_drone/proc/toggle_mode()
|
||||
switch(mode)
|
||||
if(MINEDRONE_COLLECT)
|
||||
SetOffenseBehavior()
|
||||
if(MINEDRONE_ATTACK)
|
||||
SetCollectBehavior()
|
||||
else //This should never happen.
|
||||
mode = MINEDRONE_COLLECT
|
||||
SetCollectBehavior()
|
||||
else
|
||||
SetOffenseBehavior()
|
||||
|
||||
//Actions for sentient minebots
|
||||
|
||||
@@ -264,41 +283,24 @@
|
||||
if(M.melee_damage_upper != initial(M.melee_damage_upper))
|
||||
to_chat(user, "[M] already has a combat upgrade installed!")
|
||||
return
|
||||
M.melee_damage_lower = 22
|
||||
M.melee_damage_upper = 22
|
||||
M.melee_damage_lower += 7
|
||||
M.melee_damage_upper += 7
|
||||
to_chat(user, "You upgrade [M]'s combat module.")
|
||||
qdel(src)
|
||||
|
||||
//Health
|
||||
|
||||
/obj/item/mine_bot_upgrade/health
|
||||
name = "minebot chassis upgrade"
|
||||
name = "minebot armor upgrade"
|
||||
|
||||
/obj/item/mine_bot_upgrade/health/upgrade_bot(mob/living/simple_animal/hostile/mining_drone/M, mob/user)
|
||||
if(M.maxHealth != initial(M.maxHealth))
|
||||
to_chat(user, "[M] already has a reinforced chassis!")
|
||||
return
|
||||
var/previous = M.maxHealth
|
||||
M.maxHealth = 170
|
||||
M.health += M.maxHealth - previous
|
||||
to_chat(user, "You reinforce [M]'s chassis.")
|
||||
M.maxHealth += 45
|
||||
M.updatehealth()
|
||||
qdel(src)
|
||||
|
||||
|
||||
//Cooldown
|
||||
|
||||
/obj/item/mine_bot_upgrade/cooldown
|
||||
name = "minebot cooldown upgrade"
|
||||
|
||||
/obj/item/mine_bot_upgrade/cooldown/upgrade_bot(mob/living/simple_animal/hostile/mining_drone/M, mob/user)
|
||||
if(M.ranged_cooldown_time != initial(M.ranged_cooldown_time))
|
||||
to_chat(user, "[M] already has a decreased weapon cooldown!")
|
||||
return
|
||||
M.ranged_cooldown_time = 10
|
||||
to_chat(user, "You upgrade [M]'s ranged weaponry, reducing its cooldown.")
|
||||
qdel(src)
|
||||
|
||||
|
||||
//AI
|
||||
/obj/item/slimepotion/sentience/mining
|
||||
name = "minebot AI upgrade"
|
||||
@@ -307,6 +309,20 @@
|
||||
icon = 'icons/obj/doors/door_assembly.dmi'
|
||||
sentience_type = SENTIENCE_MINEBOT
|
||||
origin_tech = "programming=6"
|
||||
var/base_health_add = 5 //sentient minebots are penalized for beign sentient; they have their stats reset to normal plus these values
|
||||
var/base_damage_add = 1 //this thus disables other minebot upgrades
|
||||
var/base_speed_add = 1
|
||||
var/base_cooldown_add = 10 //base cooldown isn't reset to normal, it's just added on, since it's not practical to disable the cooldown module
|
||||
|
||||
/obj/item/slimepotion/sentience/mining/after_success(mob/living/user, mob/living/simple_animal/SM)
|
||||
if(istype(SM, /mob/living/simple_animal/hostile/mining_drone))
|
||||
var/mob/living/simple_animal/hostile/mining_drone/M = SM
|
||||
M.maxHealth = initial(M.maxHealth) + base_health_add
|
||||
M.melee_damage_lower = initial(M.melee_damage_lower) + base_damage_add
|
||||
M.melee_damage_upper = initial(M.melee_damage_upper) + base_damage_add
|
||||
M.move_to_delay = initial(M.move_to_delay) + base_speed_add
|
||||
if(M.stored_gun)
|
||||
M.stored_gun.overheat_time += base_cooldown_add
|
||||
|
||||
#undef MINEDRONE_COLLECT
|
||||
#undef MINEDRONE_ATTACK
|
||||
|
||||
@@ -44,6 +44,22 @@
|
||||
if(BRAIN)
|
||||
return adjustBrainLoss(damage)
|
||||
|
||||
/mob/living/proc/get_damage_amount(damagetype = BRUTE)
|
||||
switch(damagetype)
|
||||
if(BRUTE)
|
||||
return getBruteLoss()
|
||||
if(BURN)
|
||||
return getFireLoss()
|
||||
if(TOX)
|
||||
return getToxLoss()
|
||||
if(OXY)
|
||||
return getOxyLoss()
|
||||
if(CLONE)
|
||||
return getCloneLoss()
|
||||
if(STAMINA)
|
||||
return getStaminaLoss()
|
||||
|
||||
|
||||
/mob/living/proc/apply_damages(var/brute = 0, var/burn = 0, var/tox = 0, var/oxy = 0, var/clone = 0, var/def_zone = null, var/blocked = 0, var/stamina = 0)
|
||||
if(blocked >= 100) return 0
|
||||
