mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-20 19:44:09 +01:00
Major Lavaland Update
This commit is contained in:
@@ -5,6 +5,7 @@
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/mob/living/simple_animal/hostile/mining_drone
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name = "nanotrasen minebot"
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desc = "The instructions printed on the side read: This is a small robot used to support miners, can be set to search and collect loose ore, or to help fend off wildlife. A mining scanner can instruct it to drop loose ore. Field repairs can be done with a welder."
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gender = NEUTER
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icon = 'icons/obj/aibots.dmi'
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icon_state = "mining_drone"
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icon_living = "mining_drone"
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@@ -14,36 +15,31 @@
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a_intent = INTENT_HARM
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atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
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minbodytemp = 0
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wander = 0
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idle_vision_range = 5
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move_to_delay = 10
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retreat_distance = 1
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minimum_distance = 2
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health = 125
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maxHealth = 125
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melee_damage_lower = 15
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melee_damage_upper = 15
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obj_damage = 0
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obj_damage = 10
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environment_smash = 0
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check_friendly_fire = 1
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stop_automated_movement_when_pulled = 1
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check_friendly_fire = TRUE
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stop_automated_movement_when_pulled = TRUE
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attacktext = "drills"
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attack_sound = 'sound/weapons/circsawhit.ogg'
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ranged = 1
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sentience_type = SENTIENCE_MINEBOT
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ranged_message = "shoots"
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ranged_cooldown_time = 30
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projectiletype = /obj/item/projectile/kinetic
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projectilesound = 'sound/weapons/gunshots/gunshot4.ogg'
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speak_emote = list("states")
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wanted_objects = list(/obj/item/stack/ore/diamond, /obj/item/stack/ore/gold, /obj/item/stack/ore/silver,
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/obj/item/stack/ore/plasma, /obj/item/stack/ore/uranium, /obj/item/stack/ore/iron,
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/obj/item/stack/ore/bananium, /obj/item/stack/ore/tranquillite, /obj/item/stack/ore/glass,
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/obj/item/stack/ore/titanium)
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healable = 0
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loot = list(/obj/effect/decal/cleanable/robot_debris)
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del_on_death = TRUE
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var/mode = MINEDRONE_COLLECT
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var/light_on = 0
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var/mesons_active
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var/obj/item/gun/energy/kinetic_accelerator/minebot/stored_gun
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var/datum/action/innate/minedrone/toggle_light/toggle_light_action
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var/datum/action/innate/minedrone/toggle_meson_vision/toggle_meson_vision_action
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@@ -52,6 +48,7 @@
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/mob/living/simple_animal/hostile/mining_drone/New()
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..()
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stored_gun = new(src)
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toggle_light_action = new()
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toggle_light_action.Grant(src)
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toggle_meson_vision_action = new()
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@@ -72,8 +69,27 @@
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..()
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check_friendly_fire = 0
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/mob/living/simple_animal/hostile/mining_drone/examine(mob/user)
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. = ..()
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var/t_He = p_they(TRUE)
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var/t_him = p_them()
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var/t_s = p_s()
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if(health < maxHealth)
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if(health >= maxHealth * 0.5)
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. += "<span class='warning'>[t_He] look[t_s] slightly dented.</span>"
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else
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. += "<span class='boldwarning'>[t_He] look[t_s] severely dented!</span>"
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. += {"<span class='notice'>Using a mining scanner on [t_him] will instruct [t_him] to drop stored ore. <b>[max(0, LAZYLEN(contents) - 1)] Stored Ore</b>\n
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Field repairs can be done with a welder."}
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if(stored_gun && stored_gun.max_mod_capacity)
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. += "<b>[stored_gun.get_remaining_mod_capacity()]%</b> mod capacity remaining."
