diff --git a/code/game/dna/genes/goon_powers.dm b/code/game/dna/genes/goon_powers.dm
index bf89f3fcb7b..08a2fce48b1 100644
--- a/code/game/dna/genes/goon_powers.dm
+++ b/code/game/dna/genes/goon_powers.dm
@@ -56,7 +56,7 @@
if(!istype(T))
return
if(T.lighting_lumcount <= 2)
- M.alpha -= 25
+ M.alpha = round(255 * 1.15)
else
M.alpha = round(255 * 0.80)
@@ -170,6 +170,7 @@
C.ExtinguishMob()
C.visible_message("\red A cloud of fine ice crystals engulfs [C]!")
+ log_admin("[ckey(src.key)] has used cryokinesis on [ckey(C.key)].")
//playsound(usr.loc, 'bamf.ogg', 50, 0)
@@ -515,7 +516,7 @@
if (61 to 80)
usr << "\blue Condition: [M.name] is suffering mild pain."
if (41 to 60)
- usr << "\blue Condition: [M.name] is suffering significant pain."
+ usr << "\blue Condition: [M.name] is suffering significant pain."
if (21 to 40)
usr << "\blue Condition: [M.name] is suffering severe pain."
else
@@ -524,13 +525,13 @@
switch(M.a_intent)
if ("help")
- usr << "\blue Mood: You sense benign thoughts from [M.name]."
+ usr << "\blue Mood: You sense benevolent thoughts from [M.name]."
if ("disarm")
usr << "\blue Mood: You sense cautious thoughts from [M.name]."
if ("grab")
- usr << "\blue Mood: You sense aggressive thoughts from [M.name]."
+ usr << "\blue Mood: You sense hostile thoughts from [M.name]."
if ("harm")
- usr << "\blue Mood: You sense violent thoughts from [M.name]."
+ usr << "\blue Mood: You sense cruel thoughts from [M.name]."
for(var/mob/living/L in view(7,M))
if (L == M)
continue