if(brute) apply_damage(brute, BRUTE, def_zone, blocked)
|
||||
@@ -309,4 +325,16 @@
|
||||
updatehealth("take overall damage")
|
||||
|
||||
/mob/living/proc/has_organic_damage()
|
||||
return (maxHealth - health)
|
||||
return (maxHealth - health)
|
||||
|
||||
//heal up to amount damage, in a given order
|
||||
/mob/living/proc/heal_ordered_damage(amount, list/damage_types)
|
||||
. = amount //we'll return the amount of damage healed
|
||||
for(var/i in damage_types)
|
||||
var/amount_to_heal = min(amount, get_damage_amount(i)) //heal only up to the amount of damage we have
|
||||
if(amount_to_heal)
|
||||
apply_damage_type(-amount_to_heal, i)
|
||||
amount -= amount_to_heal //remove what we healed from our current amount
|
||||
if(!amount)
|
||||
break
|
||||
. -= amount //if there's leftover healing, remove it from what we return
|
||||
@@ -309,14 +309,18 @@
|
||||
else
|
||||
M.Goto(src,M.move_to_delay,M.minimum_distance)
|
||||
|
||||
/mob/living/simple_animal/hostile/proc/OpenFire(atom/A)
|
||||
/mob/living/simple_animal/hostile/proc/CheckFriendlyFire(atom/A)
|
||||
if(check_friendly_fire)
|
||||
for(var/turf/T in getline(src,A)) // Not 100% reliable but this is faster than simulating actual trajectory
|
||||
for(var/mob/living/L in T)
|
||||
if(L == src || L == A)
|
||||
continue
|
||||
if(faction_check(L) && !attack_same)
|
||||
return
|
||||
if(faction_check_mob(L) && !attack_same)
|
||||
return TRUE
|
||||
|
||||
/mob/living/simple_animal/hostile/proc/OpenFire(atom/A)
|
||||
if(CheckFriendlyFire(A))
|
||||
return
|
||||
visible_message("<span class='danger'><b>[src]</b> [ranged_message] at [A]!</span>")
|
||||
|
||||
if(rapid)
|
||||
|
||||
@@ -40,14 +40,16 @@
|
||||
if(!istype(targloc) || !istype(curloc) || !BB)
|
||||
return 0
|
||||
BB.ammo_casing = src
|
||||
|
||||
|
||||
if(target && get_dist(user, target) <= 1) //Point blank shot must always hit
|
||||
BB.prehit(target)
|
||||
target.bullet_act(BB, BB.def_zone)
|
||||
QDEL_NULL(BB)
|
||||
return 1
|
||||
|
||||
if(targloc == curloc)
|
||||
if(target) //if the target is right on our location we go straight to bullet_act()
|
||||
BB.prehit(target)
|
||||
target.bullet_act(BB, BB.def_zone)
|
||||
QDEL_NULL(BB)
|
||||
return 1
|
||||
|
||||
@@ -20,6 +20,8 @@
|
||||
var/max_mod_capacity = 100
|
||||
var/list/modkits = list()
|
||||
|
||||
var/recharge_timerid
|
||||
|
||||
var/empty_state = "kineticgun_empty"
|
||||
|
||||
/obj/item/gun/energy/kinetic_accelerator/examine(mob/user)
|
||||
@@ -30,20 +32,20 @@
|
||||
var/obj/item/borg/upgrade/modkit/M = A
|
||||
to_chat(user, "<span class='notice'>There is a [M.name] mod installed, using <b>[M.cost]%</b> capacity.</span>")
|
||||
|
||||
/obj/item/gun/energy/kinetic_accelerator/attackby(obj/item/A, mob/user)
|
||||
if(istype(A, /obj/item/crowbar))
|
||||
/obj/item/gun/energy/kinetic_accelerator/attackby(obj/item/I, mob/user)
|
||||
if(iscrowbar(I))
|
||||
if(modkits.len)
|
||||
to_chat(user, "<span class='notice'>You pry the modifications out.</span>")
|
||||
playsound(loc, A.usesound, 100, 1)
|
||||
playsound(loc, I.usesound, 100, 1)
|
||||
for(var/obj/item/borg/upgrade/modkit/M in modkits)
|
||||
M.uninstall(src)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>There are no modifications currently installed.</span>")
|
||||
else if(istype(A, /obj/item/borg/upgrade/modkit))
|
||||
var/obj/item/borg/upgrade/modkit/MK = A
|
||||
else if(istype(I, /obj/item/borg/upgrade/modkit))
|
||||
var/obj/item/borg/upgrade/modkit/MK = I
|
||||
MK.install(src, user)
|
||||
else
|
||||
..()
|
||||
return ..()
|
||||
|
||||
/obj/item/gun/energy/kinetic_accelerator/proc/get_remaining_mod_capacity()
|
||||
var/current_capacity_used = 0
|
||||
@@ -58,6 +60,7 @@
|
||||
. += A
|
||||
|
||||
/obj/item/gun/energy/kinetic_accelerator/proc/modify_projectile(obj/item/projectile/kinetic/K)
|
||||
K.kinetic_gun = src //do something special on-hit, easy!