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for(var/A in stored_gun.get_modkits())
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var/obj/item/borg/upgrade/modkit/M = A
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. += "<span class='notice'>There is \a [M] installed, using <b>[M.cost]%</b> capacity.</span>"
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/mob/living/simple_animal/hostile/mining_drone/attackby(obj/item/I, mob/user, params)
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if(istype(I, /obj/item/weldingtool) && user.a_intent == INTENT_HELP)
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if(iswelder(I) && user.a_intent == INTENT_HELP)
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var/obj/item/weldingtool/W = I
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if(W.welding && !stat)
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if(AIStatus != AI_OFF && AIStatus != AI_IDLE)
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@@ -90,29 +106,18 @@
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to_chat(user, "<span class='info'>You instruct [src] to drop any collected ore.</span>")
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DropOre()
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return
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if(iscrowbar(I) || istype(I, /obj/item/borg/upgrade/modkit))
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I.melee_attack_chain(user, stored_gun, params)
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return
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..()
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/mob/living/simple_animal/hostile/mining_drone/death()
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// Only execute the below if we successfully died
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. = ..()
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if(!.)
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return FALSE
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visible_message("<span class='danger'>[src] is destroyed!</span>")
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new /obj/effect/decal/cleanable/blood/gibs/robot(loc)
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DropOre(0)
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qdel(src)
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/mob/living/simple_animal/hostile/mining_drone/Shoot(atom/targeted_atom)
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var/obj/item/projectile/kinetic/K = ..()
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var/turf/proj_turf = get_turf(K)
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if(!isturf(proj_turf))
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return
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var/datum/gas_mixture/environment = proj_turf.return_air()
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var/pressure = environment.return_pressure()
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if(pressure > 50)
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K.name = "weakened [K.name]"
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K.damage *= K.pressure_decrease
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if(stored_gun)
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for(var/obj/item/borg/upgrade/modkit/M in stored_gun.modkits)
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M.uninstall(stored_gun)
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deathmessage = "blows apart!"
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. = ..()
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/mob/living/simple_animal/hostile/mining_drone/attack_hand(mob/living/carbon/human/M)
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if(M.a_intent == INTENT_HELP)
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@@ -125,12 +130,24 @@
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return
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..()
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/mob/living/simple_animal/hostile/mining_drone/CanPass(atom/movable/O)
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if(istype(O, /obj/item/projectile/kinetic))
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var/obj/item/projectile/kinetic/K = O
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if(K.kinetic_gun)
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for(var/A in K.kinetic_gun.get_modkits())
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var/obj/item/borg/upgrade/modkit/M = A
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if(istype(M, /obj/item/borg/upgrade/modkit/minebot_passthrough))
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return TRUE
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if(istype(O, /obj/item/projectile/destabilizer))
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return TRUE
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return ..()
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/mob/living/simple_animal/hostile/mining_drone/proc/SetCollectBehavior()
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mode = MINEDRONE_COLLECT
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idle_vision_range = 9
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search_objects = 2
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wander = 1
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ranged = 0
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wander = TRUE
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ranged = FALSE
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minimum_distance = 1
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retreat_distance = null
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icon_state = "mining_drone"
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@@ -140,18 +157,25 @@
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mode = MINEDRONE_ATTACK
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idle_vision_range = 7
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search_objects = 0
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wander = 0
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ranged = 1
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retreat_distance = 1
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minimum_distance = 2
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wander = FALSE
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ranged = TRUE
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retreat_distance = 2
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minimum_distance = 1
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icon_state = "mining_drone_offense"
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to_chat(src, "<span class='info'>You are set to attack mode. You can now attack from range.</span>")
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/mob/living/simple_animal/hostile/mining_drone/AttackingTarget()
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if(istype(target, /obj/item/stack/ore) && mode == MINEDRONE_COLLECT)
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if(istype(target, /obj/item/stack/ore) && mode == MINEDRONE_COLLECT)
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CollectOre()
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return
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..()
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if(isliving(target))
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SetOffenseBehavior()
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return ..()
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/mob/living/simple_animal/hostile/mining_drone/OpenFire(atom/A)
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if(CheckFriendlyFire(A))
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return
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stored_gun.afterattack(A, src) //of the possible options to allow minebots to have KA mods, would you believe this is the best?