|
||||
for(var/A in get_modkits())
|
||||
var/obj/item/borg/upgrade/modkit/M = A
|
||||
M.modify_projectile(K)
|
||||
@@ -67,6 +70,12 @@
|
||||
unique_frequency = TRUE
|
||||
max_mod_capacity = 80
|
||||
|
||||
/obj/item/gun/energy/kinetic_accelerator/minebot
|
||||
trigger_guard = TRIGGER_GUARD_ALLOW_ALL
|
||||
overheat_time = 20
|
||||
holds_charge = TRUE
|
||||
unique_frequency = TRUE
|
||||
|
||||
/obj/item/gun/energy/kinetic_accelerator/New()
|
||||
. = ..()
|
||||
if(!holds_charge)
|
||||
@@ -83,7 +92,7 @@
|
||||
|
||||
/obj/item/gun/energy/kinetic_accelerator/dropped()
|
||||
. = ..()
|
||||
if(!holds_charge)
|
||||
if(!QDELING(src) && !holds_charge)
|
||||
// Put it on a delay because moving item from slot to hand
|
||||
// calls dropped().
|
||||
spawn(2)
|
||||
@@ -97,24 +106,25 @@
|
||||
power_supply.use(500)
|
||||
update_icon()
|
||||
|
||||
/obj/item/gun/energy/kinetic_accelerator/proc/attempt_reload()
|
||||
/obj/item/gun/energy/kinetic_accelerator/proc/attempt_reload(recharge_time)
|
||||
if(overheat)
|
||||
return
|
||||
if(!recharge_time)
|
||||
recharge_time = overheat_time
|
||||
overheat = TRUE
|
||||
|
||||
var/carried = 0
|
||||
if(!unique_frequency)
|
||||
for(var/obj/item/gun/energy/kinetic_accelerator/K in \
|
||||
loc.GetAllContents())
|
||||
|
||||
carried++
|
||||
for(var/obj/item/gun/energy/kinetic_accelerator/K in loc.GetAllContents())
|
||||
if(!K.unique_frequency)
|
||||
carried++
|
||||
|
||||
carried = max(carried, 1)
|
||||
else
|
||||
carried = 1
|
||||
|
||||
spawn(overheat_time * carried)
|
||||
reload()
|
||||
deltimer(recharge_timerid)
|
||||
recharge_timerid = addtimer(CALLBACK(src, .proc/reload), recharge_time * carried, TIMER_STOPPABLE)
|
||||
|
||||
/obj/item/gun/energy/kinetic_accelerator/emp_act(severity)
|
||||
return
|
||||
@@ -161,16 +171,6 @@
|
||||
var/obj/item/gun/energy/kinetic_accelerator/KA = loc
|
||||
KA.modify_projectile(BB)
|
||||
|
||||
var/turf/proj_turf = get_turf(BB)
|
||||
if(!isturf(proj_turf))
|
||||
return
|
||||
var/datum/gas_mixture/environment = proj_turf.return_air()
|
||||
var/pressure = environment.return_pressure()
|
||||
if(pressure > 50)
|
||||
BB.name = "weakened [BB.name]"
|
||||
var/obj/item/projectile/kinetic/K = BB
|
||||
K.damage *= K.pressure_decrease
|
||||
|
||||
|
||||
//Projectiles
|
||||
/obj/item/projectile/kinetic
|
||||
@@ -181,10 +181,9 @@
|
||||
flag = "bomb"
|
||||
range = 3
|
||||
|
||||
var/pressure_decrease_active = FALSE
|
||||
var/pressure_decrease = 0.25
|
||||
var/turf_aoe = FALSE
|
||||
var/mob_aoe = FALSE
|
||||
var/list/hit_overlays = list()
|
||||
var/obj/item/gun/energy/kinetic_accelerator/kinetic_gun
|
||||
|
||||
/obj/item/projectile/kinetic/pod
|
||||
range = 4
|
||||
@@ -193,9 +192,22 @@
|
||||
damage = 50
|
||||
pressure_decrease = 0.5
|
||||
|
||||
/obj/item/projectile/kinetic/pod/enhanced
|
||||
turf_aoe = TRUE
|
||||
mob_aoe = TRUE
|
||||
/obj/item/projectile/kinetic/Destroy()
|
||||
kinetic_gun = null
|
||||
return ..()
|
||||
|
||||
/obj/item/projectile/kinetic/prehit(atom/target)
|
||||
. = ..()
|
||||
if(.)
|
||||
if(kinetic_gun)
|
||||
var/list/mods = kinetic_gun.get_modkits()
|
||||
for(var/obj/item/borg/upgrade/modkit/M in mods)
|
||||
M.projectile_prehit(src, target, kinetic_gun)
|
||||
if(!lavaland_equipment_pressure_check(get_turf(target)))
|
||||
name = "weakened [name]"
|
||||
damage = damage * pressure_decrease
|
||||
pressure_decrease_active = TRUE
|
||||
|
||||
|
||||
/obj/item/projectile/kinetic/on_range()
|
||||
strike_thing()
|
||||
@@ -209,30 +221,22 @@
|
||||
var/turf/target_turf = get_turf(target)
|
||||
if(!target_turf)
|
||||
target_turf = get_turf(src)
|
||||
if(kinetic_gun) //hopefully whoever shot this was not very, very unfortunate.
|
||||
var/list/mods = kinetic_gun.get_modkits()
|
||||
for(var/obj/item/borg/upgrade/modkit/M in mods)
|
||||
M.projectile_strike_predamage(src, target_turf, target, kinetic_gun)
|
||||
for(var/obj/item/borg/upgrade/modkit/M in mods)
|
||||
M.projectile_strike(src, target_turf, target, kinetic_gun)
|
||||
if(ismineralturf(target_turf))
|
||||
var/turf/simulated/mineral/M = target_turf
|
||||
M.gets_drilled(firer)
|
||||
var/obj/effect/temp_visual/kinetic_blast/K = new /obj/effect/temp_visual/kinetic_blast(target_turf)
|
||||
K.color = color
|
||||
for(var/type in hit_overlays)
|
||||
new type(target_turf)
|
||||
if(turf_aoe)
|
||||
for(var/T in RANGE_TURFS(1, target_turf) - target_turf)
|
||||
if(ismineralturf(T))
|
||||
var/turf/simulated/mineral/M = T
|
||||
M.gets_drilled(firer)
|
||||
if(mob_aoe)
|
||||
for(var/mob/living/L in range(1, target_turf) - firer - target)
|
||||
var/armor = L.run_armor_check(def_zone, flag, "", "", armour_penetration)
|
||||
L.apply_damage(damage*mob_aoe, damage_type, def_zone, armor)
|
||||
L.visible_message("<span class='danger'>[L] is hit by \a [src]!</span>",
|
||||
"<span class='userdanger'>You are hit by \a [src]!</span>")
|
||||
add_attack_logs(firer, L, "Shot with a [type]")
|
||||
|
||||
|
||||
//Modkits
|
||||
/obj/item/borg/upgrade/modkit
|
||||
name = "modification kit"
|
||||
name = "kinetic accelerator modification kit"
|
||||
desc = "An upgrade for kinetic accelerators."
|
||||
icon = 'icons/obj/objects.dmi'
|
||||
icon_state = "modkit"
|
||||
@@ -244,6 +248,8 @@
|
||||
var/maximum_of_type = 1
|
||||
var/cost = 30
|
||||
var/modifier = 1 //For use in any mod kit that has numerical modifiers
|
||||
var/minebot_upgrade = TRUE
|
||||
var/minebot_exclusive = FALSE
|
||||
|
||||
/obj/item/borg/upgrade/modkit/examine(mob/user)
|
||||
if(..(user, 1))
|
||||
@@ -253,7 +259,7 @@
|
||||
if(istype(A, /obj/item/gun/energy/kinetic_accelerator) && !issilicon(user))
|
||||
install(A, user)
|
||||
else
|
||||
..()
|
||||
return ..()
|
||||
|
||||
/obj/item/borg/upgrade/modkit/action(mob/living/silicon/robot/R)
|
||||
if(..())
|
||||
@@ -264,6 +270,13 @@
|
||||
|
||||
/obj/item/borg/upgrade/modkit/proc/install(obj/item/gun/energy/kinetic_accelerator/KA, mob/user)
|
||||
. = TRUE
|
||||
if(minebot_upgrade)
|
||||
if(minebot_exclusive && !istype(KA.loc, /mob/living/simple_animal/hostile/mining_drone))
|
||||
to_chat(user, "<span class='notice'>The modkit you're trying to install is only rated for minebot use.</span>")
|
||||
return FALSE
|
||||
else if(istype(KA.loc, /mob/living/simple_animal/hostile/mining_drone))
|
||||
to_chat(user, "<span class='notice'>The modkit you're trying to install is not rated for minebot use.</span>")
|
||||
return FALSE
|
||||
if(denied_type)
|
||||
var/number_of_denied = 0
|
||||
for(var/A in KA.get_modkits())
|
||||
@@ -292,6 +305,12 @@
|
||||
|
||||
/obj/item/borg/upgrade/modkit/proc/modify_projectile(obj/item/projectile/kinetic/K)
|
||||
|
||||
//use this one for effects you want to trigger before any damage is done at all and before damage is decreased by pressure
|
||||
/obj/item/borg/upgrade/modkit/proc/projectile_prehit(obj/item/projectile/kinetic/K, atom/target, obj/item/gun/energy/kinetic_accelerator/KA)
|
||||
//use this one for effects you want to trigger before mods that do damage
|
||||
/obj/item/borg/upgrade/modkit/proc/projectile_strike_predamage(obj/item/projectile/kinetic/K, turf/target_turf, atom/target, obj/item/gun/energy/kinetic_accelerator/KA)
|
||||
//and this one for things that don't need to trigger before other damage-dealing mods
|
||||
/obj/item/borg/upgrade/modkit/proc/projectile_strike(obj/item/projectile/kinetic/K, turf/target_turf, atom/target, obj/item/gun/energy/kinetic_accelerator/KA)
|
||||
|
||||
//Range
|
||||
/obj/item/borg/upgrade/modkit/range
|
||||
@@ -317,8 +336,9 @@
|
||||
//Cooldown
|
||||
/obj/item/borg/upgrade/modkit/cooldown
|
||||
name = "cooldown decrease"
|
||||
desc = "Decreases the cooldown of a kinetic accelerator."
|
||||
modifier = 2.5
|
||||
desc = "Decreases the cooldown of a kinetic accelerator. Not rated for minebot use."