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/mob/living/simple_animal/hostile/mining_drone/proc/CollectOre()
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for(var/obj/item/stack/ore/O in range(1, src))
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@@ -160,14 +184,12 @@
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/mob/living/simple_animal/hostile/mining_drone/proc/DropOre(message = 1)
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if(!contents.len)
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if(message)
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to_chat(src, "<span class='notice'>You attempt to dump your stored ore, but you have none.</span>")
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to_chat(src, "<span class='warning'>You attempt to dump your stored ore, but you have none.</span>")
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return
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if(message)
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to_chat(src, "<span class='notice'>You dump your stored ore.</span>")
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for(var/obj/item/stack/ore/O in contents)
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contents -= O
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O.forceMove(loc)
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return
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O.forceMove(drop_location())
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/mob/living/simple_animal/hostile/mining_drone/adjustHealth(amount)
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if(mode != MINEDRONE_ATTACK && amount > 0)
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@@ -176,13 +198,10 @@
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/mob/living/simple_animal/hostile/mining_drone/proc/toggle_mode()
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switch(mode)
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if(MINEDRONE_COLLECT)
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SetOffenseBehavior()
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if(MINEDRONE_ATTACK)
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SetCollectBehavior()
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else //This should never happen.
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mode = MINEDRONE_COLLECT
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SetCollectBehavior()
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else
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SetOffenseBehavior()
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//Actions for sentient minebots
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@@ -264,41 +283,24 @@
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if(M.melee_damage_upper != initial(M.melee_damage_upper))
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to_chat(user, "[M] already has a combat upgrade installed!")
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return
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M.melee_damage_lower = 22
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M.melee_damage_upper = 22
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M.melee_damage_lower += 7
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M.melee_damage_upper += 7
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to_chat(user, "You upgrade [M]'s combat module.")
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qdel(src)
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//Health
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/obj/item/mine_bot_upgrade/health
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name = "minebot chassis upgrade"
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name = "minebot armor upgrade"
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/obj/item/mine_bot_upgrade/health/upgrade_bot(mob/living/simple_animal/hostile/mining_drone/M, mob/user)
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if(M.maxHealth != initial(M.maxHealth))
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to_chat(user, "[M] already has a reinforced chassis!")
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return
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var/previous = M.maxHealth
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M.maxHealth = 170
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M.health += M.maxHealth - previous
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to_chat(user, "You reinforce [M]'s chassis.")
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M.maxHealth += 45
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M.updatehealth()
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qdel(src)
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//Cooldown
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/obj/item/mine_bot_upgrade/cooldown
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name = "minebot cooldown upgrade"
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/obj/item/mine_bot_upgrade/cooldown/upgrade_bot(mob/living/simple_animal/hostile/mining_drone/M, mob/user)
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if(M.ranged_cooldown_time != initial(M.ranged_cooldown_time))
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to_chat(user, "[M] already has a decreased weapon cooldown!")
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return
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M.ranged_cooldown_time = 10
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to_chat(user, "You upgrade [M]'s ranged weaponry, reducing its cooldown.")
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qdel(src)
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//AI
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/obj/item/slimepotion/sentience/mining
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name = "minebot AI upgrade"
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@@ -307,6 +309,20 @@
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icon = 'icons/obj/doors/door_assembly.dmi'
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sentience_type = SENTIENCE_MINEBOT
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origin_tech = "programming=6"
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var/base_health_add = 5 //sentient minebots are penalized for beign sentient; they have their stats reset to normal plus these values
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var/base_damage_add = 1 //this thus disables other minebot upgrades
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var/base_speed_add = 1
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var/base_cooldown_add = 10 //base cooldown isn't reset to normal, it's just added on, since it's not practical to disable the cooldown module
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/obj/item/slimepotion/sentience/mining/after_success(mob/living/user, mob/living/simple_animal/SM)
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if(istype(SM, /mob/living/simple_animal/hostile/mining_drone))
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var/mob/living/simple_animal/hostile/mining_drone/M = SM
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M.maxHealth = initial(M.maxHealth) + base_health_add
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M.melee_damage_lower = initial(M.melee_damage_lower) + base_damage_add
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M.melee_damage_upper = initial(M.melee_damage_upper) + base_damage_add
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M.move_to_delay = initial(M.move_to_delay) + base_speed_add
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if(M.stored_gun)
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M.stored_gun.overheat_time += base_cooldown_add
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#undef MINEDRONE_COLLECT
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#undef MINEDRONE_ATTACK
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