|
||||
modifier = 3.2
|
||||
minebot_upgrade = FALSE
|
||||
|
||||
/obj/item/borg/upgrade/modkit/cooldown/install(obj/item/gun/energy/kinetic_accelerator/KA, mob/user)
|
||||
. = ..()
|
||||
@@ -329,25 +349,61 @@
|
||||
KA.overheat_time += modifier
|
||||
..()
|
||||
|
||||
/obj/item/borg/upgrade/modkit/cooldown/minebot
|
||||
name = "minebot cooldown decrease"
|
||||
desc = "Decreases the cooldown of a kinetic accelerator. Only rated for minebot use."
|
||||
icon_state = "door_electronics"
|
||||
icon = 'icons/obj/module.dmi'
|
||||
denied_type = /obj/item/borg/upgrade/modkit/cooldown/minebot
|
||||
modifier = 10
|
||||
cost = 0
|
||||
minebot_upgrade = TRUE
|
||||
minebot_exclusive = TRUE
|
||||
|
||||
//AoE blasts
|
||||
/obj/item/borg/upgrade/modkit/aoe
|
||||
modifier = 0
|
||||
var/turf_aoe = FALSE
|
||||
var/stats_stolen = FALSE
|
||||
|
||||
/obj/item/borg/upgrade/modkit/aoe/modify_projectile(obj/item/projectile/kinetic/K)
|
||||
K.name = "kinetic explosion"
|
||||
if(!K.turf_aoe && !K.mob_aoe)
|
||||
K.hit_overlays += /obj/effect/temp_visual/explosion/fast
|
||||
K.mob_aoe += modifier
|
||||
/obj/item/borg/upgrade/modkit/aoe/install(obj/item/gun/energy/kinetic_accelerator/KA, mob/user)
|
||||
if(..())
|
||||
return
|
||||
for(var/obj/item/borg/upgrade/modkit/aoe/AOE in KA.modkits) //make sure only one of the aoe modules has values if somebody has multiple
|
||||
if(AOE.stats_stolen || AOE == src)
|
||||
continue
|
||||
modifier += AOE.modifier //take its modifiers
|
||||
AOE.modifier = 0
|
||||
turf_aoe += AOE.turf_aoe
|
||||
AOE.turf_aoe = FALSE
|
||||
AOE.stats_stolen = TRUE
|
||||
|
||||
/obj/item/borg/upgrade/modkit/aoe/uninstall(obj/item/gun/energy/kinetic_accelerator/KA)
|
||||
..()
|
||||
modifier = initial(modifier) //get our modifiers back
|
||||
turf_aoe = initial(turf_aoe)
|
||||
stats_stolen = FALSE
|
||||
|
||||
/obj/item/borg/upgrade/modkit/aoe/projectile_strike(obj/item/projectile/kinetic/K, turf/target_turf, atom/target, obj/item/gun/energy/kinetic_accelerator/KA)
|
||||
if(stats_stolen)
|
||||
return
|
||||
new /obj/effect/temp_visual/explosion/fast(target_turf)
|
||||
if(turf_aoe)
|
||||
for(var/T in RANGE_TURFS(1, target_turf) - target_turf)
|
||||
if(ismineralturf(T))
|
||||
var/turf/simulated/mineral/M = T
|
||||
M.gets_drilled(K.firer)
|
||||
if(modifier)
|
||||
for(var/mob/living/L in range(1, target_turf) - K.firer - target)
|
||||
var/armor = L.run_armor_check(K.def_zone, K.flag, "", "", K.armour_penetration)
|
||||
L.apply_damage(K.damage * modifier, K.damage_type, K.def_zone, armor)
|
||||
to_chat(L, "<span class='userdanger'>You're struck by a [K.name]!</span>")
|
||||
|
||||
/obj/item/borg/upgrade/modkit/aoe/turfs
|
||||
name = "mining explosion"
|
||||
desc = "Causes the kinetic accelerator to destroy rock in an AoE."
|
||||
denied_type = /obj/item/borg/upgrade/modkit/aoe/turfs
|
||||
|
||||
/obj/item/borg/upgrade/modkit/aoe/turfs/modify_projectile(obj/item/projectile/kinetic/K)
|
||||
..()
|
||||
K.turf_aoe = TRUE
|
||||
turf_aoe = TRUE
|
||||
|
||||
/obj/item/borg/upgrade/modkit/aoe/turfs/andmobs
|
||||
name = "offensive mining explosion"
|
||||
@@ -360,15 +416,72 @@
|
||||
desc = "Causes the kinetic accelerator to damage mobs in an AoE."
|
||||
modifier = 0.2
|
||||
|
||||
//Minebot passthrough
|
||||
/obj/item/borg/upgrade/modkit/minebot_passthrough
|
||||
name = "minebot passthrough"
|
||||
desc = "Causes kinetic accelerator shots to pass through minebots."
|
||||
cost = 0
|
||||
|
||||
//Tendril-unique modules
|
||||
/obj/item/borg/upgrade/modkit/cooldown/repeater
|
||||
name = "rapid repeater"
|
||||
desc = "Quarters the kinetic accelerator's cooldown on striking a living target, but greatly increases the base cooldown."
|
||||
denied_type = /obj/item/borg/upgrade/modkit/cooldown/repeater
|
||||
modifier = -14 //Makes the cooldown 3 seconds(with no cooldown mods) if you miss. Don't miss.
|
||||
cost = 50
|
||||
|
||||
/obj/item/borg/upgrade/modkit/cooldown/repeater/projectile_strike_predamage(obj/item/projectile/kinetic/K, turf/target_turf, atom/target, obj/item/gun/energy/kinetic_accelerator/KA)
|
||||
var/valid_repeat = FALSE
|
||||
if(isliving(target))
|
||||
var/mob/living/L = target
|
||||
if(L.stat != DEAD)
|
||||
valid_repeat = TRUE
|
||||
if(ismineralturf(target_turf))
|
||||
valid_repeat = TRUE
|
||||
if(valid_repeat)
|
||||
KA.overheat = FALSE
|
||||
KA.attempt_reload(KA.overheat_time * 0.25) //If you hit, the cooldown drops to 0.75 seconds.
|
||||
|
||||
/obj/item/borg/upgrade/modkit/lifesteal
|
||||
name = "lifesteal crystal"
|
||||
desc = "Causes kinetic accelerator shots to slightly heal the firer on striking a living target."
|
||||
icon_state = "modkit_crystal"
|
||||
modifier = 2.5 //Not a very effective method of healing.
|
||||
cost = 20
|
||||
var/static/list/damage_heal_order = list(BRUTE, BURN, OXY)
|
||||
|
||||
/obj/item/borg/upgrade/modkit/lifesteal/projectile_prehit(obj/item/projectile/kinetic/K, atom/target, obj/item/gun/energy/kinetic_accelerator/KA)
|
||||
if(isliving(target) && isliving(K.firer))
|
||||
var/mob/living/L = target
|
||||
if(L.stat == DEAD)
|
||||
return
|
||||
L = K.firer
|
||||
L.heal_ordered_damage(modifier, damage_heal_order)
|
||||
|
||||
/obj/item/borg/upgrade/modkit/resonator_blasts
|
||||
name = "resonator blast"
|
||||
desc = "Causes kinetic accelerator shots to leave and detonate resonator blasts."
|
||||
denied_type = /obj/item/borg/upgrade/modkit/resonator_blasts
|
||||
cost = 30
|
||||
modifier = 0.25 //A bonus 15 damage if you burst the field on a target, 60 if you lure them into it.
|
||||
|
||||
/obj/item/borg/upgrade/modkit/resonator_blasts/projectile_strike(obj/item/projectile/kinetic/K, turf/target_turf, atom/target, obj/item/gun/energy/kinetic_accelerator/KA)
|
||||
if(target_turf && !ismineralturf(target_turf)) //Don't make fields on mineral turfs.
|
||||
var/obj/effect/temp_visual/resonance/R = locate(/obj/effect/temp_visual/resonance) in target_turf
|
||||
if(R)
|
||||
R.damage_multiplier = modifier
|
||||
R.burst()
|
||||
return
|
||||
new /obj/effect/temp_visual/resonance(target_turf, K.firer, null, 30)
|
||||
|
||||
//Indoors
|
||||
/obj/item/borg/upgrade/modkit/indoors
|
||||
name = "decrease pressure penalty"
|
||||
desc = "Increases the damage a kinetic accelerator does in a high pressure environment."
|
||||
desc = "A syndicate modification kit that increases the damage a kinetic accelerator does in high pressure environments."
|
||||
modifier = 2
|
||||
denied_type = /obj/item/borg/upgrade/modkit/indoors
|
||||
maximum_of_type = 2
|
||||
cost = 40
|
||||
cost = 35
|
||||
|
||||
/obj/item/borg/upgrade/modkit/indoors/modify_projectile(obj/item/projectile/kinetic/K)
|
||||
K.pressure_decrease *= modifier
|
||||
@@ -431,7 +544,7 @@
|
||||
|
||||
/obj/item/borg/upgrade/modkit/tracer/adjustable
|
||||
name = "adjustable tracer bolts"
|
||||
desc = "Causes kinetic accelerator bolts to have a adjustably-colored tracer trail and explosion. Use in-hand to change color."
|
||||
desc = "Causes kinetic accelerator bolts to have an adjustable-colored tracer trail and explosion. Use in-hand to change color."
|
||||
|
||||
/obj/item/borg/upgrade/modkit/tracer/adjustable/attack_self(mob/user)
|
||||
bolt_color = input(user,"Choose Color") as color
|
||||
bolt_color = input(user,"","Choose Color",bolt_color) as color|null
|
||||
@@ -30,9 +30,9 @@
|
||||
var/spread = 0 //amount (in degrees) of projectile spread
|
||||
var/legacy = FALSE //legacy projectile system
|
||||
animate_movement = 0
|
||||
|
||||
|
||||
var/ignore_source_check = FALSE
|
||||
|
||||
|
||||
var/damage = 10
|
||||
var/tile_dropoff = 0 //how much damage should be decremented as the bullet moves
|
||||
var/tile_dropoff_s = 0 //same as above but for stamina
|
||||
@@ -80,6 +80,9 @@
|
||||
/obj/item/projectile/proc/on_range() //if we want there to be effects when they reach the end of their range
|
||||
qdel(src)
|
||||
|
||||
/obj/item/projectile/proc/prehit(atom/target)
|
||||
return TRUE
|
||||
|
||||
/obj/item/projectile/proc/on_hit(atom/target, blocked = 0, hit_zone)
|
||||
var/turf/target_loca = get_turf(target)
|
||||
if(alwayslog)
|
||||
@@ -162,7 +165,7 @@
|
||||
/obj/item/projectile/Bump(atom/A, yes)
|
||||
if(!yes) //prevents double bumps.
|
||||
return
|
||||
|
||||
|
||||
if(check_ricochet(A) && check_ricochet_flag(A) && ricochets < ricochets_max)
|
||||
ricochets++
|
||||
if(A.handle_ricochet(src))
|
||||
@@ -190,7 +193,7 @@
|
||||
return
|
||||
|
||||
var/turf/target_turf = get_turf(A)
|
||||
|
||||
prehit(A)
|
||||
var/permutation = A.bullet_act(src, def_zone) // searches for return value, could be deleted after run so check A isn't null
|
||||
if(permutation == -1 || forcedodge)// the bullet passes through a dense object!
|
||||
loc = target_turf
|
||||
@@ -204,6 +207,7 @@
|
||||
mobs_list += L
|
||||
if(mobs_list.len)
|
||||
var/mob/living/picked_mob = pick(mobs_list)
|
||||
prehit(picked_mob)
|
||||
picked_mob.bullet_act(src, def_zone)
|
||||
qdel(src)
|
||||
|
||||
@@ -293,7 +297,7 @@ obj/item/projectile/Crossed(atom/movable/AM) //A mob moving on a tile with a pro
|
||||
/obj/item/projectile/proc/dumbfire(var/dir)
|
||||
current = get_ranged_target_turf(src, dir, world.maxx) //world.maxx is the range. Not sure how to handle this better.
|
||||
fire()
|
||||
|
||||
|
||||
|
||||
/obj/item/projectile/proc/on_ricochet(atom/A)
|
||||
return
|
||||
@@ -307,7 +311,7 @@ obj/item/projectile/Crossed(atom/movable/AM) //A mob moving on a tile with a pro
|
||||
if(A.flags_2 & CHECK_RICOCHET_1)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
|
||||
/obj/item/projectile/proc/setAngle(new_angle) //wrapper for overrides.
|
||||
Angle = new_angle
|
||||
return TRUE
|
||||
|
||||
@@ -245,18 +245,6 @@
|
||||
range = 3
|
||||
dismemberment = 20
|
||||
|
||||
/obj/item/projectile/plasma/New()
|
||||
var/turf/proj_turf = get_turf(src)
|
||||
if(!istype(proj_turf, /turf))
|
||||
return
|
||||
var/datum/gas_mixture/environment = proj_turf.return_air()
|
||||
if(environment)
|
||||
var/pressure = environment.return_pressure()
|
||||
if(pressure < 30)
|
||||
name = "full strength plasma blast"
|
||||
damage *= 3
|
||||
..()
|
||||
|
||||
/obj/item/projectile/plasma/on_hit(atom/target)
|
||||
. = ..()
|
||||
if(ismineralturf(target))
|
||||
@@ -267,7 +255,8 @@
|
||||
forcedodge = 0
|
||||
|
||||
/obj/item/projectile/plasma/adv
|
||||
range = 6
|
||||
damage = 7
|
||||
range = 5
|
||||
|
||||
/obj/item/projectile/plasma/adv/mech
|
||||
damage = 10
|
||||
|
||||
@@ -1,16 +1,6 @@
|
||||
/////////////////////////////////////////
|
||||
/////////////////Mining//////////////////
|
||||
/////////////////////////////////////////
|
||||
/datum/design/drill_diamond
|
||||
name = "Diamond Mining Drill"
|
||||
desc = "Yours is the drill that will pierce the heavens!"
|
||||
id = "drill_diamond"
|
||||
req_tech = list("materials" = 6, "powerstorage" = 5, "engineering" = 5)
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 3000, MAT_GLASS = 1000, MAT_DIAMOND = 2000) //Yes, a whole diamond is needed.
|
||||
build_path = /obj/item/pickaxe/drill/diamonddrill
|
||||
category = list("Mining")
|
||||
|
||||
/datum/design/drill
|
||||
name = "Mining Drill"
|
||||
desc = "Yours is the drill that will pierce through the rock walls."
|
||||
@@ -21,13 +11,23 @@
|
||||
build_path = /obj/item/pickaxe/drill
|
||||
category = list("Mining")
|
||||
|
||||
/datum/design/drill_diamond
|
||||
name = "Diamond Mining Drill"
|
||||
desc = "Yours is the drill that will pierce the heavens!"
|
||||
id = "drill_diamond"
|
||||
req_tech = list("materials" = 6, "powerstorage" = 5, "engineering" = 5)
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 3000, MAT_GLASS = 1000, MAT_DIAMOND = 2000) //Yes, a whole diamond is needed.
|
||||
build_path = /obj/item/pickaxe/drill/diamonddrill
|
||||
category = list("Mining")
|
||||
|
||||
/datum/design/plasmacutter
|
||||
name = "Plasma Cutter"
|
||||
desc = "You could use it to cut limbs off of xenos! Or, you know, mine stuff."
|
||||
id = "plasmacutter"
|
||||
req_tech = list("materials" = 3, "plasmatech" = 3, "magnets" = 2)
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 2000, MAT_GLASS = 1000, MAT_PLASMA = 1500)
|
||||
materials = list(MAT_METAL = 1500, MAT_GLASS = 500, MAT_PLASMA = 400)
|
||||
build_path = /obj/item/gun/energy/plasmacutter
|
||||
category = list("Mining")
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
id = "plasmacutter_adv"
|
||||
req_tech = list("materials" = 4, "plasmatech" = 4, "engineering" = 2, "combat" = 3, "magnets" = 3)
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 4000, MAT_GLASS = 1000, MAT_PLASMA = 4000, MAT_GOLD = 500)
|
||||
materials = list(MAT_METAL = 3000, MAT_GLASS = 1000, MAT_PLASMA = 2000, MAT_GOLD = 500)
|
||||
build_path = /obj/item/gun/energy/plasmacutter/adv
|
||||
category = list("Mining")
|
||||
|
||||
@@ -101,16 +101,6 @@
|
||||
build_path = /obj/item/borg/upgrade/modkit/range
|
||||
category = list("Mining", "Cyborg Upgrade Modules")
|
||||
|
||||
/datum/design/superaccelerator
|
||||
name = "Kinetic Accelerator Pressure Mod"
|
||||
desc = "A modification kit which allows Kinetic Accelerators to do more damage while indoors."
|
||||
id = "indoormod"
|
||||
req_tech = list("materials" = 5, "powerstorage" = 4, "engineering" = 4, "magnets" = 4, "combat" = 3)
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
materials = list(MAT_METAL = 2000, MAT_GLASS = 1500, MAT_SILVER = 2000, MAT_URANIUM = 2000)
|
||||
build_path = /obj/item/borg/upgrade/modkit/indoors
|
||||
category = list("Mining", "Cyborg Upgrade Modules")
|
||||
|
||||
/datum/design/hyperaccelerator
|
||||
name = "Kinetic Accelerator Mining AoE Mod"
|
||||
desc = "A modification kit for Kinetic Accelerators which causes it to fire AoE blasts that destroy rock."
|
||||
@@ -119,4 +109,4 @@
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
materials = list(MAT_METAL = 8000, MAT_GLASS = 1500, MAT_SILVER = 2000, MAT_GOLD = 2000, MAT_DIAMOND = 2000)
|
||||
build_path = /obj/item/borg/upgrade/modkit/aoe/turfs
|
||||
category = list("Mining", "Cyborg Upgrade Modules")
|
||||
category = list("Mining", "Cyborg Upgrade Modules")
|
||||
@@ -149,17 +149,6 @@
|
||||
build_path = /obj/item/spacepod_equipment/weaponry/mining_laser
|
||||
category = list("Pod_Weaponry")
|
||||
|
||||
/datum/design/pod_mining_laser_hyper
|
||||
construction_time = 200
|
||||
name = "Enhanced Mining Laser"
|
||||
desc = "Allows for the construction of an enhanced mining laser."
|
||||
id = "pod_mining_laser_hyper"
|
||||
req_tech = list("materials" = 7, "powerstorage" = 6, "engineering" = 5, "magnets" = 6, "combat" = 4)
|
||||
build_type = PODFAB
|
||||
materials = list(MAT_METAL = 10000, MAT_GLASS = 5000, MAT_SILVER = 4000, MAT_GOLD = 4000, MAT_DIAMOND = 4000)
|
||||
build_path = /obj/item/spacepod_equipment/weaponry/mining_laser_hyper
|
||||
category = list("Pod_Weaponry")
|
||||
|
||||
//////////////////////////////////////////
|
||||
//////SPACEPOD MISC. ITEMS////////////////
|
||||
//////////////////////////////////////////
|
||||
|
||||
@@ -211,12 +211,16 @@
|
||||
if(SM.flags_2 & HOLOGRAM_2) //Check to see if it's a holodeck creature
|
||||
to_chat(SM, "<span class='userdanger'>You also become depressingly aware that you are not a real creature, but instead a holoform. Your existence is limited to the parameters of the holodeck.</span>")
|
||||
to_chat(user, "<span class='notice'>[M] accepts the potion and suddenly becomes attentive and aware. It worked!</span>")
|
||||
after_success(user, SM)
|
||||
qdel(src)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>[M] looks interested for a moment, but then looks back down. Maybe you should try again later.</span>")
|
||||
being_used = 0
|
||||
..()
|
||||
|
||||
/obj/item/slimepotion/sentience/proc/after_success(mob/living/user, mob/living/simple_animal/SM)
|
||||
return
|
||||
|
||||
/obj/item/slimepotion/transference
|
||||
name = "consciousness transference potion"
|
||||
desc = "A strange slime-based chemical that, when used, allows the user to transfer their consciousness to a lesser being."
|
||||
|
||||
@@ -131,16 +131,6 @@
|
||||
fire_delay = 10
|
||||
fire_sound = 'sound/weapons/kenetic_accel.ogg'
|
||||
|
||||
/obj/item/spacepod_equipment/weaponry/mining_laser_hyper
|
||||
name = "enhanced mining laser system"
|
||||
desc = "An enhanced mining laser system for space pods, fires bursts of energy that cut through rock."
|
||||
icon = 'icons/goonstation/pods/ship.dmi'
|
||||
icon_state = "pod_w_laser"
|
||||
projectile_type = /obj/item/projectile/kinetic/pod/enhanced
|
||||
shot_cost = 200
|
||||
fire_delay = 8
|
||||
fire_sound = 'sound/weapons/kenetic_accel.ogg'
|
||||
|
||||
/*
|
||||
///////////////////////////////////////
|
||||
/////////Misc. System///////////////////
|
||||
|
||||
Reference in New Issue
Block a user